User talk:Bagatelle

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Instructions for a Pleasant Talk Experience
In the interest of keeping discussions in one place:
  • If I posted a note on your talk page with a question or a comment, feel free to respond there.
  • If you post a new discussion on my talk page in the "#External Responses" section, I will respond on your talk page (so you get reply notifications), with the original note and any applicable response, at which point any further discussion can be continued on your talk page.
  • If you post a new discussion on my talk page in the "#Internal Responses" section, I will respond in the same place and the discussion can continue here. Note that the "new section" command will place comments here.
  • If you post a new discussion on your talk page, I will ignore you because you are obviously crazy.


External Responses


That was quick, on the corpsedriver revert. I just realised and was heading back to revert it myself. Sorry, and thanks. --Naughtius Maximus 18:28, 22 March 2009 (UTC)


Sorry about the whip thing. Than vs. then is a fight that then always wins. Or is it than? Also, am stealing your intructions--Brion thenotgiant 03:51, 18 April 2009 (UTC)

Chat effects

You added Emotion Sickness to the chat effects page. Was there a reason you said it wasn't available in HC, 'cause as far as I can tell you can get it, although it's not easy. --AtroPhied 23:55, 10 June 2009 (UTC)

Internal Responses

Elemental Spell Damage

Somehow, I missed that it was for elemental spell tuners instead of elemental spell damage bonus. Thanks for catching that. --Sparksol (t|c) 00:36, 20 June 2009 (UTC)

  • No biggie. We've got far more pages than we know what to do with, and this causes confusion and no end of anguish in trying to keep the beast updated. --BagatelleT/C 03:40, 20 June 2009 (UTC)

Worthless Items

The notation I've been using the worthless items (and other things that drop from "container" items) is that you can receive anywhere from 0-X of them-- for the 31337 scrolls, you could get, say, 0 trinkets, 3 gee-gaws, and 0 knick-knacks. So, 0-3. --TechSmurf 01:47, 12 September 2008 (UTC)

  • Ah, totally clear now. Ban teh nub pls? --Bagatelle 01:52, 12 September 2008 (UTC)

Campground Items

What has prompted the question about extra hp/mp at rollover? Are you taking into account that moons affect that stuff? (Or rather stat days specifically I think, I just read about it here somewhere). So err yea, what prompted the spade requests? --Plater (t|c) 14:38, 2 January 2008 (CST)

  • Uh, try reading the talk pages I linked to. As far as I know, moon phases affect resting, not rollover, and the data on those pages indicate it's not stat days/moons. --Bagatelle 14:44, 2 January 2008 (CST)
    • I musta missed it in the request box, just saw a buncha edits in a row about it (plus you were oramge at the time)--Plater (t|c) 06:18, 3 January 2008 (CST)

Chickadee trophy

Just noticed a reversion by you on the Little Chickadee trophy, and wanted to say that the wiki sort of does keep track of that sort of thing. Sometimes, at least. The ninja pirate zombie robot page includes a fairly detailed note about its discovery, for example. That one admittedly has more history to it, and most |other pages I can think of that have such notes also have an unusual history to them. I don't really mind the presence or absence of a discovery note on the Chickadee page, or any other trophy page. Just thought I'd mention that a few pages do keep track of discoveries. --Flargen 21:16, 1 January 2008 (CST)

  • Hm, yes, thanks for the input. My thought was that this wasn't particularly notable though (the NPZR/pyramid are notable because of the controversy/excitement surrounding the event). Most anyone can get trophies (and I haven't noticed that sort of thing noted on the trophy sections of the Wiki), and call me curmudgeonly, but as far as my opinion goes, the less e-genitalia on the Wiki, the better. --Bagatelle 21:38, 1 January 2008 (CST)

Buff duration

Is it really a good idea to include the variance in effect durations from other skills and items on the effect page? If so, you'll need to include the possible effect durations of the Jewel-eyed wizard hat as well for consistency, which means all of the AT buffs would need possible durations of 5/7/10/12/15/20, and all other buffs would need to be 10/15.--Salien 16:34, 18 February 2007 (CST)

