User talk:Coolguy00001

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He does want it on there. Ask him yourself. I just wrote it for him and posted it for him. ----Robert Plant 18:06, 22 March 2010 (CST)

Aw come on. I can do what I want with my user page. --Lemon-claw 20:17, 7 February 2008 (CST)


Ascension History

I couldn't help but notice that your ascension history conflicts significantly from what appears to be your in-game profile, assuming you are coolguy00001 (#1080670). You do realize that you can click on the "Ascensions" in your profile to view your full ascension history, don't you? --Quietust (t|c) 17:06, 29 December 2006 (CST)

  • You can? Oh. It was a guess at best, and I was meaning to put the date i started the game... I'll change it though..., so um... Sorry if it gave you wrong ideas...--Coolguy00001 17:08, 29 December 2006 (CST)

One other thing I should point out - the Show preview button is your friend, as is the "This is a minor edit" checkbox. Use them wisely to avoid spamming the Recent changes with needless edits. --Quietust (t|c) 18:12, 29 December 2006 (CST)

Ok. Noted. --Coolguy00001 18:16, 29 December 2006 (CST)

Signature

  • You can edit your signature at Special:Preferences. <span style="color:green;">Some Text</span> makes Some Text green. You could copy what quietust did at User:Quietust/sig and User:Quietust/sig2. In his preferences, "Nickname" is probably set to {{subst:User:Quietust/sig2}} with "Raw signatures" checked.--Dehstil (t|c) 21:01, 16 February 2007 (CST)
  • Ok thank you. --Coolguy00001 (t|c) 22:05, 16 February 2007 (CST)
    • One thing I'd like to point out - when you put tons of colors in your signature, it has two side effects:
      1. All of your comments add an extra kilobyte of data to the talk page you are editing.
      2. Some people may go blind from the excessive colors you used (well, not really, but you get the idea). --Quietust (t|c) 16:52, 19 February 2007 (CST)
      • Okay, I'll change it so there are less colors. --Coolguy00001 (okay this isn't my signature yet, but I'll get to it... someday)

Hi --CG1:t,c,e 21:30, 19 February 2007 (CST)

Tuesday Thing

Oh, I just meant that it was already on the updates list, but it was on the 03 April update, not the 10 April. It was discovered on the 10th, but its number seems (to me) to indicate that it was the "undiscovered" recipe Jick mentioned, and therefore belonged on the earlier update. Should probably be confirmed, though.--Dorf (Talk | Contribs) 17:50, 11 April 2007 (CDT)

On the No Worries page, you indicated that you got +4 at level 10. I've tried both a level 10 and level 11 character, and I seem to be getting a clear +3, and not +4. Since this was a while ago, I'd be surprised if you can remember where you were fighting, or if you had any other possible +stat effects in place, but if you can confirm how you got +4, I'd be extremely grateful.--Foggy 10:02, 6 June 2007 (CDT)

Secrets

No secrets for you. It's not a secret if I tell everyone. O\_/O --Ricket 15:22, 5 July 2007 (CDT)

Basement Diving

My Spading Multi for reaching level 500 was Ghila, a level 95 Sauceror. Base stats are Muscle: 1786 Mysticality: 9026 and Moxie: 1054 (though about 100 of those moxie points came from the basement itself). I buffed with Oil of Expertise, Temporary Gr8ness, Hawking's, Ferrigno's, Tomato Juice, and a fully leveled exotic parrot. Level 600 was pretty easy to do, but the Gauntlet test would probably keep me from reaching to 1000 (the next logical place for rewards) without Baios.

--Nekosoft 19:24, 9 July 2007 (CDT)

Trophy numbers

  • In the source code for your trophy case, you'll see something like "<input type=checkbox name=public11>" which would be, in this case, The Ghuol Cup. There's also probably a way from the trophy hut, but I don't have anything in there, and don't feel like getting another trophy. --Ricket 18:41, 13 July 2007 (CDT)

'Search it'

I'm sorry, it's not my fault that CluckyB introduced an element to the table without discussing it first. Nor is it my fault that his statement of 'making it a semi-rare' is still not valid, because that's not how the fortune cookie mechanic works. I saw what appeared to be a random addition, and removed it, suggesting to the originator that he bring it up in the discussion before directly adding it to the table. I am not responsible for fact-checking other people's suggestions- I am only trying to keep the Wossname discussion organized. Thank you. --Unnatural20 15:16, 16 July 2007 (CDT)

Effects from Monsters

Your revert comment confused me until I looked at the Menagerie's history page; I was trying to cleanup Meatball22's edit, and never saw yours...

