Talk:Jewel-eyed wizard hat

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level 16: gains 10 mp--Fly boy42 00:35, 1 July 2006 (CDT)

level 13 TT: gained 7-9 MP Is it verified that you can gain as much MP per adventure as it states on the item page? Because so far I've only gained 7-9 ever adventure... --Enkazama 18:29, 3 July 2006 (CDT)

Might be reasonable to put in a reference/wiki link for third eye too.--Practitioner of Saucy Arts 04:08, 1 July 2006 (CDT)

If you can still get the darkness adventure, one thing you might try is casting magic missile at the darkness. That would be an homage to the Dead Alewives' D&D skit. I'd be interested in learning if something was implemented with that. --Homunculus 05:52, 1 July 2006 (CDT)

  • Not sure of the link, but somebody has a screenshot on a forum of that happening. It does reference the Dead Alewives skit - something like "An elf with blue - no, gray eyes falls out of the darkness" and you gain a mountain stream soda. --Shokwave 05:58, 2 July 2006 (CDT)

Anyone know the definintion of "buffs" for this item? Does it include things listed under "Skill:" (e.g. leash) or only "Use Buff:"? --Crowther 11:42, 1 July 2006 (CDT)

Someone in my clan just showed up with one and says it didn't increase seal clubbing frenzy from 5 to 10 turns, so I guess buffs are only those things you can cast on others and shrug off for free. --Crowther 11:51, 1 July 2006 (CDT)

  • That sounds right. Buffs get their own drop down list in the skills pane. I believe buffs are technically skills you can cast on other people. Seal Clubbing Frenzy is a skill cause you can only cast it on yourself.--Shoptroll 21:47, 2 July 2006 (CDT)

I was curious about Smiles of Mr. A. I know that for most people they're going to be boxes now which probably aren't affected, but what about the raw Smile on unascended people? Is that affected? --Enkazama 14:10, 1 July 2006 (CDT)

Out of curiosity I wonder if this will end up causing a price drop or duration extension for Testudinata.--Practitioner of Saucy Arts 01:28, 9 July 2006 (CDT)


Ok I'm getting a bit tired of the wording, personally I really don't want the page to mention specific noncombat skills, ie leash, because people than can be confused and ask about other random noncombat skills. Personally I'd suggest to leave it with something simple that states from the buff drop down menu, as that is what a "buff" is in this game (and conseequentially agrees with the skill types listed in the classes and skills pages of the wiki). I will change it again in 1 week unless this talk is responded to. Please I really think stating from the dropdown menu is more than reasonable and in itself answers virtually all questions raised about what a buff is.--Practitioner of Saucy Arts 22:04, 5 July 2006 (CDT)


Is this darkness and magic missle note real? It doesn't sound right and it's a one time contributer. It certainly needs confirmation. --Crowther 11:52, 7 July 2006 (CDT)

  • Since there's been nothing that can blind you since before the hat was implemented it seems unlikely that anyone could know this. not impossible, though, since someone could have not used up their adventures since the comet landed. perhaps we should just take it out and get the person to give us some proof. --Evilkolbot 11:56, 7 July 2006 (CDT)
    • The page for White_lightning states that it gives you temporary blindness. I know the Alewives thing has already been 99% confirmed as per Mr Blonde's comment, but I'd be ever so happy if someone with a hat could check it out. And if/when tested again, could that be added to the Notes section on the Wizard Hat? --Squi 04:12, 10 July 2006 (CDT)
      • since i'm an ill-informed idiot i'll shut up now. --Evilkolbot 11:59, 7 July 2006 (CDT)
  • I'm saying it's real. The person who found it posted a screenshot here, and Xeno posted later in the thread, here, and didn't say it was fake. I'd call that confirmation. Mr. Blonde 02:49, 10 July 2006 (CDT)

I'd agree that's confirmation. I see it was moved to the magic missle page, I'll add the once a day limit that Xenophobe mentions. --Crowther 14:15, 11 July 2006 (CDT)

Physical Resistant

It seems to suck with the chalkdust wraith. I hypothesize (ooh! deep word) that it only deals 1 damage. Anyone can second this? --Guissmo 03:49, 19 November 2006 (CST)

  • That would seem right. The Magic Missile spell does physical -- that is, non-elemental -- damage, which the wraith is resistant to; only elemental-based attacks do normal damage to the wraith (taking into account its Spooky status.) --Terion 11:21, 17 December 2006 (CST)