Difference between revisions of "Talk:Path of the Mole"

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This page needs to be done, like [[Path of the Roach]]. I'd do it, but I don't know where to begin. Also, this could be used as a central repository for data we collect for mole adventures.--[[User:Oddity|Oddity]] 21:48, 1 June 2008 (CDT)
 
This page needs to be done, like [[Path of the Roach]]. I'd do it, but I don't know where to begin. Also, this could be used as a central repository for data we collect for mole adventures.--[[User:Oddity|Oddity]] 21:48, 1 June 2008 (CDT)
 
*I'd get a start on it, but I can't find any clear information on how the non-combats are controlled. Is it through using [[Tunnel Upwards]]/[[Tunnel Downwards]]/use neither in every combat in the Mount? So, for example, Foggy's first pass in [[Talk:Mt. Molehill]], tunnel up, do neither, tunnel up to force non-combat 1; down, up, up to force NC2, etc (good grief, 3<sup>9</sup> possibilities to map?)... or is there some special non-combat choice adventures that haven't been listed on [[Mt. Molehill]] yet? --[[User:Bagatelle|Bagatelle]] 22:27, 1 June 2008 (CDT)
 
*I'd get a start on it, but I can't find any clear information on how the non-combats are controlled. Is it through using [[Tunnel Upwards]]/[[Tunnel Downwards]]/use neither in every combat in the Mount? So, for example, Foggy's first pass in [[Talk:Mt. Molehill]], tunnel up, do neither, tunnel up to force non-combat 1; down, up, up to force NC2, etc (good grief, 3<sup>9</sup> possibilities to map?)... or is there some special non-combat choice adventures that haven't been listed on [[Mt. Molehill]] yet? --[[User:Bagatelle|Bagatelle]] 22:27, 1 June 2008 (CDT)
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::I posted a theory on the talk page there, so I'll start there tomorrow. Might not get up for a bit.--[[User:Oddity|Oddity]] 22:36, 1 June 2008 (CDT)

Revision as of 03:36, 2 June 2008

This page needs to be done, like Path of the Roach. I'd do it, but I don't know where to begin. Also, this could be used as a central repository for data we collect for mole adventures.--Oddity 21:48, 1 June 2008 (CDT)

  • I'd get a start on it, but I can't find any clear information on how the non-combats are controlled. Is it through using Tunnel Upwards/Tunnel Downwards/use neither in every combat in the Mount? So, for example, Foggy's first pass in Talk:Mt. Molehill, tunnel up, do neither, tunnel up to force non-combat 1; down, up, up to force NC2, etc (good grief, 39 possibilities to map?)... or is there some special non-combat choice adventures that haven't been listed on Mt. Molehill yet? --Bagatelle 22:27, 1 June 2008 (CDT)
I posted a theory on the talk page there, so I'll start there tomorrow. Might not get up for a bit.--Oddity 22:36, 1 June 2008 (CDT)