As an aside, the current phrasing leaves ambiguous exactly how the effect is acquired: from being hit, or from hitting the monster. But I doubt it really matters. --Starwed 21:10, 21 July 2007 (CDT)

Tome permanence

Ok, just wanted to make sure we wern't including unsourced claims. --Improv 16:42, 22 July 2007 (CDT)

Choice template

Thanks for the help cleaning up the noncombat adventures. :D

I've also added the note fields to the choice template, so you can use them there, as well. --TechSmurf 18:35, 27 July 2007 (CDT)

tomb ratchet

1) the place to mention that is illogical, because when stocking for new ascension you look at the lower chamber, not at tomb ratchet info. 2) the info is incorrect: you do not obtain a carved wooden wheel as implied in the note.

An offer

Would you like the privilege of wiki admin-hood? I'm looking to expand the team slightly, and you have been helpful and worked well with existing admins since you've been here. Let me know one way or the other. --jin 12:53, 13 October 2007 (CDT)

  • Okay. You're an admin now. I'll just need your email address so I can put you on our staff mailing list. Thanks! --jin 16:35, 13 October 2007 (CDT)

Drop Locations

There was a discussion about drop locations; the tentative decision was to change the format and add info on what monsters/adventures drop each item. The established standards page should be changed at some point... but there are still some tweaks to be made to the format, probably.

In the meantime, I've been changing the format of pages as I look at them during normal wiki browsing. It seems the best way to see if there are any unnoticed problems with the format. --Starwed 14:10, 4 February 2008 (CST)

Completed the rest, I think. Maybe some of the corpse drinks and feast of boris stuff, but I don't know the format for those.--Eniteris 20:41, 9 June 2008 (CDT)

Capitalisation Redirects

  • unfortunately the wiki doesn't always understand capitalisation. Hide of the otter doesn't work, for instance, and so is a valid redirect. if you try searching for the text it'll tell you if it's needed. --Evilkolbot 17:07, 25 February 2008 (CST)

Superhuman Resistance

Thanks for the vote of confidence. Are you certain Superhuman is +5? I went searching for corroborating evidence yesterday, but the only forum thread (posts #12 and #13) I could find said it was +4. As a result I was just going to leave it until I could break hardcore and grab my staff to test and make absolutely certain I was correct. --Bagatelle 13:27, 21 March 2008 (CDT)

  • I'll help you out, I'll be out of HC in a couple days too, and I've got a Dallas Shield, so we'll see--MindlessGames 14:16, 21 March 2008 (CDT)

User talk:Poketape

  • i reverted his deletion of his talk page because he went against your advice. i had a crisis of conscience, though, and have reviewed usage. your current policy differs somewhat from what has gone before. wiki policy is a mutable thing, though, so a change may be in order. there is, as far as i know, an exception to the "don't alter talk" rule that a user can clear out the talk on their talk page. the user space belongs to the user concerned, it's up to them whether they consider a conversation closed. --Evilkolbot 02:50, 18 May 2008 (CDT)
    • I would prefer letting users delete (sections of) their own talk page. As long as they don't continue to do inappropriate things they were already admonished for (and thus are presumably actively ignoring warnings and flaunting it), anyway. Sometimes we users do something stupid and have to be told about it, but some of us don't really want that just floating about there and readily accessible forever. I don't consider having to sift through a history to be readily accessible, incidentally. Most talk pages are rather clearly meant to be community conversations, but any piece of a user talk page is almost always between just two users. And maybe one or two naughty eavesdroppers who like to chime in, like myself. --Flargen 03:21, 18 May 2008 (CDT)
      • Hmm. Agreed. I do feel it's a bit harsh to yell at someone for clearing their own talk page-- even if they have received reprimanding on it before. Anyone who clears their talk page and continues to be a problem is definitely going to be on my mental watch list anyway. --TechSmurf 03:37, 18 May 2008 (CDT)
        • Well then. I'll accept your explanations; I guess yours is probably right. But then again, there are other ways of clearing out your talk page. Look at Quietust; he sticks them in archive rather than deleting --CG1:t,c,e 09:43, 18 May 2008 (CDT)
          • Quietust is something of a special case I think. As a wiki admin, his talk page tends to be filled with a number of questions about wiki policy/errors/standards and things like template coding. These are things that are sensible to archive. It's sort of like a discussion page, but where people are expecting Quietust in particular to give the desired level of feedback. My talk page, on the other hand, is pretty much all people asking me about why I made such-and-such edits/reversions, rather than asking about why a template is written in a particular way. And that's how most user pages are: questions/comments about edits, and sometimes reprimands about them. --Flargen 14:29, 18 May 2008 (CDT)
            • I guess that's true; i'll let others clear talk on their own page then. --CG1:t,c,e 14:48, 18 May 2008 (CDT)

