Talk:Ragamuffin Imp

From TheKolWiki
Jump to: navigation, search

The Short Version

  • The method of getting this is a spoiler, and until otherwise permitted by the Powers-that-Be, will not be described on the Wiki.
  • The damage done is currently at 1 point hot damage, although in the beginning it was much higher.
  • The chance of hitting appears to be based on weight.
  • There is no Imp-specific familiar equipment identified to date.
  • The previous incarnation of this page was a certifiable mess, and I've done some to attempt to make it readable - I apologize if your comments acccidentally got moved inappropriately.

--Mis2027 13:16, 24 August 2007 (CDT)

Early acquisition chit-chat

It's hard to create a page when the method to getting it is secret, and the few that have it don't want to wiki it for fear of leaking said secret. If/when I get it, I'll work on it.--Zelandoni 22:37, 11 July 2007 (CDT)

Just curious, who has it so far? --esko 22:41, 11 July 2007 (CDT)

  • I think suraimu, Poochy, Aprocalypse, T_Sarducci, Quietust, and some others. I don't know about their wiki pages ect.--Zelandoni 22:49, 11 July 2007 (CDT)
    • Yes, I have one. I'll post some info here about the familiar if I figure out what he does. --sl1me 23:31, 11 July 2007 (CDT)
    • I also have one. A lot of people have one now because of the spoiler leakage. The damage the imp causes is 1 for most of its attacks. I think the secret should be able to be posted on the wiki. If anybody wants to know the secret, send me a message.--Poketape 20:46, 6 September 2007 (CDT)
      • what part of "do not spoil this" do you not understand? there are only two things jick & co have asked us not to spoil. since they own all this, it's probably best that we respect their wishes. --Evilkolbot 01:47, 7 September 2007 (CDT)
        • What's the 2nd thing? --El taco 02:39, 6 October 2007 (CDT)
          • it's unspoilable so i can't tell you. --Evilkolbot 07:17, 6 October 2007 (CDT)

Combat Messages

Some combat messages, from my 11 pound imp:
122112654 grins at you from behind the Wax Lips, which look like they're starting to melt a little.
122112654 does an old soft-shoe around the maypole.
122112654 winks at you from under the Tam O'Shanter, which is in turn under several other filthy hats.
122112654 rolls up his tattered sleeves and hurls a fireball at your opponent, but it goes wide.
122112654 rolls up his tattered sleeves and hurls a fireball at your opponent, hitting them for 111 (fire) damage. --sl1me 23:36, 11 July 2007 (CDT)

Thanks for the info :D EliteJeff 23:47, 11 July 2007 (CDT)
    • Many thanks for the combat messages! --esko 23:53, 11 July 2007 (CDT)

Declining Damage

One of the comments Riff has made about this (as the reward for solving the puzzle) is that it becomes less useful for everybody as more people find it - I'm guessing its attack damage is going to drop very sharply once it's widely spoiled, possibly reducing it all the way to zero and rendering the familiar totally useless. --Quietust (t|c) 00:11, 12 July 2007 (CDT)

Yeah, Im curious about what the falloff curve is for that or how many people they expected to find it. Though its damage seems to be off set by its accurecy at the moment. I was seeing 140/160 at 18sh pounds. Against a Boris monster and a grease duck. -- Lightwolf 00:16, 12 July 2007 (CDT)

I guess I should break silence about some of the effect, seeing some of it here.

At the 66-69lb range, it did up to 1350 damage before rollover. It got as low as 790 damage in that range, too. This is over quite a lot of adventures, and was mostly before about 10-15 people had the familiar, so there you go. I'll probably keep testing it until I ascend - it'll be interesting to see how much of an effect the "other people knowing how to make it" will have. EDIT: Forgot to say that damage was 2x'd by fighting spookies. Also, forms would be nice with this thing, no? ;) EDIT: Also, I was never attacked by the familiar, and... well, it's accuracy/activiation is actually more it's strength, Lightwolf...--Aprocalypse 01:12, 12 July 2007 (CDT)

Got one on my Multi and such. Well. It's damn nifty. Some info, adventuring at the arena for 40 adventures got me only 4 lead necklaces. No equipment for this familiar perhaps? Or is it obtained in a different way?--Creamy 06:04, 12 July 2007 (CDT)

Well 20 hours later now, and at the same level 18 against the same ducks, its hitting for 86/100/108. Down from 140-160 before at the same level. ~ Lightwolf 16:31, 12 July 2007 (CDT)

Maybe it should be put on the page that damage dealt is reduced as more people have this familiar. --CG1:t,c,e 18:57, 12 July 2007 (CDT)