  • Hmm, good point. It's just that what's listed is currently a mish-mash of 5/15 and 5/7/15 and I wanted to make things consistent. But thanks for the warning; I'll stop since I didn't the J-EW into account. --Bagatelle 16:37, 18 February 2007 (CST)

Or the opera mask for that matter. sl1me 18:13, 18 February 2007 (CST)

":" instead of "*"

Just wondering, why did you replace all asterisks with a colon in Mysticality Modifiers? --CG1:t,c,e 14:25, 15 July 2007 (CDT)

  • For consistency's sake. There's a comment below with someone recommending using ":" instead of "<br />", and I could've sworn new rows were being added using ":" in those Game Mechanics tables most of the time. Of course, now that I'm being asked about it I can't find examples... --Bagatelle 14:36, 15 July 2007 (CDT)
    • More info here: [[1]]. (Sorry, I haven't figured out how to do external links effectively yet.) Apparently, a colon simply creates and indent/tab unless used in a definition. --jupider 14:46, 15 July 2007 (CDT)
    • I'm going to go through and switch the ":"s back to "*". When notes wrap to more than one line, or there are multiple notes, the bullet points are a lot easier to visually parse. --TechSmurf 22:44, 20 July 2007 (CDT)


Thanks for the tip, Bagatelle. I successfully moved that question (and your answer) over to the Discussion page. I had tried deleting it earlier from the Main Page area, but apparently I copied instead of cut. *shrug* Anyway, thanks for the help.--Dorf 18:52, 11 March 2007 (CDT)

Familiar equipment

Is there a particular reason why you are cross-referencing all non-weight-boost familiar equipment with Familiar Weight? --Quietust (t|c) 20:49, 25 March 2007 (CDT)

  • Aside from the fact that the page Familiar Weight lists familiar equipment which does not affect weight (which, in my opinion, doesn't really belong there for that exact reason), of course... --Quietust (t|c) 20:51, 25 March 2007 (CDT)

Items by Name

I have to ask. Are you confirming that the new items don't zap when adding them to the items by name pages? I would assume that you are. So could you try to note that you confirmed it/them, at least in the edit summary when adding items. If you don't confirm them it's fine to add them, but be sure to mark them as Unknown rather than n/a. --TheDotGamer 00:00, 12 April 2007 (CDT)

  • Actually, no, I haven't been zapping to confirm. The page header didn't phrase it in such a way that I understood it to mean that an item could only be added after zapping information was confirmed, and the "zap test comment" column has both empty fields and zap confirmations in it. --Bagatelle 06:10, 12 April 2007 (CDT)
    • No problem. Thanks for going back and confirming them now though. I agree that the way things are set up now in regards to this is rather confusing. --TheDotGamer 10:07, 22 April 2007 (CDT)


Do the round green sunglasses really pluralize as "round purple sunglasses", or did you edit the wrong data page? --Quietust (t|c) 19:47, 30 June 2007 (CDT)

  • Ick, you're right. My bad. --Bagatelle 19:50, 30 June 2007 (CDT)


Sorry, that was actually a silly mistake of mine, I meant to change the Occurence so it would link to The Battlefield (Frat Warrior Fatigues). Copy/paste error I didn't notice. EliteJeff 15:17, 7 July 2007 (CDT)

Just a heads-up

It's a lot easier to use : instead of </ br> when spacing things out on the lists. Just a tip to save time, since it also helps make the 'edit' page look cleaner, and makes it easier to add new items. And good work on the lists! EliteJeff 11:34, 11 July 2007 (CDT)

What's the deal?

