Nemesis Familiars

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There are six familiars obtainable from the fourth assasin during the Me and My Nemesis quest, one for each class. These familiars all share similar properties: they function as one of the basic familiars at an effective weight of <weight + min(20, 2*Player Level)> when used by their matching class, and at normal weight for all other classes. Their familiar equipment grants an effective 10 lbs of another basic familiar.

Familiar Guide

Hatchling Familiar Basic Familiar Type Familiar Equipment Bonus
Class1.gif Seallarva.gif
adorable seal larva
Seallarva.gif
Adorable Seal Larva
Familiar1.gif
Mosquito

(attacks and restores HP)

Familiar14.gif
Ghuol Whelp

(restore 7-15 HP/MP after 50% of combats)

Class2.gif Untamed.gif
untamable turtle
Untamed.gif
Untamed Turtle
Familiar3.gif
Levitating Potato

(stuns opponent)

Familiar12.gif
Blood-Faced Volleyball

(+3.16 average bonus stats after combat)

Class3.gif Macaroniduck.gif
macaroni duck
Macaroniduck.gif
Animated Macaroni Duck
Familiar17.gif
Star Starfish

(attacks and restores MP)

Familiar8.gif
Barrrnacle

(delevel opponent by 5 during 45% of fights)

Class4.gif Cheezblob.gif
friendly cheez blob
Cheezblob.gif
Pet Cheezling
Familiar14.gif
Ghuol Whelp

(restores HP/MP after combat)

Familiar2.gif
Leprechaun

(+60.9% bonus meat from monsters)

Class5.gif Discoball.gif
unusual disco ball
Discoball.gif
Autonomous Disco Ball
Familiar7.gif
Spooky Pirate Skeleton

(attacks opponents)

Familiar17.gif
Star Starfish

(attacks and restores 7-13 MP on 33% of combat rounds)

Class6.gif Chihuahua.gif
stray chihuahua
Chihuahua.gif
Mariachi Chihuahua
Familiar5.gif
Sabre-Toothed Lime

(attacks opponents)

Familiar18.gif
Hovering Sombrero

(increases stats by 3.16 * (1 + sqrt(monster level - 4)) / 10)

See also