Talk:The Worm Wood
all three refer to drug influenced authors. poe and the fall of the house of usher. coleridge and kubla khan. and moulin rouge where toulouse lautrec and other playwrights, artists etc. hung out. Vazhkatsi 23:20, 1 June 2007 (CDT)
the voyeuristic artist might be toulouse lautrec. he was a dwarf and he painted ladies of negotiable affection Vazhkatsi 23:24, 1 June 2007 (CDT)
Absinth is made from wormwood, right?Tuck999 23:37, 1 June 2007 (CDT)
there might be a limit to the # of bottles acquirable. around 9-10, i can't test anything efficiently because i am in hardcore Vazhkatsi 00:16, 2 June 2007 (CDT)
Sensitive POetry Journal effect gives 10% moxie boost (moon june spooned)... but I may be totally wrong about this... . Effects acquired through noncombats seem to be required to trigger other noncombat choices. Anyone have success? --Ralph The Wonder Llama 00:37, 2 June 2007 (CDT)
Okay, I'm definitely on to something. "Check out the Belfrey" in the Mansion to acquire "Bats in the Belfrey". "Pitch yourself up the stairs" to acquire "No Vertigo". Then, "check out the Crows Nest" in the dome to get a sandwich called a S.T.L.T. It seems to be combinations of three across each area to get various items... --Ralph The Wonder Llama 01:15, 2 June 2007 (CDT)
- Hm. If you have "Bats in the Belfry", I bet you can get a different result from selecting "Investigate a nearby squeaky noise" in "Beyond Any Measure"... --Andemon 01:46, 2 June 2007 (CDT)
If you try and adventure there after you have run out of turns undcer the influence of the absinthe, it simply says "For some reason, you can't find your way back there"--Remnant 01:43, 2 June 2007 (CDT)
Pleasure Dome, Down by the Riverside adventure, Wade in the alph to get (Spirit of alph), then aproch the cat in The Mouldering Mansion (another choice adventure), to get (Feelin' Philosophical), i do not know where to get the 3rd one Wolfv 01:48, 2 June 2007 (CDT) wolfv 1:47am CST
- Then on to the windmill and talk to the Jokers for a not-a-pipe.--Olaf 01:50, 2 June 2007 (CDT)
Wait....doesn't "moulin rouge" mean the "red windmill"? so "moulin" means windmill. So the name of the Rogue Windmill is a pun. -ictharus
the noncombat adventures happen in a specific order, one from each tier for each absinthe-minded trip; the first gives an effect, the second gives a second effect, the third gives a reward. could we arrange noncombats in the right order on the location pages to reflect this?
Also, if I'm right, do the choice adventures clockwise around the three areas for consumables, anticlockwise for equippables. --RandomPrecision 14:24, 2 June 2007 (CDT)'
I got 5 6 bottles, I got 5 6 path items. Each path took me exactly 10 adventures. (i finished it just as the effect wore off)
I'm wondering something. It seems like we might get some wraparound - there are three items that don't appear to give any interesting effects - the bottled inspiration, the sensitive poetry journal, and the bottle of black cat tonic. Maybe they need to be swatched up to turn off the combat options in the first round of noncombats? I'll have to try it and see how it goes, but it seems like Inspired! would work at the Rogue Windmill, Contagious Bad Luck at the Dome (so you win the tournament) and Moon June Spooned at the Mansion to fight the emo death of the Raven.--Glazius 12:12, 3 June 2007 (CDT)
- Eh, scratch that. Had all three and still fought the Muse over volleyball.--Glazius 15:10, 3 June 2007 (CDT)
Non-com stat gains
It seems that all the stat-adventures use the same formula. The maximum seems to be 150 for all of them. If we can figure out the formula for one, it should apply to all of them. --TechSmurf 14:50, 3 June 2007 (CDT)
Monster levels
All the monsters in the Worm Woods scale, which explains the varying stat gains I've been getting with my multis. Seems they scale to be slightly weaker than you. --TechSmurf 14:50, 3 June 2007 (CDT)
Just had it confirmed that there's a cap on the scaling, also. --TechSmurf 14:52, 3 June 2007 (CDT)
- Do we know what the cap is yet? Or a formula on stat/ML scaling factor?--Gemelli 12:00, 6 June 2007 (CDT)
- No, and no. I was able to hit/evade pretty consistently as a level 15 SC, though, so I think it caps somewhere below there. I don't have any solid data yet. Also, I'm not too sure of how to go about testing scaling abilities. Not something I've really tried before. --TechSmurf 12:28, 6 June 2007 (CDT)
Is it possible that these monsters are more susceptible to magic attacks than other methods? As a level 8 (borderline level 9) DB, I would sometimes have problems attacking them with reasonable hand-held weapons such as the linoleum crossbow or spiked femur. However, with the lowly Moxious Maneuver, I would defeat them easily in one to two turns, and usually only one. Such behaviour would be in line with some of the more recent monsters in KoL history, such as the Chalkdust wraith, who requires magic attacks for a victory. --Teedz 17:43, 5 June 2007 (CDT)
Nope. You're a moxie class so you have higher moxie; thus, moxious maneuver does more damage for you. --MrAndersonMan 18:17, 5 June 2007 (CDT)