Why'd you remove the reference from perforated battle paddle? It's obvious that the last line of the description comes from Dazed and Confused. --Nymphonomicon 15:51:27, 09 August 2007 (CDT)

  • The way it was phrased made it sound like a coincidence; it seemed like a common phrase to me. If it'd explained the reference more fully (e.g., the movie has a subplot involving paddles), I'd not have mistakenly removed it. --Bagatelle 16:43, 9 August 2007 (CDT)

Anniversary gift box‎

If you logged in after the database glitch occured, but before the game was restored, you got an extra anniversary gift box. Just thought you should know. <.< --Ricket 18:43, 29 September 2007 (CDT)

An offer

Would you like the privilege of wiki admin-hood? I'm looking to expand the team slightly, and you have been helpful and worked well with existing admins since you've been here. Let me know one way or the other. --jin 12:52, 13 October 2007 (CDT)

  • So are you going to join me and starwed in admin-hood? --CG1:t,c,e 19:19, 14 October 2007 (CDT)
    • I privately declined to Jinya via Kmail yesterday. --Bagatelle 19:23, 14 October 2007 (CDT)

Mimic miss change

I am 100% sure that it was on the DoD mimic and not the BFoB mimic. --MC Scared of Bees 20:43, 31 December 2007 (CST)


I moved and (hopefully) renamed all extant refs to the TPTBW. --Starwed 04:22, 3 January 2008 (CST)

Annoying Pitchfork question

I'm trying to follow the math on your updated Hovering Sombrero page. You state "annoying pitchfork (+5 ML; +1.25 XP)." The Annoying Pitchfork itself only says +5 ML. Is there an invisible extra +1.25 XP **in addition to** the xp gain from the increased monster level? Your formulas seem to say so (if I read them correctly); this makes the pitchfork better than the maracas up to extremely high monster level and contradicts the information on the annoying pitchfork page. I'm wondering if you may accidentally have double-counted this. Could you please check, and correct whichever of those two pages is wrong? -- Scizzle 9 February 2008

  • I'm not sure I'm interpreting your question 100% the way you mean it, so here's what I mean:
    1. A monster of level m gives base experience m/4.
    2. A sombrero with a pitchfork gives sqrt((m+5)s))/10 extra when compared to the monster without any familiar bonus.
    3. In addition, the pitchfork's +5ML gives 5/4 = 1.25 more substats than if the monster's level had not been raised.
    4. Hence the total bonus due to equipping a pitchfork is the sum of the two above components.
  • I'm fairly certain I've done the math correctly, as I spreadsheeted it to death prior to posting. If any of it still doesn't make sense, please let me know--I wouldn't discount the possibility of my making silly errors. --Bagatelle 17:47, 9 February 2008 (CST)

Tower Ruins

Since you've asked, "Tower Ruins" is one of the three adventure locations at the tower (the others being the stairs to nowhere and the basement). The Ruins of Fernswarthy's Tower is just the container for these adventure spots. It's been that way for as long as I can remember, but I haven't been playing the game for terribly long. --Flargen 23:13, 26 May 2008 (CDT)

Baseball Drop Location

Not totally sure if you were in the middle of some project, but I noticed the page for Baseball had a different styled "Drops" section than other items, so I reverted it for consistencies sake. I did check the Current Projects page to see if this was something new, and couldn't find any reference to active work being done behind the scenes to add more specific information on what monsters/adventures drop items to item pages. If you feel I'm being a mini-mod feel free to put it back and I'll leave it alone. Or drop a note in my talk page, I might be willing to help out with this :) --Shoptroll 09:46, 6 June 2008 (CDT)

  • For reference, this is, in fact, the new standard. It just hasn't been placed in the appropriate "Established Standards" page yet. --Quietust (t|c) 10:40, 6 June 2008 (CDT)
  • Ok. That's why I asked after making the change... Thank you, Quietust and TechSmurf for not hunting me down over this :) --Shoptroll 15:48, 23 June 2008 (CDT)

Stat day

Yeah, sorry, I forgot to adjust for that. --Raijinili 13:54, 21 June 2008 (CDT)

