The Orcish Frat House
The Orcish Frat House (Wartime) | ||
Location | The Mysterious Island of Mystery (Wartime) | |
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Undisguised | In Disguise | |
Zone Num | 131 | 133 |
Unlocks | With Level 12 Quest | With Filthy Hippy Disguise or War Hippy Fatigues |
Min Stat | 0 | 0 |
Combat % | 0 | 100 |
ML | 0 - 0 | - - - |
Terrain | unknown | unknown |
Special adventures | ||
Clover | none | none |
edit data |
This page refers to the zone during the Mysterious Island Quest. For the pre-quest or post-war zone, see Orcish Frat House.
The Orcish Frat House (Wartime) is on the The Mysterious Island of Mystery (Wartime).
Undisguised
You stride confidently onto the grounds around the frat house, but your striding gets less and less confident as you go. Frat boys line the path up to the frat house, each of them brandishing a paddle and muttering under his breath. A line of frat boys blocks the doorway into the frat house.
"There's a war on right now, bra," one says. "We've been stitching up our fallen brothers all day long and we're not in the mood to party. And if there's one thing we really, really hate, it's not being in the mood to party. We even tried to throw a 'Not in the Mood to Party' Party, but we couldn't even do that. Even though you're not a pledge here, I think you're going to get your ass beat if you don't turn around and go back the way you came."
You decide turning around would be a bad idea, and cautiously back off of the frat boy's turf.
In Frat Warrior Fatigues
Once the war begins, the Frat House will serve as a shop for war supplies. You can only shop there in Frat Warrior Fatigues, though. Regular Frat Boys are turned away –- this is no time to party. At the shop, you can turn in Hippy items in exchange for quarters -– the Frat Boys prefer tossing around their parents' money than dead animals, bra.
You walk into the Quartersmaster's room. He's busily using a pocketknife to scratch a crude (in every sense of the word) bit of graffiti into the countertop, so it takes a few minutes for him to notice you. "Oh, hey bra," he says. "Quick, look and tell me if I spelled this word right."
"Actually," you say, "it ends with -is, not -us, but you're close."
"Thanks, bra. Ah, good, bra, you've got some gear to trade in! Here's what you can get for it, bra."
"Hey, thanks, bra. I can give you, like, x quarter(s) for that gear. Nice goin', bra."
With no hippy gear:
- "Thanks, bra. It doesn't look like you've got any gear to turn in, bra, which means you haven't been laying the smack down on enough hippies."
"You've got x quarter(s) on file, bra. Here's what you can trade it for."
Item: | Cost: | |
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beer bomb | 1 quarter | |
sake bomb | 1 quarter | |
gauze garter | 2 quarters | |
Monstar energy beverage | 3 quarters | |
superamplified boom box | 4 quarters | |
commemorative war stein | 5 quarters | |
Frat Army FGF | 10 quarters | |
giant foam finger | 15 quarters | |
kick-ass kicks | 15 quarters | |
war tongs | 20 quarters | |
energy drink IV | 25 quarters | |
keg shield | 30 quarters | |
perforated battle paddle | 35 quarters | |
beer bong | 40 quarters | |
cast-iron legacy paddle | 50 quarters | |
beer-a-pult | 50 quarters | |
tequila grenade | 2 quarters | |
molotov cocktail cocktail | 2 quarters |
when making a purchase:
- The Quartersmaster pulls <number> quarters out of your file and expertly bounces each of them off the countertop and into a nearby barrel of beer. "Cool, bra," he says. "You've got, uh..." he pauses and does more air-math, laboriously subtracting, "you've got <number> quarters left. Here's your gear:"
You acquire... something. |
In the War Hippy Fatigues
You can only reach the Frat House during the war by defeating all the Frat Boys on The Battlefield; before then, you'll get only the following message:
- You can't make it past all of the frat boys to get near their house.
The Man is the head honcho of all Frat Boys, and defeating him will end the war.
The Man -- (edit metadata) | |
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During a Heavy Rains run, you will instead encounter:
The Aquaman -- (edit metadata) | |
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During a Pocket Familiars run, you will instead encounter:
Jerry Bradford -- (edit metadata) | |
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During a Dark Gyffte run, you will instead encounter:
Chad Alacarte -- (edit metadata) | |
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During a You, Robot run, you will instead encounter:
The Android -- (edit metadata) | |
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During a WereProfessor run, you will instead encounter:
The Beastman -- (edit metadata) | |
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Notes
- The tequila grenade and molotov cocktail cocktail are available after finishing the Lighthouse sub-quest as a Frat.
- All quarters (and dimes in the Hippy Camp) are not actual items. They are also lost upon ending the War.