User talk:TechSmurf

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In the interest of keeping discussions in one place:
  • If I posted a note on your talk page with a question or a comment, respond on your talk page.
  • If you wish to post a comment on my talk page, add it to the top. Or the bottom. The middle might get a little confusing, but hey, I'm open to new ideas.
  • I check the Recent Changes page like a madman, so I'll see it where ever you choose to reply.
User Talk Archives
Archive 1: The Golden Years

Help recovering an account

I wonder if you can help me: I registered an account back somewhere in the mists of time, but apparently I've forgotten the password. Not a big deal, except that when I try to send a new password, I get "There is no email address recorded for user "PaladinWhite" (that being my old username). Is there any way to fix0r this?

(I tried to kmail in order to avoid creating a new account just for this edit, but none of you admins are online =P) ThisIsNotMyRealAccount 05:31, 1 December 2012 (CET)

Page breakage

Not really a "spading project", just reporting an issue I found when looking through the Wiki. On the Discoveries page for the Smithing recipes, starting from Weapons: Staves at dense meat staff on down, all the images are broken for the items. Issue with the update? Thought someone should know.--Aramada 21:26, 13 July 2011 (CEST)

  • Moving this comment into its own section. And, yes, this is an issue with the update. An issue I thought was resolved. If you look at the bottom of the page, you will see the "pages with too many expensive parser function calls" category. We had this value increased to something like 1000, but apparently that's still too small for a few of our pages. I'll contact Mag about it, and in the meantime consider if any of those pages are due for a splitting. --Flargen 21:38, 13 July 2011 (CEST)

Spading Projects

  • I'm taking some time before starting a caustic nodule run on my main...anything you'd like some assistance with spading?--Foggy 18:03, 25 October 2009 (UTC)
    • I've mostly been tackling small-scale projects lately (shoring up consumable ranges, damage formulas, etc), so I can't think of anything in specific. Thanks for the offer, though! -TechSmurf 19:03, 25 October 2009 (UTC)
      • A suggestion: While consumable ranges are neat, the distribution is far more important, with respect to how modifiers work, and how they actually average out. Example: hi meins are 21-29 "range", but really, they are 21-28.5, meaning that 21 and 29 will be seen a different percent of the time than the middle values. A simpler example: Handfuls of nuts and berries are 3-4.6, meaning that "3" will be seen 20% of the time, "4" will be 50% of the time, and "5" will be 30% of the time. This affects the average (it's 4.1 average, not 4), and the way Opossum will interact with the food. The vast majority of foods and boozes are unspaded, and people are content to just leave the ranges as they are. I'm working on spading some of these, but really, I'd need an army of characters with Opossum/Blender, and without Opossum/Blender in order to spade these things. --MindlessGames 19:15, 25 October 2009 (UTC)
        • Quite true. I should've been more specific-- I'm mostly working on stat ranges for consumables. Many still have ranges of, say, 51-98. The correct range is fairly obvious, but I still like to see the data points for verification. I do have a small army of multis I can put to use for finding distribution for such things. --TechSmurf 19:30, 25 October 2009 (UTC)
          • Alrighty.. Any consumable in the Food or Booze chart with a "*" or "**" on it needs spading to know its distribution. If you were interested in having your multis attack it. --MindlessGames 23:54, 25 October 2009 (UTC)

Item Source Compacting

Read about this today in the discussion page and I would like to help, since it looks like it would take forever to do by yourself. I can start at the end or something. --Suikoman444 02:17, 11 September 2008 (UTC)

