Difference between revisions of "Maximizing Your Weapon Damage"

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| [[fish scimitar]] || 10%
 
| [[fish scimitar]] || 10%
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|bgcolor="#90BBBB"| [[scratch 'n' sniff sword]] with 3 [[scratch 'n' sniff rock band sticker|rock band stickers]] ||bgcolor="#90BBBB"| 60
 
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|bgcolor="#77FF77"| [[Frosty's arm]] ||bgcolor="#77FF77"| 30 (+30 [[Cold]] only)
 
|bgcolor="#77FF77"| [[Frosty's arm]] ||bgcolor="#77FF77"| 30 (+30 [[Cold]] only)

Revision as of 23:35, 16 July 2011

Warning to those looking at this page for the Yeti event: This page is being rewritten to distinguish between bonus melee damage and bonus elemental melee damage. You may want to also check out Bonus Weapon Damage.


Hermit.gif The Hermit humbly requests that this page be rewritten or expanded.

Should weapon power/smacking (which now only multiply Weapon Power)/criticals be taken into account? Currently, this list does not include ranged weapons.

This page illustrates how players of different means can maximize the damage they do in weapon combat, following the guidelines in Dressing For Success.

Note that since the elemental powder potions (phial of coldness, phial of hotness, phial of sleaziness, phial of spookiness, and phial of stench) convert all damage to the corresponding element and are fairly cheap, and elemental damage is not absorbed so long as the monster is not aligned with the chosen element, the equipment choices below were made according to total bonus damage over all elements, plus the physical bonus.

A listing of weapon damage modifiers can be found at Bonus Weapon Damage. Since weapon damage is largely dependent on Muscle, readers may also be interested in Muscle Modifiers and Maximizing Your Muscle.

[ Return to Dressing For Success ]


Legend
Ultra rares and Raffle House/Radio prizes Tradable and still obtainable, but rare
Semi-rares and war hero drops
Mr. Store/KoL Con accessible derivatives Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable
Mr. Store/KoL Con items and inaccessible derivatives Tradable, but no longer obtainable
Other limited time content
Clan Dungeon non-tradables Untradable, but still obtainable
Other non-tradables
Non-tradables from past holidays and world events Untradable, and no longer obtainable
* Single-equip restriction, or two-handed/three-handed weapon
^ Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration


