The Secret Council Warehouse

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The Secret Council Warehouse
The Secret Council Warehouse
Zone Num 437
Location Mt. Noob
Unlocks Level 13, in an Actually Ed the Undying ascension
Recom Stat
Combat % 100
ML
Terrain indoor
refreshedit data
The Secret Council Warehouse is located in the back of Mt. Noob. It can be reached during the Level 13 quest when playing as Actually Ed the Undying. It replaces the Noob Cave.

A primary stat of is suggested. If your main stat isn't high enough, you'll see the following message:

(It is recommended that you have at least <mainstat> to adventure here.)

Combat Adventures


warehouse guard This monster is a Dude -- (edit metadata)
Warehouseguard.gif
  • Item Drops: warehouse map pageq, warehouse walkie-talkiem
  • Meat Drop: 40-60
  • Monster Level: 210 • Substat Gain: 52.5 • Moxie for No Hit*: 220
  • Monster Defense: 230
  • Hit Points: 250
  • Initiative: 50
  • Elemental Alignment: None
  • Damage Resistance: ?

warehouse janitor This monster is a Dude -- (edit metadata)
Warehousejanitor.gif
  • Item Drops: janitor sponge, janitor's mopm
  • Meat Drop: 24-36
  • Monster Level: 230 • Substat Gain: 57.5 • Moxie for No Hit*: 240
  • Monster Defense: 230
  • Hit Points: 230
  • Initiative: 150
  • Elemental Alignment: None
  • Damage Resistance: ?

warehouse clerk This monster is a Dude -- (edit metadata)
Warehouseclerk.gif

Non-combat Adventures


Nobody Ever Thinks To Go Back To the Newbie Zone
Crate big.gif
  • Note: Occurs on first visit to the zone.

