Talk:Slime Potions

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Wouldn't it be really nice to mention in this article for all slime potions that they are quest items? I'm not trying to be sly, or imply or insinuate anything; this isn't a rhetorical question. Seriously, is it a good idea? I guess I'm generally reluctant to edit articles myself, for fear of causing problems. :-) --StorellaDeville 07:04, 24 June 2011 (UTC)

Well, might as well discussing it here. I read on the forums initially that purple would give slimeform. To my surprise, it didn't (for me) Instead, amber did. Another person found that teal gave them slimeform. I think that the what each upper level potion does varies from person to person (except for brown).-Tcoop

Huh. I know that I've been trying to fill in all of the buffs and information for all the slime potions that I could find. If the abilities are randomly generated for each character, that work might have been for nothing :/ Oh well, at least I have been creating the buff pages! -Korolan

So, I propose that a new page be made, in the vein of Bang potion page, called Slime potion. That way there can be a repository for the various effects of each potion, and a page that can be linked to from the item pages, much like bang potions. That is to say, this is with the theory in mind that the effects vary in a similar fashion to bang potions. --Erich 18:36, 18 February 2010 (UTC)

Awesome. Now, what I think we need is a list of possible effects, and whether or not they're random within certain tiers.--Erich 23:09, 18 February 2010 (UTC)

  • They're certainly not random. There's a set of effects per each tier.--Toffile 23:41, 18 February 2010 (UTC)
    • Sorry, yes, that's what I meant, about whether or not they're random within each tier, as opposed to completely random. --Erich 00:31, 19 February 2010 (UTC)
      • Ah. Well your original hypothesis is correct. If a potion doesn't have an effect listed, there's a random element to what effect it gives. In this case, the potion sets are seeded by ascension, not per use.--Toffile 01:16, 19 February 2010 (UTC)

These will make Saucerors even more the ideal Basement divers. Provided once the quest is complete you can continue to gather these potions --Uzziah 20:58, 20 February 2010 (UTC)

  • You can get 10 random primaries per day, at the cost of 1 turn each. So you'd have to spend a lot of time waiting to amass a lot of good basementing potions. --Flargen 21:40, 20 February 2010 (UTC)
    • The trick then, is to never finish the quest, so you can spend a few hundred turns at a time gathering slimes.--InvalidUser 06:25, 21 February 2010 (UTC)
red yellow blue orange green violet vermilion amber chartreuse teal purple indigo brown
red red orange violet vermilion brown purple vermilion orange brown brown purple violet brown
yellow orange yellow green amber chartreuse brown orange amber chartreuse green brown brown brown
blue violet green blue brown teal indigo brown brown green teal violet indigo brown
orange vermilion amber brown orange brown brown vermilion amber brown brown brown brown brown
green brown chartreuse teal brown green brown brown brown chartreuse teal brown brown brown
violet purple brown indigo brown brown violet brown brown brown brown purple indigo brown
vermilion vermilion orange brown vermilion brown brown vermilion orange brown brown brown brown brown
amber orange amber brown amber brown brown orange amber brown brown brown brown brown
chartreuse brown chartreuse green brown chartreuse brown brown brown chartreuse green brown brown brown
teal brown green teal brown teal brown brown brown green teal brown brown brown
purple purple brown violet brown brown purple brown brown brown brown purple violet brown
indigo violet brown indigo brown brown indigo brown brown brown brown violet indigo brown
brown brown brown brown brown brown brown brown brown brown brown brown brown brown

Well, that's a start for this for tonight. If anyone wants to work on it in my stead, be my guest. --TechSmurf 10:07, 21 February 2010 (UTC)

  • Hmm.. since it's a mirrored matrix, maybe only fill in half of it, and leave the other half blank? Might also want to try to get some nice light colors for the various potions, though that'd take work. Notepad + Find/Replace ftw. --RoyalTonberry 20:39, 21 February 2010 (UTC)
    • Heh, I had both those thoughts right after I moved it to the main page... Back to work I go! --TechSmurf 20:41, 21 February 2010 (UTC)
    • Duplicated boxes have been removed. I also removed the border as it looked strange with it. As for light colors for the various slimes... I'm not sure it'd be worth that much work. Thoughts? --TechSmurf 21:24, 21 February 2010 (UTC)
  • I got only 10 turns of effects without Impetuous Sauciness. The skill probably also affects slime potions. --Arck 06:58, 8 December 2010 (UTC)

Relative Effects?

  • When we say randomized, is there any relationship between boosts gained from primary slime vials and secondary/tertiary slime vials, e.g. might red always give the same stat boost as green? And would red's effect be assured of equaling either vermilion or purple, since those are the reddish tertiary colors? Or even, is it more likely two colors will match up? Or is it completely random? --Kruncho 17:36, 4 March 2010 (UTC)
Anyone have data on this? I guess I'll throw down the second level (+100%) in terms of first level (+50%) effects:
  • Mox + Myst = Mus
  • Myst + Mus = Myst
  • Mox + Mus = Mox
--Starwed 14:55, 5 July 2010 (UTC)
For me, it was the following:
  • Mox + Myst = Mox
  • Myst + Mus = Mus
  • Mox + Mus = Myst
It sees fair to say the the effects of the second-tier slimes are not dependent on the effects of the slimes that went into them. --TimRem 15:46, 5 July 2010 (UTC)

Minimum vials required to make all discoveries

So, I know I've been thinking about it: does anyone know the optimal way to combine vials of slime to make all the discoveries (and how many base vials are required for this)? --TimRem 16:31, 12 March 2010 (UTC)

  • The order isn't as critical as you might think. Start with 91 of each primary vial; make 30 of each secondary, then 11 of each tertiary. Then, go through and make one of each of the recipes that don't involve brown vials - the order doesn't matter. Finally, make all of the brown vial recipes - order doesn't matter, as long as you don't start with a recipe that requires a brown already. Or, use the KoLmafia script. --Jasonharper 17:43, 12 March 2010 (UTC)

I've been able to knock 6 of this off. I can't figure out what is used in that script that isn't used in mine, but I think it may have something to do with making some of the tertiaries twice. I've written a PERL program that reads in everything. I'll reconcile what I have with the KOLMafia script. I doubt I'll write my own, but I wanted to establish this as a bookmark.--Kruncho 01:03, 24 March 2010 (UTC)

I suspect that it's somewhat reduced by clever zapping. Make secondary, make tertiary, zap tertiary, make tertiary into secondary, etc. Is someone better at math and willing to check that?--Berith 16:03, 16 April 2010 (UTC)