A primary stat of 140 is suggested. If your main stat isn't high enough, you'll see the following message:
- There are a whole mess of skeletons in there, and you're barely handling the skeleton you've got inside your own body. You might want to buff up a bit before you try your luck.
(It is recommended that you have at least 140 <mainstat> to adventure here.)
Combat Adventures
procedurally-generated skeleton -- (edit metadata)
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- Item Drops: None
- Meat Drop: None
- Monster Level: 145 + 5*floor • Substat Gain: (scales with progress) • Moxie for No Hit*: 145 + 5*floor
- Monster Defense: 145 + 5*floor
- Hit Points: 1.4 * (145 + 5*floor)
- Initiative: 0
- Elemental Alignment: None
- Damage Resistance: (varies)
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Non-combat Adventures
Notes
- Each floor increases the ML of skeletons by 5 (confirmed by Monster Manuel)
- Current floor does not reset on rollover or ascension, which also means that there are a limited number of skeletons in the zone. Players who have already completed the tower can still use a wanderer + Macrometeorite/Replace Enemy to fight additional skeletons for their sweet sweet factoids.