The Artificial Wisniewski
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Revision as of 15:03, 2 March 2021 by Volc (Talk | contribs) (Clarification that they are special damage moves that don't factor in usual defensive stats)
The Artificial Wisniewski | |
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Monster ID | 2208 |
Locations | The Hippy Camp (Wartime) |
Hit Points | 2000 |
Attack | 250 |
Defense | 230 |
Initiative | 60 |
Meat | None |
Phylum | construct |
Elements | None |
Resistance | ? |
Monster Parts | shirt, leg, head, arm |
| |
Quest | robo-battery |
Manuel Entry | |
refreshedit data |
This Guy shakes his head at you. "Nah man, nah -- I'm a lover, not a fighter. Fortunately, I have this robot I made to do my fighting for me, so you can fight that instead." He pulls a remote control out of the pocket of his bathrobe, and pushes a button.
A giant tank-like robot, painted to look like it's wearing a hawaiian shirt, clanks into view. "THAT'S JUST, LIKE, YOUR COMPUTATIVE ASSESSMENT OF THE SITUATION, DUDE," it announces.
Special Move(s):
The Artificial Wisniewski sprays you with a half-assed little stream of fire from its flamethrower arm.
The Artificial Wisniewski blasts you with a bowling ball from its large-caliber arm cannon. Kablooie!
![]() | You lose 5 hit points. (hot damage) |
![]() | You lose 50 hit points. |
![]() | You acquire an item: robo-battery (100% chance)* |
Occurs at The Hippy Camp (Wartime) in a You, Robot run.
Notes
- The Artificial Wisniewski's attacks rotate in sequence: two little streams of fire that do minor damage (reduced by Elemental Resistance, followed by one bowling ball that does considerably more damage (unaffected by damage reduction/absorption). They are special moves that always hit, regardless of moxie.