Description ID's

How do you get these? I thought it was the descid value in the URL? --Shoptroll 17:20, 22 June 2008 (CDT)

  • They are in the URL. But the one that was input originally into the new chefstaff was 403374369, which, when you click on it, brings up the pop-up for Staff of the Walk-In Freezer. --Bagatelle 20:18, 22 June 2008 (CDT)
  • Ok. It's possible I copy pasted the wrong thing. I'll fix it tonight. --Shoptroll 15:47, 23 June 2008 (CDT)


On hobo nickel, does Trepandation really cost you 5 nickels? The adventure text doesn't seem to mention you paying or losing any nickels, and you aren't given a choice as to whether you want it or not (unlike everything else that charges you). --Quietust (t|c) 20:48, 23 June 2008 (CDT)

  • Hm, yes, good catch. Now that I look at it, many of the effects don't have nickels labelled on the adventure pages, even though they were on the table. I'll comment them out for now. --Bagatelle 20:51, 23 June 2008 (CDT)

hobo marketplace table

Does this get a message to you?

I think that's a great idea (for the hobo market table). I actually did it in MS Word first and that's how I did it; but I couldn't include as much details as I wanted, so I'm torn. I think I'll try working with his table and see if I can get it so that he likes it.

Thanks for the heads up. —Preceding unsigned comment added by Rahmuss (talkcontribs) on 23:12, 30 June 2008

parrot and maximizing resists page

Is there something in particular you wanted accounted for more on the Maximizing Your Elemental Resistance page in regards to the parrot? It's listed in the table for Ascender up. I could make the Parrot calculations a bit more explicit. Basically, all entries that have a parrot assume you've got buffs to get your parrot up to the 57-60 pound range (serious resistance to all elements). This can be done by: 20 (base) + 15 (cracker) + 5 (buffing spray) + 10 (pet snacks) + 5 (disintegrating spiky collar) + 3 (half-orchid) = 58. This should be within tolerable expense limits for Ascender on up. The Parrot itself is probably too expensive for the lower tiers to acquire. --Flargen 21:22, 5 July 2008 (CDT)

  • Ha, I totally missed that. I just saw the notes section was empty and didn't see the parrot entry that was already in the table. Although now that you mention it, I'd prefer we explicitly list familiar effects consistently with the treatment in the other tables, because it usually isn't totally clear to the unitiated how to get a familiar up to weight X, or whether a piece of equipment with +weight or +mechanic is better--though this is totally untrue in the case of the parrot. --Bagatelle 21:31, 5 July 2008 (CDT)
    • I've since added in familiar weight stuff, a la the maximizing your meat drops page. Although I think it might be possible for a deity at least to get another +19 weight (or higher) and subsequently another +1 to all resistances. However, +4 to all resists doesn't have an in-game name, so if they actually can get another +19 we'll probably have to change the resistance amount columns to just "3"'s and such instead of "serious". --Flargen 20:14, 12 July 2008 (CDT)


Okay, I don't think I'll get ahold of the guy I know with an imitation nice watch before rollover hits. My main (who has the memento) is Extirpator (#1233150) if you want to loan yours to him for a night to check stacking. Did you want any collateral for that? --Flargen 20:14, 12 July 2008 (CDT)

  • No, s'ok. I'm in hardcore anyway, so for all I know you'd've sent me meat paste. --Bagatelle 20:26, 12 July 2008 (CDT)

Milk/Munchies/Ode in Chez Snootée/Microbrewery

I am same name in forums and game; and if by "interesting" you mean "mostly wrong", then yeah, that post was interesting. I was confusing IP's spading of the hobo market consumables with my memories of how Ode worked like 2 years ago. I'll post a correction in that forum thread; I'm actually not sure if anyone has verified munchies pills with Chez et al., though, nor as you mention the tux shirt, so I'll verify those one way or the other when I can.--Salien 12:19, 15 July 2008 (CDT)

Oh Snap

Figures. Just wait until you see me talk about my friends and how their going to the beach in they're cars. --Flargen 23:13, 16 July 2008 (CDT)


"Cap" is not an arbitrary word that the wiki just happens to use to describe weight limits. By dictionary definition, cap can refer to both an article of clothing worn on the head, or an upper limit of some sort. In game, the way the hatrack functions is to do both. When a hat is placed on the hatrack, a limit is imposed to its maximum weight (and, effectively, its power). I believe that that is the grander joke that Jick was aiming for.