Just got one a few minutes ago. I wonder if it's weight actually affects the damage it does, or if the amount of users who have it is the soul definer for this. --Gulper

  • Both. Certainly both. I had a 11lb one, then got it to 69lb, before it got at all widely spoiled, and did the 1350(after2x'd) damage with it, with a range of about 700-1350 (or 350-675) Currently (almost exactly a day later), it's 69-70lb, and seems to do 456-740 (or 228-370 damage). --Aprocalypse 20:40, 12 July 2007 (CDT)

Well, that was also definitely effected by weight, but it could be effected by the number as well. I'll say that at 69-70lb both times it hit 100% of the time, triggering 100% of the time. At 11lb it hit about 20-25% of the time. My suspicions originally were around 2.5% / lb, but this #/lb may change with # in existance, I guess. --Aprocalypse 21:43, 12 July 2007 (CDT)

    • At 11-14 lbs. (at this moment) imp triggered 100% of the time and hit 3 times from 16. --Simon the Mystificator 12:31, 13 July 2007 (CDT)
    • Ugh... My imp just hit a 57 at 29 pounds. It's becoming pretty widely spoiled, most likely. Or maybe I'm just unlucky and it'll hit higher? --Gulper 16:20. 13 July 2007 (EST)
      • The answer has definitely been spoiled in an off-kol location in a fairly obvious place if you know of it. How you get the answer hasn't to my knowledge :P. The spoilering post was posted yesterday morning, so it's probably fairly widespread now. --Ryo Sangnoir 16:23, 13 July 2007 (CDT)
        • It is probably just a lime now (if it hits a 57 @ 29 pounds, it looks to me like it's basically a lime. --CG1:t,c,e 17:20, 13 July 2007 (CDT)

Just thought I'd say, if you try to name it... you-know-what... it gets renamed to "Spoiler"--Nossidge 12:43, 14 July 2007 (CDT)

It's currently doing 1 point hot damage no matter what.--Mis2027 13:16, 24 August 2007 (CDT)

Actually, I still got a 2-point hit against a spooky element monster, so even with the sheer numbers, it's still doubling...and at only 9 pounds. Or maybe I just missed the point. --Jimfromtx 01:30, 11 February 2008 (CST)

  • The article mentions that the imp can do Hot Damage, which doubles against spooky. --Bagatelle 19:00, 11 February 2008 (CST)
    • And apparently I didn't read the rest of this chain and now I look like an idjit. --Bagatelle 19:03, 11 February 2008 (CST)

Damage and stuffs, from Riff

Riff sez: "Riff: you shoulda seen it when there was only one or two out there, though :) It started out as a lime x 100" and also "Riff: I beleive the worst it gets is basically a lime that does hot damage."

Please keep in mind that Riff is quite drunk at the moment. >.> --Ricket 04:13, 12 July 2007 (CDT)

  • "Riff: basically it started out being as powerful as 100 limes, and loses .1 of lime for every one that exists." "Riff: to a minimum of 1 lime."

Also, more than 900 exist, apparently. Gotta be close to 1000, if not past it already. Do we get to spoil this when it's just a hot lime? Do we? Huh? Pleeease? --Ricket 20:28, 13 July 2007 (CDT)

  • I knew it wouldn't last long... Oh well.
    • Still, I don't think we should ever spoil it. If it comes out, it'll come out. --Gulper 12:59, 14 July 2007 (EST)
    • I agree. There are other things barred from the Wiki such as the leaflet quest's magic words, and I think it's nice that there are some non-essential things that are kinda secret. Besides, after it's widely spoiled, odds are a simple Google search will turn up the answer anyway. --ShiroSirius 17:21, 14 July 2007 (CDT)
    • It's officially a lime. It's been hitting in the 10s to the 30s for me. I guess it's finally reached the point where it's been spoiled too much. It was fun while it lasted anyway. --Gulper 14:15, 14 July 2007 (EST)
  • Maybe this is a bug but mine is doing NO damage, all i get is.... BEHOLD! rolls up his tattered sleeves and hurls a fireball at your opponent, hitting them for %dmg damage. Maybe because I named it?
    • I'm experiencing the same exact thing at the moment. It's a bug, and I get the feeling that it means it's reached the exact point where it's a lime x 1. But maybe not. If it's not, I wonder what it could mean. --Gulper 03:06, 15 July 2007 (EST)

yeah I hold with those that say it should never be spoiled, since there's not much of an advantage to it, there's no reason anyone would NEED it.--Lote 11:37, 15 July 2007 (CDT)

