Test Your Might And Also Test Other Things

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This guy talks a lot. We could write down the stuff he says, if we felt like it.

Test Your Might And Also Test Other Things
Test Your Might And Also Test Other Things

You survey the crowd of gathered Adventurers as you approach the registration desk. Or the registration folding table, as the case may be. So cheap!

"Hello!" says the officious man behind the folding table. "You're here for the contests, I presume?"

"So," he continues, "the way this works is that I evaluate you to determine your starting place in each contest, and then you go wait in line for the contest to start. You only get one shot at the evaluation, so make sure you... wear extra cologne, or whatever it is you people do to prepare for these things..."

When there's a contest you haven't entered yet:

You feel <feeling> about your chances in the <attribute> Adventurer contest.

When you've entered a contest, but there are other Adventurers in front of you:

"You already entered the <attribute> Adventurer contest. You should go get in line and wait for it to start. My clipboard here says that there are X Adventurers in the contest besides you."

or:

"You already entered the <attribute> Adventurer contest. You should go wait in line with the other Adventurers. It says here that there are X of them besides you."

or:

"You already entered the <attribute> Adventurer contest. You should go wait with the other entrants. According to my clipboard here, there are X other Adventurers waiting."

When you've entered a contest, and one other Adventurer is in front of you:

"You already entered the <attribute> Adventurer contest. You should go get in line and wait for it to start. It says here that the contest is current you and one other Adventurer. Hey, a 50/50 chance is pretty good, eh?"

or:

"You already entered the <attribute> Adventurer contest. You should go wait in line with the other Adventurers. It says on my clipboard that only one other Adventurer besides you entered this one. So you should go wait in line with the other Adventurer, is what I meant to say."

or:

"You already entered the <attribute> Adventurer contest. You should go wait with the other entrants. It says here that there's only one other person in that contest, actually. So go wait with the... entrant."

When you've defeated the other contestants in a contest:

"You already entered the <attribute> Adventurer contest. You should go get in line and wait for it to start. Wait -- my clipboard says that you're the only Adventurer who entered. That can't be right, can it? Well, if it's true, then I guess you're definitely going to win!"

or:

"You already entered the <attribute> Adventurer contest. You should go wait in line with the other Adventurers. Actually, wait -- it says here on my clipboard that you're the only entrant, so I guess you win that one by default."

"or:

"You already entered the <attribute> Adventurer contest. You should go wait with the other entrants. Although, hmm. Is this right? My clipboard says you're the only Adventurer who showed up for this one. So... I guess you win?"


Enter the <attribute> Adventurer contest

The man pulls out a stopwatch and a pair of calipers, looks at you for a few seconds, and says "According to my evaluation, you qualify to start at rank #N in the Fastest Adventurer contest."

or:

The man wraps a measuring tape around various parts of your body and declares that you are qualified to begin the contest at rank #N.

or:

The man peers at you through a magnifying glass for a little while, then writes #N on his clipboard.


In WereProfessor path:
As a Mild-Mannered Professor:
Look to the moon

You notice the moon shining brightly over the cusp of the tower and feel something coming over your[sic]. Oh no.

Intrinsic prof.gifYou lose an intrinsic: Mild-Mannered Professor[[Data:{{{effect}}}]]
Intrinsic beast.gifYou acquire an intrinsic: Savage Beast[[Data:{{{effect}}}]]
If already a Savage Beast:
Look to the moon

You notice the moon shining brightly over the cusp of the tower and feel even farther from your professorial self. Garh, no!


Leave for now
Exits the Registration Desk.

When you have defeated all competing Adventurers:

You survey the crowd of gathered Adventurers as you approach the registration desk. Or the registration folding table, as the case may be. So cheap!

"Hello!" says the officious man behind the folding table. "You're here for the contests, I presume?" Hey, according to my clipboard, you're the only adventurer who entered any of the contests. I guess you win!

Why don't you head on in to the courtyard there to claim your prize."

The massive wooden door on the front of the Sorceress' Keep swings open with an ominous squeeeeeeeeeak.

Actually, it's more annoying than ominous. You'd think with all this bureaucracy they'd be about to keep a hinge oiled.

Claim your prize

"Oh, wait! I almost forgot!" says the officious man. "This is for you." He hands you a sash, before sashaying off into the distance, carrying his folding table and his clipboard with him.

Bestsash.gifYou acquire an item: World's Best Adventurer sash

Occurs at The Naughty Sorceress' Tower.

Notes

  • Three contests will be selected from a set of random options every ascension.
    • The first contest will always be "Fastest Adventurer" (Initiative bonus). To get 2nd place you need to have an Initiative value of +400%.
    • The second contest will be one of the two stats that isn't your class's main stat. To get 2nd place you need to have a buffed stat value of 600.
      • Strongest Adventurer (Muscle stat)
      • Smartest Adventurer (Mysticality stat)
      • Smoothest Adventurer (Moxie stat)
    • The third contest will be of a randomly selected element. It tests that element's total bonus damage and bonus spell damage, so an effect that gives "+5 cold damage" and "+5 to cold spells" is 10. To get 2nd place you need to have a bonus damage sum of +100.
      • Hottest Adventurer (hot damage + hot spell damage)
      • Coldest Adventurer (cold damage + cold spell damage)
      • Spookiest Adventurer (spooky damage + spooky spell damage)
      • Stinkiest Adventurer (stench damage + stench spell damage)
      • Sleaziest Adventurer (sleaze damage + sleaze spell damage)
  • Does not cost an adventure to register for tests.
  • You will feel pretty pessimistic, somewhat apprehensive, pretty good, or extremely optimistic about your chances, giving a hint as to how high you will rank.
  • You will be given a rank between #2 and #11 depending on how high the appropriate stat or bonus is. The ranking determines how many opponents you need to defeat (and thus how many adventures you need to spend). If you are ranked 2nd place, you only need to defeat one opponent, if you are ranked 11th then you need to defeat 10 opponents for that test.
  • "Claim your prize" grants access to the Coronation Courtyard.
  • The Telescope at your Campground, can reveal which tests you will encounter beforehand.
  • See also Naughty Sorceress Quest Registration Desk.

References

  • "Test your might" is the name of an inter-level mini-game in Mortal Kombat and various of its sequels.
    • It's also the main refrain in the Mortal Kombat theme song.