An arbitrary word to describe a weight limit would be "popsicle".


  1. I doubt Jick is that subtle with his jokes. Nowhere in the actual game text for the familiar or the hatchling does the word "cap" even appear. For all anyone knows, the game code's function is called "baz". A cap is necessary from a pragmatic point of view because of weight multipliers (200 lb volleyball when you're not even trying, if you have a JEW hat) and for creating interesting choices for the relatively small number of familiar ability combinations /dev has contemplated so far.
  2. If you feel you've been maltreated by the two editors who have removed the comment, you can appeal to the Wiki admins. Alternatively, you can /msg radiobugbear about whether this is an intended joke. If it makes it onto the transcript, I guarantee no one will bother reverting the addition.
  3. Uh, are you for real? A normal person would have interpreted my edit comment in that context as "arbitrary word with meaning equivalent to 'limited by some ceiling,' 'minimum of familiar weight or function of hat power,' 'mathematically clamped as a function of weight and hat power,' or even, dare I say it, 'cap' " without my having to run afoul of the edit comment character limit. --Bagatelle 19:49, 19 July 2008 (CDT)

Cola Outfit Swaps

Do those adventures actually occur as they are now listed? Because if they do, it doesn't make any sense at all - if you read the text, the veteran from one side sees you in the other side's outfit and tries to attack you with a grenade, though he forgets to pull the pin (which is why you acquire the appropriate grenade). If they've actually been reversed, then it should be reported to Jick. --Quietust (t|c) 19:31, 23 July 2008 (CDT)

  • I haven't actually gone trick-or-treating today. I'm just going off the diff and report that Itsatrap made today. --Bagatelle 19:42, 23 July 2008 (CDT).
    • I just checked in-game - apparently, Jick (or perhaps Xeno) did mess up those outfits to give the wrong treat adventures. I've just reported it in-game and sent a message to radiobugbear about it; we'll see if it's fixed by next Halloween. --Quietust (t|c) 20:25, 23 July 2008 (CDT)

Hobopolis Instrument Smashing

Is it possible to actually get more than one of a specific instrument? Does hiding them in Hagnk's, your closet, or your display case sufficiently fool the Instru-mental shopkeeper into thinking you don't have one? --Quietust (t|c) 22:11, 3 September 2008 (CDT)

  • I just tried it with the closet, and totally failed. Who's got nub? IDO. --Bagatelle 06:20, 4 September 2008 (CDT)

Element Problem in Combat template

  • This problem actually also showed up in the Combat infobox. It turns out the problem was with #switch and the default case getting messed up - when I changed the infobox to use {{{element}}} for the default case rather than relying on the "fall through" behavior, it started working correctly, but that's going to be rather messy for the Combat template due to said information being pulled from a data page (compared to infoboxes, which effectively transclude themselves directly into the data page itself). --Quietust (t|c) 23:58, 16 September 2008 (UTC)

Kolimage template on Bubblewand.gif

Thanks for that; I'll know for next time. :) --GalenKemensen 22:11, 7 October 2008 (UTC)

  • BAN PLS :-O --BagatelleT/C 22:15, 7 October 2008 (UTC)


You Commented on Dancow's talk page about whether the 10 from Labor day carries over. I have a multi with whom i am able to prove conclusively that it does not.--Alabit 19:21, 19 October 2008 (UTC)

  • Okey dokey, thanks for checking that out. --BagatelleT/C 21:43, 20 October 2008 (UTC)


