- 42 sets of furry pants smashed, 8 sleaze wads and 4 twinkly wads, but no gems.
- from a brief go at smashing stuff, each thing you smash seems to smash into the same set of things. perhaps a list by result is called for. --Evilkolbot 12:09, 14 June 2006 (CDT)
Needs information - is it possible to pulverize items with merely skill and hammer? Or do you need to be a Clubber? If nobody else puts that up, I'll do it myself once I get the skill, but that's a ways away. --Sel Ibrix 18:12, 14 June 2006 (CDT)
- We can't list everything...because it seems there's kind of no point to me. There's just too many things to pulverize. MAYBE write down some "equipment of interest"... like Tiny Plastics, NPC bought items, plexis, stainless steels... etc? Most to all non-elemental equipment that's not bought in an NPC store would yield a twinkly something. Maybe some equipment that yields wads and nuggets? Perhaps writing down some equipment that is the most efficent... such as Dungeoneer's dungarees or titanium assault umbrella? Those are what i smashed. i dunno the whole protocol of the wiki so ill let the major updating to someone else (..other people, but sure, someone else too).--Deranged Cat 23:36, 14 June 2006 (CDT)
- in response to Sel.. yes. you need the skill, and the inventory read out becomes "Smith/Pulverize", in which when you click that, it leads to a screen that has the smithing screen in addition to a new "pulverize" drop down menu. --Deranged Cat 23:36, 14 June 2006 (CDT)
- These are the basic rules of Pulverize as I've come to gather:
1. You can Pulverize anything that you can equip.
2. Items have a % chance to smash into X powders, X nuggets, or X wads. The actual % vary, but there seem to be patterns involved.
2a. The quality of the stuff that items smash into seem to be related to some sort of intrinsic item level. That is, items that are rare, or drop in areas with high level monsters tend to smash into nuggets and wads, whereas items that drop in low level zones smash into powders.
3. Each item has certain elements which the powders/nuggets/wads can result in.
4. The elements which the items can Pulverize into depend upon their actual stats and elemental affinities (elemental damage/resist). It's possible that some items derive their elements from their "real life" references, not just their actual stats. For example, infernal insoles will (sometimes) Pulverize into stinky powders, even though they have hot resistance.
4a. There are certain items which smash into various elements that I have no explanation for. For example, the titanium assault umbrella will smash into 3 nuggets of either twinkly, hot, cold, spooky or stench variety.
Example: I tested different items, and did the most extensive research on lihc faces. I smashed 31 lihc faces one at a time, which yielded either 4 powder per lihc face, or 1 nugget every time. I ended up with exactly 15 nuggets and 64 powders. I then smashed 82 lich faces all at once, which yielded 144 powders and 46 nuggets. Numberwise, I conclude that lich faces have a 50% of smashing into 4 powders or 1 nugget. Elementwise, the powders or nuggets have equal chances of being twinkly, hot, or stinky.--Robitusinz 11:31, 15 June 2006 (CDT)
- self editted my previous post--Robitusinz 12:40, 15 June 2006 (CDT)
- Considering the various manners in which items pulverize, I think that instead of focusing on tables and graphs, each item should have a "formula" detailing what it pulverizes into in its own page.
Example: titanium assault umbrella Elements: twinkly, hot, cold, spooky, stench Can break down into: 3 nuggets (100%)
lihc face Elements: twinkly, hot, stench Can break down into: 4 powders (50%) 1 nugget (50%) --Robitusinz 16:41, 15 June 2006 (CDT)
- There should be a list of "best breakdown items" somewhere. glowing red eyes are an excellent source of hot and stench nuggets/wads, titanium assault umbrellas are good for everything but sleaze, frozen nunchaku are probably the best, if not the only cost-effective source of cold nuggets, and infernal insoles are the only source of sleaze powder I've found so far.--Robitusinz 16:41, 15 June 2006 (CDT)
Do we want to create categories for pulverized items? For example, on the acid squirting flower page, a Category:Pulverizes to Twinkly or something similar. --LucySpace 18:20, 15 June 2006 (CDT)
I created a Hardcore Pulverizing page that sort of satisfies the request for a "best breakdown items" list. While researching that, I have found that the drywall axe and all of the giant discarded items will sometimes give wads, and I just updated the table here with 10 of each. And by "researching", I mean "found out when I went smashing binge because I was completely out of turns but only need two more for the shadow and the NS." --Greg1104 16:09, 4 October 2006 (CDT)
- 1 Template Suggestion
- 2 List of Smashing Results
- 3 Needs confirmation
- 4 Elements Table
- 5 Zapping?