lab key

The lab key doesn't have an adventure associated with it. Finding it doesn't even consume an adventure. There was some talk about how to add this to the wiki, but it doesn't seem to have reached any sort of conclusion. --Flargen 16:30, 7 June 2008 (CDT)

Cyrpt Choices Template

I read you cleaned up the One Nightstand template, so I was hoping you might know how to make the column widths equal on a table without specifying their width. I created a Cyrpt choices template, but it looks screwy because of the column widths. It's here Template:Cyrpt Choices.
NoodleHannah 08:14, 1 July 2008 (CDT)

Black Sunday

Any particular reason behind your reverting my edit? There is a Black Sunday page, why shouldn't the entry in the history page refer to it? I suggest that you are being very inconsistant, as the White Wednesday entry in the history points to the correct page. I'll probably put it back in a day or so if I don't hear from you. TimMcCloud 22:56, 30 October 2008 (UTC)

  • sorry to but in, but he reverted your edit because that's not, generally, what the history of loathing page is for. don't make the edit again. if you think the purpose and/or scope of the history of loathing page should change, start a discussion. --Evilkolbot 23:55, 30 October 2008 (UTC)
    • No, that's fine, we can discuss it here. So what makes White Wednesday different, that it shows up in the History of Loathing (2005)? Both events describe a major, unplanned incident in the history of the game, each had specific long term ramifications (one the presence of bugmeat, which caused economic changes and events in the game, the other was a deletion of database tables, which in turn caused visible changes to Hagnk's and in game events to change until it was "restored"). How is one different from the other, that one change (White Wednesday)) remains in the history, and the other (Black Sunday) isn't "generally, what the history of loathing page is for". Both remain significant events in the game history, both rate a full page description/timeline of events here in this wiki. Please explain (or remove the white Wednesday reference).TimMcCloud 02:59, 31 October 2008 (UTC)
      • Your edit was reverted because the History Of Loathing pages are taken verbetum from the updates pages, not added by users. --TechSmurf 04:08, 31 October 2008 (UTC)
        • Awesome - that's the answer I was looking for. So where does the overall History go then - the one about the content of the game in prose, without the update events included (like the overnight process took too long, or the store going online). I'm talking the history of the gameplay - like the timeline of the penguin mafia, or the rebuilding of Hagnk's, the cannon quests - because somewhere there should be a timeline that integrates all of this without the restrictions you have placed on the history pages. TimMcCloud 13:59, 31 October 2008 (UTC)
        • Aaannd... TechSmurf's answer is full of it.

From the October 25 entry in the History of Loathing

From the update pages

October 25, 2005

  • Tonight's maintenance will be longer than usual while we do some server administration type stuff. I expect it to take less than an hour, total.
  • You can now /friend and /baleet people by playerid as well as name.
  • Item selections are now preserved from combat to combat.
  • The "combine stuff" link now appears whether you've got meat paste in inventory or not.
  • Tuesday, October 25, 8:00PM:
  • Okay, so, I screwed something up. We're gonna take the game down until we can get it fixed. We're expecting it to probably be at least 24 hours.
  • Jick is very, very sorry about this.