I had actually intentionally avoided using {{InlineItem}} so that the links wouldn't display the "scratch 'n sniff" part. Not that that's particularly crucial, but I felt it was more compact and more readily parsed. While I'm on the subject, do you know enough about templates to know how to add a second parameter to InlineItem that could replace the text's link with the second parameter, instead of the item/effect name? I know I don't, and I can't seem to think of any templates that do this sort of thing off the top of my head. I guess I could try using that "google" thing you mentioned that one time, though... --Flargen 04:09, 18 November 2008 (UTC)

  • Ah, I completely missed that. After spamming RC, I think this revision of Test2 should do it. At least it's working when I preview a test in Sandbox. The test on the template page itself is giving a recursion error, so surely I've Jicked something obvious up... --BagatelleT/C 04:40, 18 November 2008 (UTC)
    • Hmm, interesting recursion error. There doesn't seem to be any missing braces or brackets that would cause the interpreter not to read the noinclude tag correctly. Something's causing it not to understand that correctly, one way or the other. And worst part is that the error doesn't show up on a preview, so it's rather hard to know what's wrong (and what fixes it) unless you've seen this problem before. Vexing. --Flargen 04:51, 18 November 2008 (UTC)
      • Ha, silly me. The actual test call in the template itself was including an "extra" set of tags to screw things up. --BagatelleT/C 04:58, 18 November 2008 (UTC)
        • No, I don't think that was the problem. The problem is that the wiki hadn't updated it's native code for the template, and while the template's page had new code it was still pulling up a previous version's code in the samples. Clicking the "edit" link and changing the "edit" in the address bar to "purge" fixed it right up by forcing the server to refresh. --Flargen 05:02, 18 November 2008 (UTC)


Where you perhaps smithing with Innabox? It's going to be pretty funny if they were trying to fix something up and they accidentally switched the gender flags for kilts/skirts. --Flargen 23:28, 3 December 2008 (UTC)

  • Nope; I'm Moxie sign this time around. I'm guessing it was something that happened when they rolled out the new crafting interface; whether on purpose or not is anyone's guess... --BagatelleT/C 23:30, 3 December 2008 (UTC)
    • I'm fairly sure this would be a new thing. I have a multi that's a muscle sign who used innabox for a lot of his meatsmithing trophies, but had to go get a gender change in the alley to get the skirts. It might be related to the recent formatting oddities in the haiku items mentioned here. Exactly how I'm not sure, but suffice to say that some apparent glitches have been popping up today. --Flargen 00:15, 4 December 2008 (UTC)

Trophy/Pizza hut

Yes with just one word in common. --Manss2001 21:08, 21 December 2008 (UTC)

  • Just to save Bagatelle the effort, one word in common is not enough to justify a reference unless it is personally confirmed by Jick/Riff/Skully/etc. --Quietust (t|c) 21:55, 21 December 2008 (UTC)
    • I was going to respond with Google links to actual trophy huts but Quietust stole my thunder T.T --BagatelleT/C 02:18, 22 December 2008 (UTC)

Next-gen frat

You almost got the name right. Small letter on the first word of "generation" though. :) -- sulfur 00:50, 30 December 2008 (UTC)

  • I r nub. Half tempted just to copy-paste; to heck with the edit history. But I will resist, as Jick would surely just end up renaming it again to grief the Wiki T.T --BagatelleT/C 02:13, 30 December 2008 (UTC)
    • And, unfortunately, getting admins to do things that only admins can do has been rather difficult lately. Maybe we can get this, amongst other things, done once the holiday season is over. --Flargen 02:17, 30 December 2008 (UTC)


Well, according to Facsimile dictionary#Notes, it's not possible to use both at once with a funksling. --Flargen 01:57, 7 January 2009 (UTC)