I agree with not spoiling it unless it becomes required to have it, the only people who would actually want it now would be familiar hunters and most of them should be able to fiqure it out on their own. --Chunky_boo 17:55, 15 July 2007 (CDT)

Except that, ya know, the point of the wiki is to spoil things. If it's a lime no, there is no reason to not spoil this. If people don't want spoilers, they can go somewhere else. Mr. Blonde 04:58, 16 July 2007 (CDT)

  • I definitely agree! There was a reason to keep this secret before, but now it's just silly. It's an elemental lime, not that it could speed up anyone's ascension.--Worthstream 05:27, 16 July 2007 (CDT)
    • What about putting up how you get it, but not the specific message/code used, which makes it so people still have to do some work to get it. It's not that hard, honestly. --AltyMcAltAlt 05:31, 16 July 2007 (CDT)

Current Damage

  • Well its not even a lime any more its hitting for 1s even when it has elemental advantage that an fast retirement! [sarcasm] this really give you faith in our lord and master coders [/sarcasm]. As for the spoiler issue I feel it should remain secret I mean I can understand spoiling it if it could even hurt a monster but now a fly would beat it up. --Stroby 19:08, 22 July 2007 (CDT)

Yep, it's doing 1 point hot damage no matter what.--Mis2027 13:16, 24 August 2007 (CDT)

Familiar Equipment

Does our new little friend have any specific equipment? I'm guessing if there is, it's not arena-normal, or the Commas would be seeing it by now.. perhaps this is yet another puzzle to solve.. --AltyMcAltAlt 08:12, 16 July 2007 (CDT)

Got 3 lead necklaces myself. Apparently there's a different way to get the familiar equipment. Or that the item doesn't exist. It doesn't appear to be any of the items Ricket's pulled up...--MaskedLihc 12:57, 12 July 2007 (CDT)

I got 8 lead necklaces in a row, too. I believe either the familiar doesn't have an item, or it is marked non-public or some such, so that it doesn't drop. There's no special message like the other "you can't get this from the arena" familiars. --Aprocalypse 20:40, 12 July 2007 (CDT)

  • Huh. Well, thanks for the info. I still don't know much about it other than there's no item. However, I have observed that it tends to miss a lot.

Edit: I propose the possibility that the less that there are, the less likely they are to hit. --Gulper 22:24, 12 July 2007 (EST)

Well it looks like I've solved this particular mystery. The equipment for this familiar is the same as the equipment for a certain 'temporary' familiar that you have already seen earlier in the game. :) --AtroPhied 11:31, 16 July 2007 (CDT)

For what it's worth, I can confirm that this is true. Possibly a bug, but it works for now. Too bad the pet rock stuff doesn't work on it. --Flargen 02:25, 20 July 2007 (CDT)
That'd also explain why the Comma Chameleon couldn't use that item. --Sparksol 03:29, 20 July 2007 (CDT)

So now that it's been around for a while, can we have the Familiar Equipment put onto the main page? If not, an admin can feel free to de-link that. :) --AtroPhied 17:53, 30 July 2007 (CDT)

Weird, but as of right now the Ragamuffin Imp only recieves a lead necklace from the arena as a prize. I've tried the arena three times so far and that's all I got. :/ --SCM 23:27, 13 August 2007 (CDT)

Er, can someone change the page? The Bust of Pallas used to equip to everything, but that's been changed so I don't think it equips to the Imp now. Someone please check. Otherwise it has no know equipment. Thank you. Nagyss 00:29, 15 August 2007 (CDT)

It has no current specific item (I've done a LOT of turns at Arena), and it has no special affinity for the Ant items.--Mis2027 13:16, 24 August 2007 (CDT)

Okay to spoil?

Skully said on the air tonight, that while it would be nice if nobody spoiled this content, blah blah blah, no request was actually made by asymmetric staff for the wiki to not spoil this, according to him, at least. I'll link to the recording of this after it is uploaded.

Anyway, how do you feel about that? Huh? --Ricket 21:43, 16 July 2007 (CDT)

Personally, I don't think it should be spoiled. While it doesn't impact gameplay either way, it remains as a testament to the uniqueness and skill level of the dev team. Besides, if anyone wants it, it's not a massive puzzle like the NZPR, so the successful effort is the reward, rather than the actual familiar. Vote 1 for keeping it secret. --TelcontarNuva 23:17, 16 July 2007 (CDT)