  • Yeah, sure, help's always appreciated. I'm covering 1-99 for now, but you can pick up anywhere else you want. Thanks! --TechSmurf 02:37, 11 September 2008 (UTC)
  • Oh, yeah, and feel free to mark off where you are on the chart on my user page. --TechSmurf 02:38, 11 September 2008 (UTC)
  • I just finished most of the 900 range. With the exception of the majority of the tiny plastic series 1 (I'd hope we can get a bot to run through), here are the ones I skipped that might need review.
custom items:916, 928, 929; Mafia-related: 922, 927; Crimbo: 941, 951; Explosion only: 956, 957, 958-Toffile 04:33, 11 September 2008 (UTC)
  • Finished the 3400s, for Halloween items that I ran across, I've been listing the actual adventure it's located in with a note in parentheses about the outfit, if anyone wants to follow that. --Suikoman444 06:16, 11 September 2008 (UTC)
Done for the night, finished the 3300s and did all the items deleted from the database, but not able to confirm an adventure for the Gnollish nunchaku or superolive. Also did a few items that dropped in retired adventures in the palindome and spooky forest so that the adventures wouldn't be forgotten. --Suikoman444 09:23, 11 September 2008 (UTC)
  • I might be able to chip in some time this weekend as well. --Shoptroll 15:05, 12 September 2008 (UTC)
    • Hey, the more, the merrier. Also, the more, the less likely CG1 will turn into an automaton. --TechSmurf 15:09, 12 September 2008 (UTC)
      • Lol. Ha ha ha. I can't help much with this project though (sorry!): I have a lot to do from school. Good job to all contributors to this project btw: it looks like it's over 1/3 done! --CG1:t,c,e 03:15, 14 September 2008 (UTC)
  • I just finished up 1200-1299 but I noticed off-hand balloon as I was flipping through and didn't know how to deal with it.--SomeStranger (t|c) 17:04, 13 September 2008 (UTC)

I was just going through some or the Mr. Store items, and I noticed that some of them have "Mr. Accessory" as a link and some of them don't. I don't know which way you want it, so I didn't mess with them. Thought you might want to know.--Alabit 01:47, 14 September 2008 (UTC)

  • Preferably, link whatever you can. --TechSmurf 02:07, 14 September 2008 (UTC)
    • Went through and made Mr. A a link for every Mr. Store item. --Alabit 07:42, 16 September 2008 (UTC)

I think I got everything, except adding the goodies basket to the oyster eggs and the item drop for the dusty bones. There are a couple pieces of missing information if we want them noted somewhere or if anyone knows what they are.
Superolive (missing adventure in the Palindome)
Gnollish Nunchaku (missing adventure in Degrassi Knoll)
gasmask (missing adventure in the Daily Dungeon)
pail (missing old zone + adventure)
demonskin trousers (missing adventure in the Daily Dungeon)
dungeoneer's dungarees (missing adventure in the Daily Dungeon)
--Suikoman444 11:31, 14 September 2008 (UTC)

  • Wow, awesome. You were busy. Thanks! --TechSmurf 16:44, 14 September 2008 (UTC)
    • Wow, nice work. I never did find time to help over the weekend. I am ashamed :( --Shoptroll 16:42, 15 September 2008 (UTC)
  • Finished the oyster eggs and dusty bones, so we should be done, except for maybe one thing here and there that was missed. --Suikoman444 16:47, 14 September 2008 (UTC)

In regards to the wad/nuggets/powder "Obtained From" section, that's...yikes. It'll need monitoring nearly every time an item is added. That kind of thing made my eyes go into a blank stare and reorganize a chart I was working on. --Sparksol 01:17, 21 September 2008 (UTC)

Standards question

I'm not to sure if it was ever brought up, but is there any standard on removing categories from deprecated items? I was looking through stuff like superolive, which is still in the food category, despite being no longer in the game. Was there any discussion on this that I may have missed in the past?--Toffile 19:54, 25 September 2008 (UTC)

Lord Spookyraven

Are you sure his attacks aren't scaled to your current HP? I could swear I remember fighting him as DB once, trying to plink him to death. He hit hard on the first hit, as usual, then started hitting pretty weakly. But then I used a red pixel potion to get some HP back, as I was going to die on his next hit, and he hit me really hard again; enough this time to drop me to 0 HP. --Flargen 09:26, 1 November 2008 (UTC)

...Which does raise a question about his stench, cold, and one of his hot attacks, but it shows that only the initial hit is the big one. --TechSmurf 18:56, 1 November 2008 (UTC)


When I was surveying the overflowing NeedsX categories, I found this that you were working on. What ever happened? :P --Toffile 03:09, 11 November 2008 (UTC)

  • It's, ahem, a work in progress. Yeah. --TechSmurf 03:19, 11 November 2008 (UTC)

In regards to the various Discoveries pages, yes, that is a scary amount of work. I was still going over the cooking page, and have works in progress for meatsmithing and cocktailcrafting, they should be up tomorrow sometime. Congratulations on getting that done, and you can see why it's taking me some time to finish them all. (Especially that meatsmithing page...over 200 friggin' recipes, man!) --Sparksol (t|c) 11:43, 19 November 2008 (UTC)