October 25
Tonight's maintenance will be longer than usual while we do some server administration type stuff. I expect it to take less than an hour, total.

So NO, They are NOT taken verbatim from the update pages, and you are being inconsistant in your answers and your implementation of the history. Either my edit was valid, or you are all being obtuse because you don't have a real answer. Thank you for a wonderful discussion! TimMcCloud 14:25, 31 October 2008 (UTC)
  • I believe this is a result of Jick being a fan of historical revisionism. I think a number of those announcements were what appeared during the server downtime, a la what you see you when you try to access the login page during rollover. Since, you know, the event was predicated on Jick screwing something up during rollover. Also, the old updates do not show all of the previous trivial updates. You need another page for that. --Flargen 15:33, 31 October 2008 (UTC)
  • What Flargen said. I forgot to mention the Trivial Updates page, my bad. Between those two pages, all the updates for that day are accounted for, save the temporary ones Jick removed. As for a historical section, we've got one. It could use some clean-up, but the major events are covered in it. Thank you for your wonderful sarcasm! --TechSmurf 19:22, 31 October 2008 (UTC)
  • I agree with TechSmurf & Flargen. See here and what I told Flargen long ago. --CG1:t,c,e 01:39, 2 November 2008 (UTC)

Rumble On

  • In general, whenever something is really, really one time, then it is listed as really, really one time (i.e. see bunny liver). However, if something is not really, really one time, it is just listed as one time (i.e. see Spirit of the Dolphin King). Unless the wiki specifically states, one-time means one time per ascension. --CG1:t,c,e 03:41, 23 July 2009 (UTC)
  • Yeah, I'm familiar with the general wiki habits. But, basically, the logic goes like this: A lot of non-wiki people are getting linked to Rumble On, since there wasn't an announcement about it at all. So just for them, and until there's an announcement, leave the disclaimer, for clarity. Sound good? --Unnatural20 04:45, 23 July 2009 (UTC)
  • That same argument of a non-wiki person checking the wiki could apply for every other one-time page; just because Rumble on is new content doesn't mean we ignore standards. Most non-wiki people would already know how one-time works; otherwise they haven't ascended yet in which case per ascension is meaningless to them anyways. --CG1:t,c,e 05:19, 23 July 2009 (UTC)
  • There's also the fact that it is a one-time adventure. That suggests the adventure may continue to occur, and is not simply a herald of a really, really one-time event. As in, this might be the first adventure of an every-ascension quest, and thus the page will continue to be relevant even once an announcement has occurred. --Unnatural20 10:15, 23 July 2009 (UTC)
    • funny that an argument about standards should be spread across two talk pages.
    • i'd have to agree with cg1 that standards is standards, and one-time means what one-time means. if it's once per ascension then that's what the page should say. --Evilkolbot 11:32, 23 July 2009 (UTC)
  • I don't see this case as exceptional, but the fact that it needs to be explained begs the question of why it is not just called "once per ascension" rather than "one time". Even if the fully inducted should know the difference the current terminology makes the distinction needlessly obscure. --Fig bucket 12:21, 23 July 2009 (UTC)

Wumpus Hair

Talk:Wumpus hair has someone stating that wumpus hair items don't zap, yet you've just edited the outfit page to imply they do. Did you succeed in zapping or jump to conclusions? I don't currently have a wand to test with. --Club (#66669) (Talk) 20:48, 29 July 2009 (UTC)

  • I jumped to conclusions. --CG1:t,c,e 20:51, 29 July 2009 (UTC)

Contact Availability

Some wiki users might want to contact you privately, so could you please check your email and kmail more often? I don't know how often you check your email, but I can see that you haven't logged into KoL for six days. A wiki exec admin should be more accessible than that, don't you think?

If you have extreme issues that are keeping you from logging in, please excuse this message. However, it does appear that you have the time and ability to log into the wiki and post in discussions.--DarthDud 22:38, 13 January 2010 (UTC)

  • I check my email fairly frequently, more than once per day. I don't check kmail as often, if that's what you have a problem is. If you're referring to the emails from Rottingflesh, I received those at 3:26 AM and 2:03 PM local time, which are inconvenient times for me to respond to emails. --CG1:t,c,e 23:27, 13 January 2010 (UTC)