Random pvp attacks....huh? --Jimfromtx 10:45, 2 May 2012 (CEST)
I don't want to kill the mood, but it appears to me there's no realistic way of spading the degree of decreasing the chance for being the victim of random PvP attacks. I already thought about that matter before: If (for example) exactly 101 or 201 players (for nice round end-results) where PvP-active at the same time, in the same mode, for the first time during the current season and (say) half had that buff active during a commonly agreed-upon time and every player did a single random attack and shared the name of their randomly chosen opponent as well as if they were buffed or not then we would have a first, meaningful spading result. 1001 players would be better though, but I doubt there are currently that many PvP-players — let alone that many PvP-players that are interested in spading this buff.
Why only a single random attack? Because for the best we know, there is some sort of revenge-matchmaking taking place.
So my last edit was indeed intentional. If someone has a better, more realistic idea, I'm all ears. --Yatsufusa (talk) 06:33, 16 March 2013 (UTC)
There was a movie in the 70's called "Silent Running"; however I don't see any connection other than the title. (It wasn't about submarines, it was about a space ship containing all of earth's remaining plant life.) --Stannius 19:32, 10 May 2012 (CEST)
- there was. it was ok. not a ref. yup. --Evilkolbot 21:36, 10 May 2012 (CEST)