Hat Shirt Pants Mainhand Offhand
ganger bandana 15%
Frosty's old silk hat 30 (Seal Clubbers only) (Cold only)
Water-polo cap 30
sinister demon mask 25 (Spooky only)
bonedanna 20
grungy bandana 10 (Stench only) (+10 Sleaze only)
longhaired hippy wig 20 (Stench only)
stone baseball cap 15
psycho sweater 20%
Ultracolor™ shirt active effects *5 (Prismatic only)
Hodgman's disgusting technicolor overcoat 75 (Prismatic only)
astral shirt 15 (Prismatic only)
clownskin harness 2 (Spooky only) (+2 Sleaze only)
astral trousers 50%
Danglin' Chad's loincloth 25 Sleaze only)
boneana hammock 20 Sleaze only)
honeybritches 15
furry kilt 5 Sleaze only)
furry pants 5 Sleaze only)
ninja hot pants 4 Hot only)
pottery training pants 5 Hot only)
haiku katana 50%
Zombo's shoulder blade* 30%
villainous scythe* 30%
lawn dart 20%
Underworld truncheon* 20%
fish scimitar 10%
scratch 'n' sniff sword with 3 rock band stickers 60
Frosty's arm 30 (+30 Cold only)
slime-covered shovel* 60
Mer-kin hookspear 40
Brimstone Bludgeon 30
crazy bastard sword 30
inflatable baseball bat* 5-30
mafia violin case 30
Mer-kin digpick* 30
palm-frond whip 30
candy knuckles 25
club of the five seasons 25 (Prismatic only)
rainbow crossbow 25 (Prismatic only)
astral bludgeon* 20
astral mace 20
immense cyborg hand 5 (+15 Prismatic only)
Loathing Legion flamethrower* 20 (Hot only)
Meteoid ice beam 20 (Cold only)
vibrating cyborg knife 20
batblade 15
obsidian dagger 15 (Prismatic only)
Wumpus-hair whip 10 (Prismatic only)
haiku katana 50%
brass dorsal fin 20%
lawn dart 20%
fish scimitar 10%
17-ball 100 (Prismatic only)
deck of lewd playing cards 69 (Sleaze only)
Frosty's arm 30 (+30 Cold only)
Grisly shield 50
Mer-kin hookspear 40
Brimstone Bludgeon 30
crazy bastard sword 30
mafia violin case 30
palm-frond whip 30
candy knuckles 25
club of the five seasons 25 (Prismatic only)
Dungeon Fist gauntlet 25
rainbow crossbow 25 (Prismatic only)
astral mace 20
immense cyborg hand 5 (+15 Prismatic only)
Meteoid ice beam 20 (Cold only)
Ol' Scratch's stove door 20 (Hot only)
Oscus's garbage can lid 20 (Stench only)
sealskin drum 20 (Seal Clubbers only)
vibrating cyborg knife 20
batblade 15
obsidian dagger 15 (Prismatic only)
sawblade shield 11
Wumpus-hair whip 10 (Prismatic only)
flaming talons 5 (+5 Hot only)
painted shield 10 (Prismatic only)
Accessory Familiar equipment Outfit Effects and buffs Passive skills, non-buff skills and others
vinyl boots* 10%
rainbow pearl ring* 200 (Prismatic only)
malevolent medallion* 50 (Prismatic only)
fossilized necklace* 0-15 (+0-15 Hot only) (+0-15 Spooky only)
Ice-Cold Beer Ring* 40 (Cold only)
Mudflap-Girl Ring* 40 (Sleaze only)
Ring of Fire* 40 (Hot only)
Ring of the Sewer Snake* 40 (Stench only)
The Ring* 40 (Spooky only)
amber aviator shades* 30 (Sleaze only)
red-hot medallion* 30 (Hot only)
Water-polo mitt* 30
cyborg stompin' boot* 20
bejeweled cufflinks* 15 (Prismatic only)
Iiti Kitty phone charm* 15 (Spooky only)
orange leather lanyard* 15
Gaia beads 10 (Stench only)
kick-ass kicks* 10 (Sleaze only)
ring of increase damage 10
shin gourds* 10
tiny plastic fax machine 10 (Prismatic only)
Disembodied Hand familiar with one-handed weapon equipped varies by weapon
Wumpus-Hair Wardrobe 50 (+10 from the whip) (Prismatic only)
Jammin' 100+%
Wasabi With You 150%
Cruisin' for a Bruisin' 100%
Pyramid Power 100%
Weapon of Mass Destruction 30%
Benetton's Medley of Diversity 75 (Prismatic only)
Rainbow Bright 75 (Prismatic only)
Belch the Rainbow™ 5 to 55 (Prismatic only)
Bloody Bloody Bloody! 50 (Spooky only)
Chauve-Souris Merde Fou 50 (Stench only)
Cuts Like a Buttered Knife 50 (Sleaze only)
Flamingly Floral 50 (Hot only)
Permafrosty 50 (Cold only)
Demonic Taint 30 (Stench only)
Pop-eyed 30
The Solution 25
Big Flaming Whip 20 (Hot only)
Ponderous Potency 20
Fustulent 15 (Stench only)
Coated Arms 15
Dirge of Dreadfulness 12 (Spooky only)
Cold Blooded 10 (Cold only)
Deadly Flashing Blade 10
Engorged Weapon 10
Hot Blooded 10 (Hot only)
Juiced and Jacked 10
Papowerful 10
Spooky Demeanor 10 (Spooky only)
Stenchtastic 10 (Stench only)
Supafly 10 (Sleaze only)
Tenacity of the Snapper 8
Amorous 5 (Sleaze only)
Aspect of the Twinklefairy 5
Compensatory Cruelness 5
Heart of Orange 5 (Hot only)
Pronounced Potency 5
Chalky Hand 3
Flaming Weapon 3 (Hot only)
Frigid Weapon 3 (Cold only)
Rushin' Hands 3
Sleazy Weapon 3 (Sleaze only)
Spooky Weapon 3 (Spooky only)
Stinky Weapon 3 (Stench only)
Twinkly Weapon 3
Kiss of the Black Fairy 2x drunkenness (Spooky only)
Full of Vinegar 1x drunkenness
Frosty the Hitman 0-10 (Prismatic only)
Gaze of the Volcano God 50% (+25 Hot only)
Rage of the Reindeer 10
Snarl of the Timberwolf 10 (Spooky only)
Claws of the Walrus 4
Claws of the Otter 3


Notes


Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison
Stat Limit


[ Return to Dressing For Success ]