Talk:Sinister Cave Room 1

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As a myst class, inserting the wrong item (star): You attempt to put your star in the hole, but some sort of invisible force pushes it away. I guess it's the wrong item, which is annoying, but at least you didn't needlessly lose your star down a bottomless pit. --Jimfromtx 04:13, 19 August 2009 (UTC)

Also, when inserting the stalk of asparagus: You put your stalk of asparagus in the hole -- there's a slight resistance, almost as though you're pushing it through some manner of magical field. Then it drops away into darkness, and after a moment the stone slab slides into the ceiling with a loud grinding noise, opening the path before you. --Jimfromtx 04:14, 19 August 2009 (UTC)

That "if you don't have the right item and it's not your first try" piece should go someplace else. Right now it implies that it only shows up if you're a Moxie class, and that nothing comparable happens for other classes. Since the text seems to be equally applicable for each class, I'm guessing it shows up for each class, in which case it ought to go on the bottom, after the "once you insert Dirty Hobo Gloves" part. But if there's a different message for other classes to hint at what they need to find, then please locate and add the other messages. Thanks! --Kilyle 08:34, 13 December 2009 (UTC)

hey can someone disambiguify "a door" cause that's what the room is called and that takes you to the old door from the old quest