I'd have to disagree with "so the successful effort is the reward, rather than the actual familiar", if only because while some people will enjoy puzzling out the secret on their own without help, others will just want the swag (no matter how useless it may be). To any number of people, the familiar WILL be the reward. Hell, Pet Rocks are selling for 6k in the Mall right now. Hossenfeffer 04:11, 4 September 2007 (CDT)
  • I still hold true to my post above that unless it is needed for the game itself then we should not give the answer to the puzzle. --Chunky_boo 23:28, 16 July 2007 (CDT)
    • If we hold to this policy, the old Slay Your Nemesis Quest would have had no page on the wiki, since it was not needed for the game, and was not so difficult to figure out on your own. This wiki is here to spoil things, save for the rare exceptions specifically asked for by the Asymmetric team. Vote to spoil.--Worthstream 05:18, 17 July 2007 (CDT)
      • The in-game text that tells you how to get the familiar also says "Do Not Spoil This". Sounds like a specific request to me. -- Tanstaafl 08:56, 17 July 2007 (CDT)

Considering that it's freaking dead in the water (1-2 damage per attack? It's a glorified Pet Rock!) I'd say spoil it. Perhaps give the spoiler a separate page so anyone who wants it spoiled has to do an additional click. But as it stands, there's no real point to keep it secret any longer.--MaskedLihc 02:56, 17 July 2007 (CDT)

I don't think that this should be spoiled; much like the leaflet words, the answers are out there for those who don't want to do the work figuring this out. Since Asymmetric don't want this spoiled, I feel that we should respect their wishes and not post the exact method of how to obtain this familiar. Vote 1 to keep it secret. --AtroPhied 06:45, 17 July 2007 (CDT)

  • i'd say no, for all the same reasons as the leaflet words. if someone can get riff or jick to say it's not worth keeping secret any more, then, yes, we spoil. otherwise it stays out. --Evilkolbot 07:03, 17 July 2007 (CDT)
  • I'll never understand why a spoiler site gets righteous about not, er, spoiling something - this and the words of the leaflet both. It dilutes the idea of this being the most authoritative place for information. I mean, if you're holding back on "the words" and now a familiar, what else are the wiki-gods hiding? Hmph. At a bare minimum (and this goes for the leaflet in my opinion, too) I think the article should at least *say* that there is something being kept away from people, and the reason why. "The method to discover this familiar is a secret, and is not available in this wiki because ...". Or, as a compromise, maybe a clue? "blah, blah, we're not spoiling it. To begin your search, try looking in ...". --Degrassi 13:13, 17 July 2007 (CDT)
    • If you had decoded the message, you would have seen that it explicitly tells you not to spoil it. That, and the request by Riff on the forums, is why we decided not to spoiler it here. --Quietust (t|c) 13:21, 17 July 2007 (CDT)
      • Fine and good. I still stand by what I wrote (and continue to think). Still, I think a note to that effect would be useful on the page. Currently the big warning at the top does something similar, but is that note the permanent plan (it looks like it is intended to be temporary). Some sort of "there is more here, but you can't find it in this wiki" note when there was content like this (again, see: leaflet quest). If it's happened with the leaflet, and now with this familiar, it's reasonable to assume it will happen with more things in the future. --Degrassi 13:38, 17 July 2007 (CDT)
        • The thing is, Skullhead on the radio last night stated that they didn't request that it not be spoiled. Shall we ask Jick if it's okay to spoil on the Thursday show?--MaskedLihc 14:11, 17 July 2007 (CDT)
  • Degrassi, I don't want this to look like I'm bashing you, but I need to get some points across for everyone to hear. It drives me insane when people say "How can you call yourself a spoiler site when you refuse to X". The Wiki is not a spoiler site. The Wiki is a collection of all the information in the game. That may turn it into a spoiler site, yes, but that is not its purpose. Its purpose is to contain everything that happens and exists within the Kingdom. Coldfront is not a spoiler site either. It is a fansite, dedicated to the game. Yes, we contain some spoilers, because we enjoy helping people out. But saying "HOW DARE YOU HOLD US BACK FROM THE KNOWLEDGE WE SO DESPERATELY CRAVE" is not a legitimate statement. If you don't like it, don't visit our sites. --Clackling 09:39, 18 July 2007 (CDT)
For the record, you are being self-contradictory. "a collection of all the information in the game" would include ALL the information in the game, which means spoilers and all. Yes, that includes both the Imp and the Strange Leaflet words. Hossenfeffer 04:11, 4 September 2007 (CDT)
  • But, to state the obvious it's a wiki site! The entire point of a wiki is to set the information free. It's just bad form (and hypocritical) to say "we're an open source of information" but then hold back. Yes, you can get the information elsewhere -- clans are very good at that, as is google -- but that's not the point of a wiki. Does that mean a wiki has to be a "spoiler" site. Not per ce. Having a separate quest page that details how to obtain the familiar fulfills the wiki mission. IMO, to Hey Deze with requests not to spoil. --Krazedkris 12:35, 18 July 2007 (CDT)
    • There is a problem with your theory Krazedkris the point of a wiki site is to be an online encyclopedia, and by definition an encyclopedia is not a spoiler but rather a source of information if the overseers of the wiki don't want the spoiler to be released then it is their choice not to allow the information be released. --Chunky_boo 13:15, 18 July 2007 (CDT)
      • It's not a theory, it's the definition of a wiki. Heck, even the About the KOl Wiki page says:

