Thrust-Smack

From TheKolWiki
Revision as of 21:45, 22 March 2014 by Melon (Talk | contribs) (Confirm that bonus base weapon damage from crits is also doubled, in-line with pre-revamp behaviour.)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Spadebal.gif There are some vague or non-exact figures and information on this page. Some spading is required.

Needs new attack messages.

Thrust-Smack

Thrust-Smack

Type: Combat
MP Cost: 3

This is a thrusting smack with your weapon. It will do double the usual amount of weapon damage to your opponent if it connects.


Source: Guild Trainer
Price: 750 Meat
Class: Seal Clubber
Level: 4
Effect: A regular attack with extra hit chance that doubles base weapon damage, and also Bonus Weapon Damage if a Seal Clubber
When Used:
Thrust, smack, it's all in the mind. And in the face of your opponent, who just took X damage.
or
You raise your... <weapon> above your head, thrust your hips forward as you draw it back, then smack your opponent for X damage.
or
You thrust toward your opponent and smack him with your... <weapon>, dealing X damage.
or
Your powerful thrust impresses your foe, but it is the ensuing smack that truly dazzles him as it deals X damage.

On miss:
You thrust and smack with all of your might, but only manage to deal X damage.


Notes

  • The chances to hit are calculated as if your Muscle were boosted by 20 points; otherwise, the chance to hit is the same as with an ordinary attack.
  • If you are a Seal Clubber, the damage dealt by this skill is the same as a regular attack with the addition of all physical and elemental Bonus Weapon Damage and base weapon damage multiplied by two. If you are not a Seal Clubber, then only the base weapon damage is multiplied. There is no increase given to any damage caused by having high muscle.
  • The extra base weapon damage caused by critical hits is also doubled by this skill, resulting in 4 times base weapon damage being applied when you get a critical thrust-smack, or 6 times if you have Audacity of the Otter.
  • If you are a Seal Clubber and are wielding a club, this skill will always hit, regardless of monster defense and your attack bonus.
    • ...but if you have the QWOPped Up effect, this skill will always miss. This overrides always-hit for clubs for Seal Clubbers.
  • The additional 5 cold damage when using a Smack granted by the Cold Shoulder skill is not doubled.

History

  • Before NS13, Eye of the Stoat caused Thrust-Smack to have a 100% chance to hit.
  • Prior to the Seal Clubber skill revamp on September 24, 2013, this skill used to cost 750 Meat and required a melee weapon. If wielding a ranged weapon, you would get the following message:
You can't Thrust-Smack with a ranged weapon. Because, y'know, that's not how ranged weapons work.

References

  • The line "Thrust, smack, it's all in the mind" is a reference to the video game PaRappa the Rapper. One of the characters in the game, Chop Chop Master Onion, uses the phrase "kick, punch, it's all in the mind."

See Also