User talk:MindlessGames

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questions, comments, concerns go here.

Edits to existing talk

  • re: your edits to Talk:The Blender‎. enough already. when you've said something, if you have more to say or change your mind about the wording, say more. editing your contributions to talk pages is generally forbidden. there are a few very narrow circumstances where this rule does not apply, but these are not they. --Evilkolbot 10:02, 4 October 2009 (UTC)

Tag.

Your it. --Naughty Sorceress Apprentice 14:32, 23 March 2008 (CDT)

Astronomers

There's a decent chance that Jick has (or soon will have) changed the HotS. See the bottom of this thread for details. --Starwed 12:05, 26 May 2008 (CDT)

Oscus

I wrote it on the Oscus talk page, but I dealt 1400 damage per round for 5 rounds (using divine noisemakers) with funkslinging (each dealt 700). This gave the ceiling of 7000. Usually funkslinging won't trigger the 2nd item if the first kills, but it may have been buggy, so it probably should be revised to 6000-7000, in case it was somewhere closer to 6000 than 6500.

Lion Oil

  • ....Can you provide spading data for information on the wiki, in a public forum please?--QuantumNightmare 19:27, 20 August 2008 (CDT)

Monster Defense

The wiki now has a policy of storing the coded defense value (the pre-90% one) in the monster data pages. If you still have the data from the dwarvish kilt the coded value can be found pretty easily, assuming enough data. If not, we can still find a likely value. This is just as a check -- all your added monster defense values were straight from the kilt, right?--Ryo_Sangnoir 08:51, 27 June 2010 (UTC)

Please Stop

Please stop feeding the troll. --Club (#66669) (Talk) 23:11, 12 July 2010 (UTC)

  • Hah, yeah, I did ;) The hats were a bit much. --RoyalTonberry 23:32, 12 July 2010 (UTC)