-- "The KoL Wiki is a site designed to create a comprehensive and comprehensible source of spoilerific KoL documentation and analysis. Our hope is that KoL players will come here and add new information, making this wiki as useful and usable as possible. Feel free to edit pages when you have new information, or to correct already existing info. That's the whole point of a wiki. -Thraeryn" --

The "overseers", I might point out, are suppose to be the users themselves. Otherwise, it's not a wiki. It's a ColdfrontPedia. --Krazedkris 10:41, 19 July 2007 (CDT)

  • I'm sorry my words were interpretted that way. I certainly didn't mean "HOW DARE YOU" anything (with or without the ALL CAPS). I reread what I wrote and think it gets my meaning across, but obviously it wasn't clear enough. Here's a summary: If there is a decision to keep something out of the wiki, I think there should be a note to that effect.

I even included an example above which I won't repeat here to save space - scroll up. From an administrative standpoint, I think it would be helpful, too - if someone sees that there is something that is deliberately not in the wiki, they may be less likely to accidentally edit the information in. That is, unless the plan is to keep all pages with this sort of "hidden info" locked. --Degrassi 15:05, 18 July 2007 (CDT)

It's already on the hatchling page, but could one of the admins add the "Do not spoil" note to this page? Just seems like a good idea. --LegendaryBard 15:51, 18 July 2007 (CDT)

I'm not taking a stance for one side or the other. However, I would like to point out the hypocrisy that is now inherent in this wiki. If wikis are encyclopedic in nature--and I believe that they are--then they should always adhere to the free exchange of uncensored information. When bias creeps in, we're quick to correct it. When "facts" are discovered to be incorrect, those too are corrected. If this site's users want to maintain unfettered access to unbiased, factual information, then indeed it is a spoiler site by its very nature. For those who do not wish to have things spoiled, they can simply choose not to read certain things. But, please, let's stop fooling ourselves and lift the self-imposed ban on information about this familiar and other game items/mechanics. --Spacini 09:02, 19 July 2007 (CDT)

Jick and Co. Simply didnt want the way to get this rare familiar posted onto a site accessed by a large portion of KoL players. When NS13 came out, I started with my no spoiler policy just for the new quests. But in time I found myself looking up uses for new items as people discovered and tested them themselves. If you're the type of person looking at this wiki, you're the type of person who would stumble upon the spoiler to this familiar out of curiousity. The way to get it in game is a hidden puzzle, a test, set up to challenge the players. While the wiki holds a good guide to pretty much all the quests, and in depth descriptions of most monsters, items, and familiars, having two exceptions (the leaflet words and the imp) are not that terrible, seeing as the overseeing creators of the game this very damn wiki is based on said that they do NOT want it on things like the wiki that is easily used as a spoiler site along with an information site. They didn't want the answer to this rare familiar to be leaked to people who didn't figure it all out. I'm perfectly ok with it not being on the wiki, even if it doesnt do lavish damage now (DUE TO SPOILERIZATION). It was set up no only that you shouldn't spoil it, but doing so ruined it for you and everybody else. And it seems to have been spoiled, and even if it has been, the answer still shouldn't be here accessible to anybody curiously browsing the wiki. It's not like the other sites that spoil such things are accepted by Jick and Co., they just don't know about them or don't have any say in them. The wiki here is run by people who want to respect the Administration at KoL, then keeping a few rare exceptions explicitly asked for NOT TO BE SPOILED should not be on an information site. While there are tons of spoilers here, and in other wikis on other topics, if the creator of that information doesn't want it to be ruined for others, and SAYS SO, then I'm for respecting that.

/rant--Creamy 11:16, 19 July 2007 (CDT)

I think it is deplorable that the kol wiki would ever withhold anything. They should always adhere to the free exchange of uncensored information. I mean, I was just now checking the info page on the user (scan names at random from above agruments) Krazedkris and noticed that it dose not have any information about his home telephone or Social security numbers. If your trying to create a repository of information how can you justify not putting information up like that, I mean he is a player in kol who has his own page in the wiki so it should have all the information available about him right? If you keep withholding information like that where do you draw the line... Oh wait im sorry that was a completely outrageous and exaggerated argument based on implying that i have the inherit right to deserve everything right now.

