Talk:Sword of Procedural Generation
So, here are the five known swords in existence (at the time of writing):
http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=1424986
Enchantment: Moxie +100% +60 Cold Damage Stupendous Spooky Resistance (+4) +30 Damage vs. Zombies Combat Initiative +15%
http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=1955580
Enchantment: Weapon Damage +100% +50 Hot Damage Serious Spooky Resistance (+3) +60 Damage vs. Zombies +5 to Familiar Weight
http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=459896
Enchantment: Muscle +60% +45 Cold Damage Superhuman Sleaze Resistance (+5) +90 Damage vs. Zombies Combat Initiative +15%
http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=59035
Enchantment: Weapon Damage +70% +40 Spooky Damage Serious Spooky Resistance (+3) +110 Damage vs. Zombies Combat Initiative +15%
http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=2153560
Enchantment: Spell Damage +90% +20 Hot Damage Superhuman Sleaze Resistance (+5) +110 Damage vs. Skeletons +20% chance of Critical Hit
--Cannonfire40 06:41, 5 January 2013 (CET)
got mine: http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=686695
Muscle +100% +25 Sleaze Damage Stupendous Cold Resistance (+4) +100 Damage vs. Ghosts Combat Initiative +15% --Charred1 07:38, 5 January 2013 (CET)
Item bonus is possible, mine: http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=2070646
+80% Muscle +65 Hot Damage Stupendous Spooky Resistance (+4) +40 Damage vs. Orcs +10% Item Drops --Farflier 21:51, 5 January 2013 (CET)
Has anyone ascended with one yet? Is it possible they change enchantment each ascension? Discordance 01:50, 6 January 2013 (CET)
- Spell Damage +70%
- +50 Stench Damage
- Superhuman Hot Resistance (+5)
- +70 Damage vs. Orcs
- Combat Initiative +15%
- level 42 pm --23:44, 6 January 2013 (CET)~
Highly doubt anyone wants to try it, but I'm wondering if the stats would stay the same or change if you smashed the sword, then got a new one. --Glitterboy 17:23, 8 January 2013 (EST)
- one interpretation of the talk on the forums is that you can only do the tower once. in which case you'd not be able to get a second one full stop. still want to try? --Evilkolbot 23:27, 8 January 2013 (CET)
- Beware: The player GreatFailure smashed his Soul monocle and could never get a new one. (read all about it) I suspect when you get the sword, a flag in the database is set, so you are marked forever as player has done this. --Yatsufusa 04:00, 9 January 2013 (CET)
My sword now exists. http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=1214210
- Moxie +70%
- +60 Cold Damage
- Serious Hot Resistance (+3)
- +70 Damage vs. Orcs
- Combat Initiative +15%
Totally to help folks gather data and stuff. Not just bragging. Really. --AtGNAT 01:46, 14 January 2013 (CET)
Here's a new sword: http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=205670
- Mysticality +80%
- +40 Hot Damage
- So-So Sleaze Resistance (+2)
- +110 Damage vs. Vampires
- Combat Initiative +15%
— Cool12309 (talk) 13:23, 14 January 2013 (CET)
Here's someone elses: http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=1919839
- Weapon Damage +60%
- +50 Spooky Damage
- Serious Cold Resistance (+3)
- +100 Damage vs. Orcs
- +20% chance of Critical Hit
— Cool12309 (talk) 21:58, 14 January 2013 (CET)
Here's mine: http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=2138164
It has +50% Spell Damage, so we have a new lower bound for the 'A' value. --Parastra 23:20, 14 January 2013 (CET)
Here's mine: http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=2289673
Quite disappointing.
--Satsuoni 13:47, 17 January 2013 (CET)
So looking at the generated sword info so far, it looks to me like each sword has 19 points, distributed thus: A = 0-11 points, * 10, +20. B = 0-9 points, * 5, +20. C = 0-3 points, +2. D = 0-11 points, *10, +30. E = 1 point. --Hellion 04:02, 22 January 2013 (CET)
This one is mine: http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=2175911
- Weapon Damage +80%
- +25 Spooky Damage
- Stupendous Sleaze Resistance (+4)
- +120 Damage vs. Bugbears
- +5 to Familiar Weight
Oh boy, oh boy. Can't wait to go and smack down... well, bugbears, I guess. --MatsuriSunrise 20:08, 28 January 2013 (CET)
here is mine http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=1740784
Moxie +90%
+50 Cold Damage
Stupendous Spooky Resistance (+4)
+60 Damage vs. Bugbears
+20% Meat from Monsters
wooooooo! --Ganomex 20:17, 7 February 2013 (CET)
Mine: Weapon Damage +90% +25 Sleaze Damage Stupendous Hot Resistance (+4) +110 Damage vs. Skeletons +20% Meat from Monsters http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=319578 --Chunky_boo 05:24, 14 February 2013 (UTC)
Haven't seen anyone on here with this and it's not listed as a possibility on the description page - my Damage vs. [Monster] is a percentage, not a fixed amount. In my case, attribute D reads "+50% Damage vs. Skeletons".
- http://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=1726299 --Tetravirus 23:59, 13 January 2014 (UTC)
- Right now D is labeled as (emphasis mine): "+30 to +140 or +30%-140% Damage vs. Bugbears/Ghosts/Orcs/Skeletons/Vampires/Werewolves/Zombies". Seems to me it was originally always a fixed amount, then changed to percentage on September 24, 2013 for everything but ghosts and maybe orcs. --Club (#66669) (Talk) 05:23, 14 January 2014 (UTC)
- i can confirm that vs orcs is, for me at least, flat damage and not a percentage. ;_; --Evilkolbot (talk) 13:27, 14 January 2014 (UTC)
Mine ( https://www.kingdomofloathing.com/desc_item.php?whichitem=268014939&otherplayer=1171274 ):
- Muscle +120%
- +15 Stench Damage
- Superhuman Stench Resistance (+5)
- +90 Damage vs. Orcs
- +20% Meat from Monsters