- 6 formatting proposal
- 7 In the future
- 8 More Precise Formulas
- 9 How Much Do You Get?
- 10 table
- 11 The Huge Table
- 12 Items Obtained From Smashing
- 13 NS13 changes
- 14 Updating item pages
- 15 Requirement-to-Yield Needs Refining?
- 16 Fine tuning
- 17 Unsmashables
- 18 Incorrect data
- 19 BGE 'ferocious fruit' shirt
- 20 Perming Pulverize
- 21 Smashing starting items
- 22 are back items special?
- I think that a Template:Pulverize should be created for use all all equipment pages. Should show a percentage chance of getting each powder/nugget/wad that piece of equipment is capable of generating. Then also have a summary chart on this page as suggested, ala Superhuman Cocktailcrafting. --DataVortex 09:44, 16 June 2006 (CDT)
- I like that idea. Edit: removed my old template idea, which included colors. The color-coding is a little too in-depth right now, especially with the element template adding in "damage," so a simple template is presented instead at the Sandbox once I update it. I'm not very experienced at the templates-- I just like to play around. The and/or parts are tricky because of the number of different items (just twinkly wad or twinkly wad AND hot wad, etc) produced when pulverizing. Too variable to standardize? --LucySpace 15:04, 16 June 2006 (CDT)
List of Smashing Results
|1337 7r0uZ0RZ||Twinkly; either 2 nuggets or 3 powder, 1 nugget|
|7 foot dwarven mattock||1 twinkly nugget|
|acid squirting flower||2 twinkly powder|
|amulet of extreme plot significance||3 twinkle powder, 1 twinkle nugget|
|antique helmet||3 wads, either twinkly, stench, hot, or spooky|
|arrow'd heart balloon||useless powder|
|arrrgyle socks||3 twinkle powder|
|asparagus knife||1 twinkle powder|
|badass belt||2 twinkle nuggets|
|balaclava||twinkly powder and hot powder|
|barskin hat||1 twinkle powder|
|bat blade||2 twinkle nuggets|
|bejeweled accordion strap||twinkly powder|
|big red clown nose||2 twinkle powder|
|bling-bling||2 piles of twinkly powder|
|bloody clown pants||2 spooky powder|
|boris ring||4 twinkle powder|
|box||1 twinkle powder|
|bugbear beanie||1 useless powder|
|can of maces||1 twinkle powder, 1 cold powder|
|chef's hat||1 twinkle powder|
|chrome helmet turtle||3 clusters of twinkly nuggets|
|chrome sword||3 clusters of twinkly nuggets|
|Cloaca-Cola fatigues||1 twinkle powder|
|clown hammer||twinkly powder|
|clown hammer||twinkly powder|
|crowbarrr||4 twinkle powder|
|Crown of the Goblin King||3 twinkle powder|
|dead guy's watch||2 twinkle powder|
|denim axe||3 twinkle nuggets|
|diamond-studded cane||3 twinkle powder|
|dirty hobo gloves||1 stench powder|
|disbelief suspenders||1 cold powder, 1 spooky powder|
|Disco 'Fro Pick||2 twinkle powder|
|enchanted brass knuckles||2 piles of twinkly powder|
|eXtreme mittens||3 piles of twinkly powder, twinkly nuggets|
|eXtreme scarf||2 clusters of twinkly nuggets|
|fake hand||twinkly powder|
|flaming crutch||twinkly powder, 2 piles of hot powder|
|furry pants||twinkly nuggets, 3 clusters of sleaze nuggets|
|giant needle||4 clusters of twinkly nuggets|
|glowing red eye||1 twinkly wad|
|gnauga hide buckler||4 piles of twinkly powder|
|heavy metal thunderrr guitarrr||3 clusters of twinkly nuggets|
|los chinos||2 piles of twinkly powder|
|moxie magnet||useless powder|
|ninja hot pants||2 piles of twinkly powder, hot powder|
|penguin skin buckler||twinkly nuggets|
|portable corkscrew||twinkly powder|
|ring of aggravate monster||twinkly nuggets|
|ring of fire resistance||twinkly powder, stench powder, 2 piles of sleaze powder|
|Sneaky Pete's breath spray||twinkly nuggets|
|star pants||2 twinkly wads|
|Turtleslinger||2 piles of twinkly powder|
|ye olde golde frontes||twinkly powder|
I stopped filling this out since I found that results will vary for items. Namely I have gotten 3 twinkly powder, 2 twinkly and a hot powder, and 1 twinkly and 2 hot powder from the flaming crutches. --Univector llama 01:24, 15 June 2006 (CDT)