Also what about people claiming this item is elitist? Im not really the kind of person to hang out in radio chat or have the aptitude to participate in their trivia games the same way some people dont have aptitude in or deal much with cyphers. Dose that mean the radio KOL prize items are elitist, or that I deserve to have access to a full set of them right now? With my full time job now I don't really have that much time to play the game anymore, does that mean i deserve to have a full set of plexi items handed to me without actually solving the puzzles and completing the game 6 times in hardcore oxy? Would you be upset if I said I receive a full set of the plexi gear before even completing 3 ascensions? 'Oh well information isn't actually a reward'... well yeah but then ATM pin numbers and home addresses are just information too that just happen to give you access to things you may not own or deserve. Well unless, ya know, you do the work and open a bank account or buy a house of your own. But then thats completely different, cause your not arguing about how you should have access to an item that is completely useless anyway because people were arguing that they deserved the item because it would be completely useless anyway /exagerated rant --Darkwolf 1:20, 19 July 2007 (CDT)

Strawman argument. The wiki does not contain personal information of users because it is not a Personal Information About Users wiki. If it were, I would fully expect said information to appear. The site IS, however, a KoL wiki, which implies that readers should have a reasonable expectation that anything and everything that IS known either will be posted here, or will be posted here when someone gets around to posting it. Hossenfeffer 04:11, 4 September 2007 (CDT)

This has already been spoiled, though not on this site. Wiki is supposed to be a gathering of all data. Key word being "all" this includes content which may be spoiler. So long as something has a spoiler header so those that actually like to work things out for themselves can there should be no problem. On the forum we use annoying black-out text so you can't accidentally read things. Let's face it people want to know these things, and somebody will post them someplace, so you may as well add the little extra bit of content so you have a complete (or as much as you can) database. Granted the web master has final say about what's going to be posted but as I typed, if you don't post it somebody else will and people will just go there for their information. I'm actually putting together any and all content that I don't find here and posting it on one of my sites. Plenty of people have helped me out in the past by answering my questions, even taking the time to write walk-throughs for entire games. Thanks to people like these for making the games fun to play.--Klowns 08:00, 20 July 2007 (CDT)

When you solve the puzzle it says "Do Not Spoil This" so I say we don't spoil it. I think you can say where the puzzle is (item), mention the location where you get the Imp after you solve the puzzle, and pretty much leave it at that. Giving the exact translation of the puzzle feels like too much info, in my opinion. The location you get the imp already has enough info, the only thing the puzzle gives you is the specific word to use, and I don't think that needs to be put on the wiki. --Quisalas 17:01, 22 July 2007 (CDT)

"This pages", you say?--Mandaliet 07:20, 8 August 2007 (CDT)

Wow, I feel really stupid. I have not decoded the message yet. I don't even know how! If the imp is equal to a glorified pet rock at the moment, then it should be spoiled. The pint of the wiki is to provide information to people who don't feel like wasting their time figuring it out.--Poketape 19:47, 9 August 2007 (CDT)

  • One the point of a wiki is not to provide information for lazy people. And second if you think that aspect of the game is a waste of time then don't bother doing it but don't complain about the wiki deciding not to publish how to get the imp it's the admins own choice plus there is the fact that the KOL admins have requested to keep it quiet and if they wish it to be reveiled then they will say something but until then it is the choice of the admins to reveil it or not. --Chunky_boo 21:14, 9 August 2007 (CDT)
    • Has everyone completely forgotten what happened when the NPZR came out? Not to mention ascension. I weep for the wiki. --Sair 22:12, 12 August 2007 (CDT)
      • Except, you know, the ragamuffin imp is useless and exists solely as an in game puzzle, and neither of those two examples were. -MarcyRoni 21:36, 14 August 2007 (CDT)
      • The imp should never be spoiled under any circumstance, even as it becomes more and more well-known. The fact of the matter is that the code SPECIFICALLY SAID "don't spoil this", and I really think that it should be enough for people. The imp is a reward for figuring out something difficult, and it should remain a reward of this kind. I bet none of the people who got the imp using the spoilers on other websites thought ONCE about the people actually trying to solve the code and put effort into getting the imp. It was ruined for those people, and I don't think that's right. Furthermore, the Wiki isn't here to spoil everything. It's here to give information about certain aspects of the game that CAN be spoilers. The Wiki isn't, and shouldn't be obligated to tell you how to get all the easter eggs, ESPECIALLY the one that were intended to be kept a secret and not be passed on. I don't know about everybody, but I know that I'm going to stay true and not spoil the imp, and I suggest others do the same. --Gulper 03:38, 18 August 2007 (EST)
It is more than possible to post "spoiler" information in such a way that people will not see it unless they specifically choose to do so - and conversely, as we have seen, simply censoring the wiki in no way actually KEEPS spoilers from being disseminated. While the wiki isn't necessarily obligated to reveal how to acquire every easter egg in the game, it spoils damn near every other one that people are aware of. If we're going to make the argument that spoiling things that were put in the game as little amusing extras (rather than requirements) detracts from the game as a whole, then by the same logic, the details on how to find/trigger/acquire nearly every other easter egg in the game should be removed from the wiki as well. In essence, any puzzle or which doesn't directly relate to Ascension should be considered off-limits. How many pages would we be deleting? Hossenfeffer 04:11, 4 September 2007 (CDT)
        • And Sair's point is illogical. Compare this and Bad Moon. Both were spaded like crazy, in a way. And Bad Moon was instantly revealed, because Bad Moon was never meant to be a secret. Ascension wasn't. The NPZR wasn't. The Imp is. --MrAndersonMan 04:14, 18 August 2007 (CDT)

