Talk:Stinky cheese eye

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So what if someone adventures for 100 turns with their Stinky cheese eye and gives/trades it to someone else, does the stink counter reset or stay the same? --Lemon-claw 02:37, 4 January 2010 (UTC)

Just checked and trading resets the counter.  :( --Lemon-claw 00:44, 5 January 2010 (UTC)

Okay just noticed something "funny". So player A adventures 4 turns to get the cheese wheel to +2 (damage absorption). Player A gives Player B the cheese wheel and it goes back to +1. Then Player B gives cheese wheel back to Player A and it reverts back to being +2 damage absorption. That's really weird! --Lemon-claw 00:48, 5 January 2010 (UTC)

  • Yeah, its not like the counter is per player, not per item. That just wouldn't make sense. I mean, it's not like spooky putty sheets can only be used 5 times per day per player or something.--Toffile 01:01, 5 January 2010 (UTC)

while in combat with this equipped, it gave me the "stinkeye" skill which ended combat immediately without the loss of an adventure. It wouldn't let me use it again the next adventure though -Yag 05:24, 1 January 2010 (UTC)

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What's the upper limit to the drop rate bonus? - AvangionQ / January 1st, 2010.

Also, what is rate of adv per bonus (5 adv= +1%)? I am guessing that they have to be combats, I did 260 adv at the gym and it is still at 1%. Finally, does having it equipped as the staff (or sword, ect) count towards the plus % drop bonus (or any other bonus for that matter)?--Inspector Gadget 05:42, 1 January 2010 (UTC)

stinky cheese eye, adventuring in castle, checked every ten turns - 10 turns: 1%, 20 turns: 2%, 30 turns: 4%, 40 turns: 6%, 50 turns: 7%, 60 turns: 9%, 70 turns: 11%, 80 turns: 13%, 90 turns: 14%, 100 turns: 15%, 110 turns: 17%, 120 turns: 19%, 130+ turns: 20% (went to 252) seems to cap at 121-130 turns (125?). Not sure whether non-combats count or not. Having it equipped as an eye did count for all other benefits. Eye max is +20% item and meat drop, Sword max is +33 stench damage, Diaper max is 10 rollover adventures, and Shield max is +50 damage absorption. --Boozeogre 06:12, 1 January 2010 (UTC)

I think the counter doesn't count non-combats, after 100 turns with it equipped it was at +16%


What I'd like to know is if the counter is universal i.e. if you have 3 stinky cheese eyes, do they all gain in drop % with just one used, or does each one increment individually? --Orshelack 10:27, 2 January 2010 (UTC)

Removed note--disputed

Removed the following note:

  • Adventuring with multiple stinky items equipped still only increases the 'stinky' counter by 1 per adventure.

Please consolidate discussion at Talk:Stinky_cheese_sword. --Morgan Blair 03:45, 3 January 2010 (UTC)

Adventuring with two of the same cheese item increments the counter by 1... sadface. --Silent Knight 06:25, 5 May 2010 (UTC)

I don't understand how the "y" counter works. After 11 free runaways with my Frumious Bandersnatch in Guano Junction and 6 stinky cheese items equipped, then 1 combat adventure in Guano Junction my stinky cheese eyes are set to 9%. How does this happen? -- typelogin 12:36, 20 June 2011 (CST)

nvm, answer found here Talk:Stinky_cheese_sword (thanks Morgan Blair) the problem is that the items must be unique. Therefor the counter was responding to 4 different stinky cheese items, not 6 -- typelogin not too much later... 20 June 2011 (CST)