You Found It!
Macguffin adv.gif

Notes

  • The zone lasts for 40 explorations, after which you will encounter You Found It! and receive the Holy Macguffin. Each combat gives one exploration, and each pair of warehouse map page and warehouse inventory page used will give 8 explorations.
  • After combats in this zone, you check crates for the macguffin. These are constructed messages, that generally follow the pattern, "<Intro> you <OpenMethod> open a <CrateKind> crate. <Dismay> <Contains>, <Onward>." Current examples include:
    • Now that nobody's watching, you bust open a random crate. Sadly, all that's inside is several glowing egg-shaped striped rocks, so it looks like you'll have to keep searching.
    • Now that nobody's watching, you crack open a likely-looking crate. You only find a recipe for egg salad, though, which is totally useless to you.
    • Now that nobody's watching, you pry open a nearby crate. However, you only find a heavy black-enameled bird statuette, so it looks like you'll have to keep searching.
    • Now that nobody's watching, you smash open a likely-looking crate. Unfortunately, it only contains a large gold coin with an eagle on the back, dated 1787, which is totally useless to you.
    • Now that that's been dealt with, you break open a random crate. However, you only find a primitive-looking red clay statuette, so you throw it away with a sigh.
    • Now that that's been dealt with, you lever open a handy crate. Sadly, all that's inside is an oversized platinum casino chip, so you throw it away with a sigh.
    • Now that that's been dealt with, you smash open a random crate. Unfortunately, it only contains a severed head (with some sort of metal tube sticking out of the forehead), so you keep searching.
    • Now that the coast is clear, you kick open a handy crate. All that's in there is a small suitcase full of scientific-looking junk and some packets of seeds, though, so you throw it away with a sigh.
    • Now that the coast is clear, you smash open a promising-looking crate. However, you only find a briefcase containing some kind of glowing something-or-other, so you throw it away with a sigh.
    • With that handled, you kick open a random crate. However, you only find a sack of cursed gold coins, so you keep looking.
    • With that handled, you smash open a nearby crate. Sadly, all that's inside is an oversized platinum casino chip, which is totally useless to you.
    • With that interruption taken care of, you bust open a likely-looking crate. Unfortunately, it only contains a sack of cursed gold coins, so you keep searching.
    • With that interruption taken care of, you crack open a promising-looking crate. All that's in there is a greenish-black stone statuette of some crazy-looking winged octopus-headed guy, though, so you keep searching.
    • With that interruption taken care of, you lever open a nearby crate. All that's in there is some kind of elaborate gold coffer with kneeling angels on top, though, so you throw it away with a sigh.
    • With that interruption taken care of, you pry open a nearby crate. You only find a bronze sphere that smells like rotten custard, though, so you grumble to yourself and keep searching.
    • With that little bit of business handled, you crack open a nearby crate. Sadly, all that's inside is a weirdly-shaped quartz skull, so you keep searching.
    • With that little bit of business handled, you lever open a handy crate. However, you only find a super tacky-looking diamond-studded skull, so it looks like you'll have to keep searching.
    • With that little bit of business handled, you lever open a likely-looking crate. It turns out to contain a large gold coin with an eagle on the back, dated 1787, which is totally useless to you.
    • With that little interruption dealt with, you crack open a likely-looking crate. All that's in there is a manilla folder full of photos and documents, labelled "#6", though, so it looks like you'll have to keep searching.
    • With that little interruption dealt with, you kick open a nearby crate. However, you only find a severed head (with a mustache), so it looks like you'll have to keep searching.
    • With that little interruption dealt with, you kick open a handy crate. All that's in there is a severed head (with some sort of metal tube sticking out of the forehead), though, so you keep searching.
    • With that little interruption dealt with, you lever open a handy crate. Sadly, all that's inside is an oversized platinum casino chip, so you throw it away with a sigh.
    • With that out of the way, you crack open a likely-looking crate. Unfortunately, it only contains a weirdly-shaped quartz skull, so you throw it away with a sigh.
    • With that taken care of, you break open a random crate. However, you only find a severed head (with some sort of metal tube sticking out of the forehead), which is totally useless to you.
    • With that taken care of, you pry open a likely-looking crate. Unfortunately, it only contains a box of some kind of awful-looking glazed snack food, which is totally useless to you.
    • With that taken care of, you smash open a handy crate. You only find a bronze sphere that smells like rotten custard, though, which is totally useless to you.
    • You hide the body under a shelf, and then you break open a promising-looking crate. It turns out to contain a greenish-black stone statuette of some crazy-looking winged octopus-headed guy, so it looks like you'll have to keep searching.
    • You hide the body under a shelf, and then you bust open a handy crate. It turns out to contain a primitive-looking red clay statuette, which is totally useless to you.
    • You hide the body under a shelf, and then you kick open a promising-looking crate. It turns out to contain a sack of cursed gold coins, which is totally useless to you.
    • You hide the body under a shelf, and then you kick open a random crate. However, you only find an oversized platinum casino chip, so you decide to try another aisle.
    • You look around to make sure nobody else is coming, and then you crack open a nearby crate. All that's in there is an unlabelled cassette tape, though, so you decide to try another aisle.
    • You look around to make sure nobody else is coming, and then you pry open a nearby crate. However, you only find a vacuum tube-studded circuit board, so you decide to try another aisle.
    • You look around to make sure nobody else is coming, and then you pry open a random crate. Unfortunately, it only contains several yellow crystal balls with orange stars inside them, which is totally useless to you.
    • Now that nobody's watching, you smash open a handy crate. You only find a crappy-looking gold cup, though, so you throw it away with a sigh.
    • Now that the coast is clear, you pry open a likely-looking crate. You only find the Last Will and Testament of someone named Marvin Acme, though, which is totally useless to you.
    • You look around to make sure nobody else is coming, and then you bust open a random crate. However, you only find a still-beating human heart, so it looks like you'll have to keep searching.
    • With that little bit of business handled, you lever open a likely-looking crate. It turns out to contain a super tacky-looking diamond-studded skull, which is totally useless to you.
  • Trying to adventure in this area using the Last Adventure function after returning the Holy MacGuffin to An Empty Altar and entering aftercore yields the message "Nope".

References