I'm going to argue - while, shamefully perhaps, I did come to this particular page hoping to find the information in question - that not spoiling it is very much the way to go. The reason isn't because of any broad, philosophical argument about wikis or information or the nature of the internets. The reason it shouldn't be shared, in my opinion, is that the dev team specifically asked that it not be, and the people doing the asking are damn fine people (at least to all outward appearances) who have done their best to always do right by the community, and whose policy regarding players (both in terms of player-player interactions and their own relationships with the playerbase) has always seemed to boil down to "Don't be a dick." Dismissing their politely expressed wishes amounts to a pretty solid dick move, at least in my book, and I think we (and by "we" I mean "as large a portion of the community as possible") should respect them. --Id the Mildly Confused 20:26, 23 August 2007 (CDT)

I think that the Ragamuffin Imp should not be spoiled, per se, but at least a referance to the fact that there is a puzzle to be figured out. Like that referance to the special words for the strange leafet quest. Just something to let people know its there and let them figure it out for themselves.---Draco 13:01, 24 August 2007 (EST)

We don't know the plans that the Powers-that-Be have for this familiar, so respect their wishes. No spoiling.--Mis2027 13:17, 24 August 2007 (CDT)

In all honesty, this familiar was the hardest puzzle to solve(I needed help), and by the time I did it was nowhere near as powerful as what it must have been when first discovered. Now that its power is next to nothing(since its strength is supposed to be based on how many exist in game), I don't see the need for the militancy in keeping it unspoiled. Also, with the number of outside spoilers which aren't hard to find, perhaps its time to begin releasing at least hints as to how to get it. Even if the puzzle isn't fully described, maybe just releasing what the puzzle is would be acceptable. --Xclockwatcher 03:15, 1 September 2007 (CDT)

I was listening to the radio show from a week ago and they almost told everyone how to get it. They seemed not to care anymore, and realised that it was spoiled before anyone got one because they didn't tell anyone "This is the no-spoil quest." until it was to late. They seem to be resigned to the fact that everyone in the Kingdom has one now. Spoiling it at this point is simply a matter of causing someone to use a google search to find the twenty sites out there w/ the info, rather then searching the wiki. Withholding the information on the wiki at this time is not something Jick and Co. care about, nor will it prevent anyone from accessing it.--Terrabull 13:58, 14 September 2007 (CDT)

  • It seems to me, that someone should just ask during the radio program if it's ok to spoil it on the wiki. I doubt they'll say "Yes", but there's little point to speculating when someone could ask. --Crowther 15:49, 14 September 2007 (CDT)

Officially okay to spoil according to Jick, Skully, and Riff. September 24th radio show, 75:45 into the show.--Mailbox head 12:12, 25 September 2007 (CDT)

I personally suggest that, as opposed to spoiling it all at once, we add in little hints... what to start with, hints about the cipher, then the full monte. --Mailbox head 12:11, 25 September 2007 (CDT)

  • I still think that we shouldn't reveil it since the puzzle says not to, even though Jick did say that it seemed more half-hearted then "Ya spoil it". --Chunky_boo 12:46, 25 September 2007 (CDT)

In the spirit of the open exchange of information, and the go ahead from J/S/R, we should just treat the imp like any other familiar in terms of information. --Ethereal oblivion 14:20, 25 September 2007 (CDT)

according to here J&S show its clear, first post. --Narth Vader 14:50, 26 September 2007 (CDT)

  • even though I was told how to get said imp, I'd really love to be able to read the actual message...problem is I really don't know how, so honestly, if it was spoiled in terms of hints with the cipher, then I'm ok with that as well.--Ashallond 20:40, 25 September 2007 (CDT)

    • Sign your posts. First, it's okay to spoil from the radio show. second, the message is probably going to be part of the spoiler, but I'll include it here:

"First, each glyph has a number. If you look at the descriptions for the dusty bottles of wine while wearing Lord Spookyraven's spectacles, you can see the same glyphs. This doesn't have much to do with the cypher, but if you look at the image filenames of those glyphs, they're all named "glyphX.gif" with a number from 1-6 in place of X.