  • I'm not vouching for the data--just extending what the previous editor did. It seemed an awfully simple thing to get wrong and/or vandalise, and it seemed kind of odd that restriction was in there without some sort of game text noted, so I took it at face value. I suppose I could set a reminder so I check it after my next couple of ascensions (durn Jick and making them untradable). --BagatelleT/C 03:12, 7 January 2009 (UTC)
    • Extending? I don't follow. All I did was correct some links and convert a table. And the restriction could be similar to that for poppers and other combat enders: it simply doesn't appear in the 2nd dropdown. --Flargen 08:30, 7 January 2009 (UTC)
      • Whoa, not you, guvnor, the fellow after you. Someone must have enhanced RC on! --BagatelleT/C 12:43, 7 January 2009 (UTC)

Mr. Store previous offerings

The internal comment you removed from the Mr. Store table was there just to help people avoid doing a common mistake. It doesn't contain any content and is basically only there as visible reminder for people to follow established standards. Unfortunately these reminders are sometimes needed, which can be seen from the influx of erroneous stat gain updates on stat days. As such the comment is useless to you, but that didn't mean that it was completely useless. (Maybe it should be reformulated a bit though, it's not really crystal clear.)

I'm not sure why you changed the table width to 600 pixels. Unless there's a reason for the table to be a certain width, this doesn't seem like a good idea. Specifically, it looks significantly worse in my browser on my screen than before the change when it was allowed to format the table freely. --Eleron 23:06, 3 February 2009 (UTC)

  • Er, yes, I was actually the one who put that comment there. My gripe is that the previous edit did not follow the commented instructions, causing a dangling column in the table. As for 600px change, the original free-format looked fine on my resolution too, but if you review the talk page, you'll see at least two people complaining that it's too wide. You are certainly welcome to change it to 800 or even revert it back to free-format if you like. --BagatelleT/C 23:10, 3 February 2009 (UTC)
    • OK, I see. That sounds a bit buggy but if it's helping some people and not hurting others too much I guess that's a good thing. I fully agree. --Eleron 23:17, 3 February 2009 (UTC)

Overdone memes...

...are somewhat overdone? Just a mild observation. - Msanychta 01:43, 12 August 2009 (UTC)

Pardon? I've not idea to what you're referring. --BagatelleT/C 01:45, 12 August 2009 (UTC)
Your edit summaries. Not saying there's anything wrong with it, of course. Just makes my head spin when I look at Recent Changes. - Msanychta 01:48, 12 August 2009 (UTC)
Oh. Well, I hate leaving them blank, and endlessly repeating the same thing for minor edits bores me. We're also playing a game full of overdone memes with an attached forum of overdone memes. You're under no obligation to read my summaries; you can also filter my edits out by ignoring minor edits , which is the bulk of what I do. --BagatelleT/C 01:54, 12 August 2009 (UTC)
Fair enough. - Msanychta 01:57, 12 August 2009 (UTC)

Jick's Title

/whois 1
Jick (#1), The 24 pound Birthday Creature
 - Msanychta (talk|contribs) 11:32, 29 October 2009 (UTC)

  • Right. And The 20 pound Birthday Creature was already listed. Which just means he changed his level, and that isn't a new title. --TechSmurf 13:24, 29 October 2009 (UTC)
    • Truth be told, I stared at that trying to find a difference, and totally missed the one digit. Maybe I shouldn't edit in the morning, when I have booze for breakfast... --BagatelleT/C 22:42, 29 October 2009 (UTC)


Thanks for the catches on the potion effects. How did you pick out those pages where I had cut rather than pasted so quickly? --CG1:t,c,e 06:03, 28 January 2010 (UTC)

  • I just clicked the diffs on RC and spotted chunks of text going missing. --BagatelleT/C 22:46, 28 January 2010 (UTC)
    • All of them? :O --CG1:t,c,e 23:35, 28 January 2010 (UTC)
      • If I have time, I patrol pretty much everything in the main space. When I don't have time, or when a metric Jickload of new content is going up, feel free to cut text and put it in random places >.> --BagatelleT/C 23:59, 28 January 2010 (UTC)
        • Aaahahahaha, "metric Jickload" made me giggle. --RoyalTonberry 00:21, 29 January 2010 (UTC)

