Talk:Super-Advanced Meatsmithing

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Between redoing the table layouts for Jewlerycrafting and reformatting the tables for Super-Advanced Meatsmithing, I noticed the ore-based weapons are a bit messy and redundant. Would something like this be better? Not sure how to work in power/requirements, this was the best way I could think of. --TechSmurf 02:02, 19 April 2007 (CDT)

Linoleum, Asbestos and Chrome Weapons

Other Super-Advanced Meatsmithing recipes involve the use of linoleum, asbestos or chrome ore, and require one piece of ore, one dense meat stack and two adventures spent smithing to make a weapon. Smith a dense meat stack with one piece of ore to get a linoleum meat stack, asbestos meat stack, or chrome meat stack. Smith these with a sturdy sword hilt, bigger stick, or sinewy crossbow string.

All ore-weapons give main stat +7 in addition to other bonuses.

  asbestos meat stack
Off-Stat +5
chrome meat stack
+3 Adventures per day
linoleum meat stack
Spell Damage +7
hilt
sturdy sword hilt
asbestos sword
Power: 120
Req: 45 Muscle
chrome sword
Power: 100
Req: 35 Muscle
linoleum sword
Power: 110
Req: 40 Muscle
thickstick
bigger stick
asbestos staff
Power: 100
Req: 35 Muscle
chrome staff
Power: 110
Req: 40 Muscle
linoleum staff
Power: 120
Req: 45 Muscle
string
sinewy crossbow string
asbestos crossbow
Power: 110
Req: 40 Moxie
chrome crossbow
Power: 120
Req: 45 Moxie
linoleum crossbow
Power: 100
Req: 35 Moxie
  • I would say this format is much better. Not only is it more compact but it compresses the repetitive information (which I guess is what makes it compact, but still...) Yeah, I say use it. It's much more pleasing to look at. --TheDotGamer 10:58, 19 April 2007 (CDT)

New Sea Ores.

Teflon, Vinyl, and Velcro. someone should make a table for that. --Mr Alfredo 21:43, 27 January 2009 (UTC)