Now, in the cypher, #1 represents T. All other letters are represented by a combination of two other glyphs, #2-6.

Each of those 5 glyphs represent a base-5 digit, equal to two less than the number in the image filename. So, glyph #2 represents a 0, #3 represents 1, and so on.

If you convert the base-5 numbers to base-10, you get a number from 0 to 24. Number the letters of the alphabet starting from A = 0, B = 1, C = 2, and so on, but skip over T, so S = 18 and U = 19.

Substitute in those letters, and you get: "TO GET AN IMP SAY WORD TATTER AT THE ALTAR DO NOT SPOIL THIS"" --CG1:t,c,e 17:28, 25 September 2007 (CDT)

Here's a much more eye-friendly visual guide. --Manial 23:37, 25 September 2007 (CDT)

The word is also case-sensitive: "Tatter". I wasted a bunch of supplies trying a bunch of different iterations of what I knew was the correct word! --Mailbox head 16:43, 26 September 2007 (CDT)

  • hey, just wondering, umm... does Tatter count towards the Friend of the Devils Trophy? --El taco 02:18, 6 October 2007 (CDT)

I feel so unloved :(

Ok, so the ONE productive edit I even tried to discuss was deleted and the old stuff reverted. Now, call me annoying, but shouldnt my chat at least have been left up there and the appropriate response given to me through this talk page instead of just bulldozing everything I said?

Mrjingjing 10:39, 15 October 2007 (CDT)

  • It's much easier to just revert edits, than select the portions of multiple edits you want to keep, and copy/paste the parts.
    Also, you removed other people's comments, but get upset if someone removes your's? >.> --Ricket 05:44, 23 October 2007 (CDT)


What's the word on the rumored changes to the Imp? Does it really to damage based on how many people have it active now? --TelcontarNuva 10:31, 6 July 2008 (CDT)

It's definitely not as useless as before. With my 9-pound Imp:
Gronald rolls up his tattered sleeves and hurls a fireball at your opponent, hitting it for 120 damage. --Shima 11:58, 6 July 2008 (CDT)
Without any statistics or information to back me up, I predict that its damage is based entirely on how many people have it as their ACTIVE familiar. --Jonzay 21:25, 7 July 2008 (CDT)
And that makes spading this nigh-impossible. Yay. --Wavedash 22:06, 7 July 2008 (CDT)
Not necessarily. Enlist 10, 50, 100 people to equip the imp at one time and have everyone report the damage their seeing. Not impossible, but it'll be a logistical nightmare depending on how many people need to have it equipped to create a noticeable change in the damage. (Later: Ooops, forgot to sign this. My bad --Shoptroll 10:16, 8 July 2008 (CDT))
But if your count the thousands of other adventurers that could have this out, especially after more people know of this, it won't be easy. I suppose right after rollover *COULD* work. Hopefully. --Wavedash 15:02, 8 July 2008 (CDT)
My bets on that the familiar gets weaker as the amount of players who has it out grows. ThisisCarl128
Hasn't this already been established? Or maybe unconfirmed, but widely believed. --Wavedash 21:22, 10 July 2008 (CDT)
I'ld say it's more likely that it's damage formula is just bind to weight like all other familiars and don't depend from people having it / having it as active at all. --Hrag 15:36, 17 August 2008 (CDT)

Any thought on using it against SuperHodge? If you enlist, thousands of people, it might work like the GGG, and any clan can get the hamster. Just a thought.--Eniteris 23:19, 12 October 2008 (UTC)

A 35-pound Baby Gravy Fairy dressed as an imp did 300 damage against a Ninja Snowman (so 150 base damage). If this page had more content, I wouldn't add this data point. --Raijinili 14:41, 15 April 2009 (UTC)

266 damage, 30-lb Jumpsuited Hound Dog, against spooky (so 133 raw). --Raijinili 09:19, 13 May 2011 (UTC)


Is it related to weight, or do damage and % hit-chance run parallel to each other using the unique mechanics of the imp?--Sir Spanky 17:20, 24 November 2008 (UTC)