KoL Wiki Scavenger Hunt Staff Requests Thing

Nightvol's (#571344) priorities: 1) Travoltan trousers 2) panicked kernel 3) Haiku Katana 4) Mayflower Bouquet

Thanks for hosting this!--Nightvol 06:03, 1 July 2011 (CEST)

  • Aw, I'm sorry to see you going. Your edit summaries always made me chuckle (that's the point of a wiki, right?). Since I'm always up for being put in a spreadsheet and randomized...
    • Panicked kernel
    • Haiku katana
    • Bricko Libram
    • Cold, hard meat

Thanks! -- (#45837) TechSmurf 06:07, 6 July 2011 (CEST)

I feel strange, as I've never asked for anything for being a wiki admin, but hey, I'd be a dummy to turn down free stuff ;) So, uh, 1. Travoltan trousers, 2. Libram of BRICKOs, 3. panicked kernel, 4. Warm, flaccid Meat. Thanks a lot! Bye table game or light piano composition guy who sounds like bread! --JRSiebz (|§|) 07:01, 6 July 2011 (CEST)

You know, I don't know if I'm actually on the staff page for Coldfront. I mean, I'm admin'ing the Marketplace and porting over a bunch of other tools. But maybe that doesn't cut the mustard :)

Anyways: Gemelli's (#384532) priorities would be:

  • Kernel
  • Meats
  • Junior

Thanks! --Gemelli 20:49, 6 July 2011 (CEST)

  • Gemelli wasn't in the staff list forwarded to me, but I'll take your word for it. A dev wouldn't lie, would he? --BagatelleT/C 07:00, 9 July 2011 (CEST)

KikoMaster's (#1834717)priorities are:

  • Kernel
  • Fireworks
  • Meat

Thanks a ton! KikoMaster 12:54 PM, July 6 2011 (Pacific Time)

  • You, I've never heard of... If you can justify how you qualify as Coldfront or Wiki staff, I'd be glad to put you on the list... otherwise... ***points and laughs*** --BagatelleT/C 07:00, 9 July 2011 (CEST)

Robi207 (#2157454) - I think it's really cool that you're sharing all your awesome stuff (/me wipes brown spot off his nose).

3. Mayflower bouquet 2. Meat 1. Kernel 0. Pointing and laughing

I'm sure others have contributed much more than me so I don't mind if I don't get anything. Thanks, --Robi207 01:21, 8 July 2011 (CEST)

  • Ditto... justify, or... ***points and laughs*** --BagatelleT/C 07:00, 9 July 2011 (CEST)

My biggest and only contribution was to the fossilized monsters. I spent many adventures and significant money figuring out that the only "real" way to kill the fossilized monsters was to use pottery armor and weapons. I then spent time updating the wiki. I was the first person to put this information into the wiki and I feel that I helped many people by doing so. Point and laugh if you want. --Robi207 02:18, 13 July 2011 (CEST)

  • From the contest part 1: "Are you on staff at Coldfront (KoL side) or an admin on the Wiki?" No, and no. Have a free point and a free laugh :) --BagatelleT/C 04:02, 13 July 2011 (CEST)

Extirpator (#1233150) would prefer

  1. Travoltan trousers
  2. Meat
  3. Mr. A Jr.
  4. Katana
  5. Any of the other stuff, in no particular order of preference

--Flargen 13:23, 8 July 2011 (CEST)

In case you were expecting an entry from me, Quietust (#763168) has no requests - improving the wiki is enough. --Quietust (t|c) 19:48, 8 July 2011 (CEST)

ok, now i get it. #250708 would be happy to be put down at the end of the list, take whatever's left. --Evilkolbot 22:25, 8 July 2011 (CEST)

Hmm. Travoltan trousers, little box of fireworks, haiku katana, Mr. A Jr. Thanks! --Starwed 18:46, 10 July 2011 (CEST)