Paper Strips

Thanks. I was going to fool around once everything got logged. Also can you take a look at [1]? He's renaming images and I have no idea where some of them came from.--Toffile 04:42, 19 August 2009 (UTC)

  • You're welcome and thanks! --TechSmurf 05:08, 19 August 2009 (UTC)

Familial Ties

Yes, it did used to say that. --Flargen 20:38, 11 October 2009 (UTC)


Or what? You'll ban me next time? Fuck you. Metaphor 03:48, 1 February 2010 (UTC)

Rounding drops

I generally like the idea of rounding drops, but it might be a good idea to keep a list of what you're rounding somewhere, either on discussion or your own talk page.

That way, it'll be easier for others to check what's going on, in case something gets rounded that shouldn't. --Starwed 14:13, 29 July 2010 (UTC)

Personal wiki pages

I was informed in no uncertain terms that I had to get rid of my personal wiki page because the wiki was meant only for information that all players could concievably have an interest in. While I was sad to see all those dozens of hours spent researching how to make it look go down the drain, I understood that what the admins say goes and I promptly removed mine and was fine. So, my question: Has the policy changed, or do you just get to keep yours because you're in the "Good Ol' Boys" club (ie admins) and y'all have free reign? Or is there another explanation? —Preceding unsigned comment added by WillParryHDM (talkcontribs)

  • I've been trying to come up with a good way to respond to this. I never really agreed with the removal of all large user pages (though I suppose limiting them isn't a bad idea). The page I keep has been reduced to near the 10KB limit EKB's using (though I admit I haven't gotten it under yet). The second reason is more personal-- the format for skill charts BCC's using seems to be based on mine, and hey, I like my chart. --TechSmurf 16:58, 14 August 2010 (UTC)
    • Yeah I know what you mean about the whole customization thing. Even though I do love bumcheek script, but I would love it even more if one could change things in their page.----Icon315♕ (|) 18:17, 14 August 2010 (UTC)
    • Replacing instances of style="background-color: #FFCCCC" with bgcolor=#FFCCCC (for example) might bring you under, if you're trying to make it under without cutting content :) --timrem 17:28, 14 August 2010 (UTC)
      • Heeey, there's a thought. Thanks! I need to start ascending again, too, so I can fill entire columns with color instead of individual spaces. Someday... --TechSmurf 17:48, 14 August 2010 (UTC)


could you change this part of the template

{{#if:{{{notrade|}}}||{{#if:{{{itemid|}}}|'''[{{{itemid}}} View market statistics]'''}}}}}}


{{#if:{{{notrade|}}}||{{#if:{{{itemid|}}}|'''{{{itemid}}}&timespan=1&noanim=0 View market statistics]'''}}}}}}

Note sure why it links to the other place, since that place is not useful at all.----Icon315♕ (|) 04:42, 15 August 2010 (UTC)


This was added back when Eleron was trying to get a change to item data page formatting (now implemented), moving some data to the newly structured data page (awaiting botting or industrious hand-editing), and dealing with the few cases of known fractional adventure ranges (look at the code for Hell ramen, for example). The latter was the specific drive for the min/max implementation, so that it could correctly determine a range from a fractional input, as well as the correct average. It is very nice and I like it very much, and hopefully one day we'll get around to moving that sort of thing into the data page (which also requires some template modifications). The more you know! --Flargen 06:39, 30 November 2010 (UTC)


I'm on a random spading kick, and it led me to the goofballs page. I see that a while ago you compiled statistics on the statloss. there's a bit more data there. I suck at statistics and the like, any chance you'd like to give it a second look and see if you can't figure out an equation or a method to the madness?--Alabit (talk) 19:09, 16 April 2013 (UTC)

  • Absolutely. I've been meaning to have another look at that, too. --TechSmurf (talk) 01:28, 17 April 2013 (UTC)
    • also, on the off chance you desire higher statistics, i'm more than happy to keep using them beyond 50, but i'd need the meat. so if that's the hold-up, then we can hold a fundraiser :)--Alabit (talk) 08:22, 17 April 2013 (UTC)