Difference between revisions of "Talk:Shape of...Mole!"

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Start at 0. Tunneling up increases by 1, tunneling down decreases by 1, doing neither does nothing. What adventure you get every 4th adventure should be based upon this counter.
 
Start at 0. Tunneling up increases by 1, tunneling down decreases by 1, doing neither does nothing. What adventure you get every 4th adventure should be based upon this counter.
 
Anyone want to test this?--[[User:Oddity|Oddity]] 21:03, 1 June 2008 (CDT)
 
Anyone want to test this?--[[User:Oddity|Oddity]] 21:03, 1 June 2008 (CDT)
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== Adventuring Locations ==
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After some testing, I have determined that it is possible to use an adventure at The Sewer with a chewing gum on a string in your inventory and receive the normal adventure. That is, you are not drawn to Mt. Molehill. Currently testing other sites.

Revision as of 04:17, 9 June 2008

I also get the combat skills Tunnel Upwards (0 MP) and Tunnel Downwards (0 MP). --Cmeister2 07:29, 1 June 2008 (CDT)

Reference

It doesn't look much like a goatse. To me, it seems more like a mudkip. --Unhuman 17:00, 1 June 2008 (CDT)

Looks like a mole to me... (digging out of a hole) --Sir Spanky 17:32, 1 June 2008 (CDT)

Counter theory

We need to get some info here, like that of Talk:Mt. Molehill. I believe that it is likely that it is done based on a counter. Start at 0. Tunneling up increases by 1, tunneling down decreases by 1, doing neither does nothing. What adventure you get every 4th adventure should be based upon this counter. Anyone want to test this?--Oddity 21:03, 1 June 2008 (CDT)

Adventuring Locations

After some testing, I have determined that it is possible to use an adventure at The Sewer with a chewing gum on a string in your inventory and receive the normal adventure. That is, you are not drawn to Mt. Molehill. Currently testing other sites.