Template:Combat rows
#if:{{{items|}}}| {{{items|}}}|}}{{ #if:{{{quest|}}}|{{#if:{{{items|}}}|,| }} {{ListItemSuffix|{{{quest|}}}|<sup>[[:Category:Quest Items|<span style="font-variant:small-caps;">q</span>]]</sup>}}|}}{{ #if:{{{bounty|}}}|{{#if:{{{items|}}}{{{quest|}}}|,| }} {{{bounty|}}}<sup style="font-variant:small-caps;">[[The Bounty Hunter Hunter's Shack|b]]</sup>|}}{{ #if:{{{pickpocket|}}}|{{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}|,| }} {{{pickpocket|}}}<sup style="font-variant:small-caps;">[[Pickpocket|p]]</sup>|}}{{ #if:{{{accordion|}}}|{{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}{{{pickpocket|}}}|,| }} {{{accordion|}}}<sup style="font-variant:small-caps;">[[Steal Accordion|a]]</sup>|}}{{ #if:{{{manuel|}}}|{{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}{{{pickpocket|}}}{{{accordion|}}}|,| }} {{{manuel|}}}<sup style="font-variant:small-caps;">[[Monster Manuel|m]]</sup>|}} |None}} * '''Meat Drop:''' {{#if:{{{Mval|}}}|{{meat range|{{{Mval}}}}}|{{{meat|None}}}}} * '''Monster Level:''' {{data parse|{{{attack|?}}}}} • ''Substat Gain:'' {{#if:{{{stat|}}}|{{{stat|}}}|{{data parse|{{{attack|?}}}|{{#iferror:{{#ifexpr:{{{attack|}}} < 4 | 1 | {{#expr:{{{attack|}}}/4}} }} |''unknown''}} }} }} • <span class="substat-safemoxie">''Moxie for No Hit[[Safe Adventuring|*]]:'' {{{MoxieNoHit|{{#if:{{{1|}}}|{{{1|}}}|{{data parse|{{{attack|?}}}|{{#ifeq: {{#expr: {{{attack|?}}} + 0 != {{{attack|?}}} }} | 0 | {{#expr: {{{attack|?}}} + 10}} | {{{attack|?}}} }} }} }} }}}</span> * '''Monster Defense:''' {{#switch: {{lc: {{{defense| {{{attack|?}}} }}} }} | scales = Scales with player stats | #default = {{data parse|{{{defense| {{{attack|?}}} }}} }} }} * '''Hit Points:''' {{data parse|{{{hp|?}}}}} * '''Initiative:''' {{data parse|{{{init|?}}}}} * '''Elemental Alignment:''' {{#switch:{{lc:{{{element|?}}}}} | none = None | ! = Indeterminate | ? = Unconfirmed; change to none if confirmed as none. | hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}} | cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}} | spooky = {{element|spooky|}}, weak against {{element|hot|}} and {{element|stench|}} | stench = {{element|stench|}}, weak against {{element|cold|}} and {{element|sleaze|}} | sleaze = {{element|sleaze|}}, weak against {{element|cold|}} and {{element|spooky|}} | bad spelling = {{element|bad spelling|}}, weak against [[dictionary]] | #default = {{element|{{{element|?}}}|}} }}{{#switch:{{lc:{{{physical|None}}}}} | none = | ! = * '''Damage Resistance:''' Indeterminate | #default =
* '''Damage Resistance:''' {{{physical|None}}}}}Misfeatures / bugs
- An optional {{{1}}} parameter will show up as the "No Hit" value. This should be on the data page instead.
- A missing Meat value on the data page is interpreted as "None".
Examples
- Ninja Snowman Weaponmaster:
- Item Drops: frigid ninja stars, frozen nunchaku, ridiculously overelaborate ninja weapon, frigid hankyū, coal buttonb, frigid motep
- Meat Drop: None
- Monster Level: 90 • Substat Gain: 22.5 • Moxie for No Hit*: 100
- Monster Defense: 81
- Hit Points: 80
- Initiative: 75
- Elemental Alignment: cold, weak against hot and spooky
- Bad ASCII Art:
- Item Drops: ASCII shirt, 30669 scroll, 33398 scroll, 334 scroll, 334 scroll
- Meat Drop: None
- Monster Level: 85 • Substat Gain: 21 • Moxie for No Hit*: 95
- Monster Defense: 76
- Hit Points: 75
- Initiative: 50
- Elemental Alignment: bad spelling, weak against dictionary
- batwinged gremlin:
- Item Drops: gremlin juice, gremlin mutagen (if Retrieve Yossarian's Tools was completed as a Frat Boy), extra-potent gremlin mutagen (if Retrieve Yossarian's Tools was completed as a Hippy)
- Meat Drop: 40-60
- Monster Level: 169 • Substat Gain: 42.25 • Moxie for No Hit*: ∞
- Monster Defense: 153
- Hit Points: 170
- Initiative: 60
- Elemental Alignment: None
- Stuffing Golem:
- Item Drops: single-serving herbal stuffing (below level 7), herbal stuffing (level 7 and above)
- Meat Drop: None
- Monster Level: Player's Buffed Moxie - 3 • Substat Gain: Scales with player stats • Moxie for No Hit*: Player's Buffed Moxie - 3
- Monster Defense: Player's Buffed Muscle - 3
- Hit Points: 75% of Player HP
- Initiative: 100
- Elemental Alignment: None
- Courtesan:
- Item Drops: bottle of realpagne
- Meat Drop: None
- Monster Level: Scales with player stats (Max 125) • Substat Gain: Scales with player stats (Max 31.25) • Moxie for No Hit*: Scales with player stats (Max 125)
- Monster Defense: Scales with player stats
- Hit Points: Scales with player stats
- Initiative: 60
- Elemental Alignment: None
- lounge lizardfish:
- Item Drops: amber aviator shades, hair of the fish, rough fish scale, slug of shochu
- Meat Drop: 160-240
- Monster Level: 400 • Substat Gain: 100 • Moxie for No Hit*: 410
- Monster Defense: 630
- Hit Points: 550
- Initiative: 100
- Elemental Alignment: None