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Advanced 4th Generation Growing: Grow 8 Gloomy Black Mushrooms
This pattern will let you grow eight gloomy black mushrooms per complete lunar cycle. Note that timing is of the essence here, as the gloomy mushroom only breeds on one specific day out of the 16-day cycle. This pattern must be started on the first Muscle day, when the moons look like this:
Ronald |
Grimace |
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On this day, plant one of each first-generation mushroom so that you get the following on the second day:
Day 2 |
Ronald |
Grimace |
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Notes
You may switch the position of the Knob and spooky mushrooms, but the Knoll mushroom must be in the middle.
If you want to plant extra mushrooms, you can do so provided that there is nothing in the spaces outlined in red by the end of Day 2. You will need to plant in the blue spaces on Day 3, so any mushrooms you breed into these spaces will be lost. |
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On day 3, you will have four mushroom sprouts. Plant five more in the following pattern:
Day 3 |
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Day 4 |
Ronald |
Grimace |
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Ronald |
Grimace |
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Once again, you may switch the placement of the spooky and Knob mushrooms if you want, but you must plant two of the same kind in the green squares and the other kind in the blue square. You must plant Knoll mushrooms in the orange squares. On Day 4, you should pick the mushrooms outlined in red. You don't have to, but doing so will yield two additional second-generation mushrooms on Day 6.
Day 5 |
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Day 6 |
Ronald |
Grimace |
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Ronald |
Grimace |
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On Day 6, pick the mushrooms outlined in red. Do not pick the frozen mushroom in the corner or any of the ones on the sides. You will get to pick cool mushrooms here if you planted two Knob mushrooms on Day 3, or pointy mushrooms if you planted two spooky mushrooms. (Optional planting note: You may plant any first-generation spores you want in the blue-outlined squares without interrupting the pattern or losing the spores. Just be sure to have them picked before you do anything else on Day 7.)
On Day 7, plant spooky mushroom spores in the squares indicated in blue below. Note that there will already be a sprout in the bottom right corner; you need to remove this one and replace it with a spooky mushroom spore.
Day 7 |
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Day 8 |
Ronald |
Grimace |
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Ronald |
Grimace |
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The extra mushroom you pick on Day 8 will be whichever kind from either cool mushroom or pointy mushroom that you didn't get to pick on Day 6.
Day 9 |
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Day 10 |
Ronald |
Grimace |
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Ronald |
Grimace |
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Pick and enjoy!
Total yield from this strategy:
8 x gloomy black mushroom
2 x cool mushroom
2 x pointy mushroom
One additional cool mushroom or pointy mushroom
1 x frozen mushroom
Up to 50 first generation mushrooms from optional planting, assuming you don't pick the extra higher-generation sprouts.
In addition, there is enough time to do a basic 3rd generation run (see Basic strategy above) and be done in time to start the next Gloomy mushroom set on the next lunar cycle. And if on Day 9 you also plant a new circle in the midst of your Gloomy mushroom sprouts, you'll have time to finish an extra partial 3rd generation run that can provide up to five 3rd generation mushrooms on Day 2 of the next Gloomy mushroom cycle.
It is even possible to do 2 basic 3rd generation runs between the 8x gloomy run. The key is to begin planting the next set on the day when the final mushrooms of your current set are sprouts (day 5 of 3rd generation run, day 9 of 4th generation runs). By planting the day one mushroom sprouts in between the final sprouts, you can get 2 full sets of 8x 3rd generation mushrooms, and 1 set of 8x 4th generation mushrooms in each moon-cycle.