- I table-ized what you had onto the article, Univector llama. I haven't researched anything other than what was already on here, but I have a list of equipment that isn't listed on the article page. It's.... a big list. I have it in Excel in case anyone wants it in a different format. AIM: LucySpace is easiest. Rares and most special items removed from the list.. if you want to go smash an ice sickle or a Mahi fez, go for it, but it's not listed here. Not sure how to classify/separate all this information, so I'll just list it; it might be easier to look at when you view the page in "edit". --LucySpace 03:27, 16 June 2006 (CDT)
1337 7r0uZ0RZ 25-meat staff 5-Alarm Saucepan acoustic guitarrr alpha-mail pants Ancient Saucehelm Anniversary balloon asbestos crossbow Asbestos helmet turtle asbestos staff asbestos sword Baconstone bracelet Baconstone earring Baconstone pendant Baconstone ring Balloon helmet balloon sword bamboo bokuto Baron Von Ratsworth's money clip Baron Von Ratsworth's monocle Baron Von Ratsworth's tophat basic meat crossbow Basic meat fez Basic meat foon Basic meat helmet basic meat kilt basic meat pants basic meat skirt basic meat spork basic meat staff basic meat sword Beer goggles big stick bill bec-de-bardiche glaive-guisarme Bjorn's Hammer Blue traffic cone Bonerdagon necklace Boss Bat bling Boss Bat britches Bowler Box-in-the-box Box-in-the-box-in-the-box bugbear bungguard Bum cheek Cape of the Goblin King Cerebral Cloche Cerebral Culottes chain-mail monokini Charrrm bracelet chrome crossbow chrome staff Cloaca-Cola helmet Cloaca-Cola-issue combat knife Clockwork detective skull Clockwork hat clockwork pants Clockwork trench coat Clown shoes Coconut bikini top Coconut shell Codex of Capsaicin Conjuration Cold ninja mask Continuum transfunctioner cool whip Detective skull disco ball Disco Banjo Disco 'Fro Pick Disco mask Disembodied smile Dolphin King's crown Draggin' ball hat dripping meat crossbow dripping meat staff dripping meat sword drywall axe duck-on-a-string Dyspepsi-Cola fatigues Dyspepsi-Cola helmet Dyspepsi-Cola-issue canteen Easter egg balloon Elder Turtle Shell Enchanted eyepatch Enchanted toothpick eXtreme meat crossbow eXtreme meat staff eXtreme meat sword EXtreme nose ring Eyepatch F3d0r4 Fez of etymology filthy corduroys Filthy hippy poncho Filthy knitted dread sack Floral print shirt Foolscap fool's cap Foon Football helmet Frilly shirt frilly skirt furry kilt furry skirt Gazpacho's Glacial Grimoire giant discarded plastic fork Giant pinky ring Giant stuffed bugbear Gingham blouse Glass Balls of the Goblin King Gnatwing earring gnauga hide chaps gnauga hide kilt gnauga hide skirt gnauga hide whip Gnollish autoplunger Gnollish flyswatter Gnollish nunchaku Gnollish plunger Gnoll-tooth necklace Goat beard Goofily-plumed helmet Goth kid t-shirt grass blade Grass hat grass skirt Green balloon Green traffic cone halfberd Hamethyst bracelet Hamethyst earring Hamethyst necklace Hamethyst ring Harem girl t-shirt Heart-shaped balloon Helmet turtle Hemp bracelet hippo whip hippopotamus kilt hippopotamus pants hippopotamus skirt homoerotic frat-paddle huge mirror shard Hypnodisk Ice baby icy-hot katana Irate sombrero iron pasta spoon Jarlsberg's earring Joybuzzer junk-mail pants Kentucky-fried meat crossbow Kentucky-fried meat staff Kentucky-fried meat sword Kentucky-style derby Kevlar balloon Kickback cookbook kneecapping stick Knob Goblin elite helm Knob Goblin elite pants Knob Goblin elite polearm Knob Goblin elite shirt Knob Goblin harem pants Knob Goblin harem veil Knob Goblin pants Knob Goblin scimitar Knob Goblin tongs Knob Goblin Uberpants Knob Goblin visor Ladle of mystery lead yo-yo leather chaps Leather mask leotarrrd linoleum crossbow Linoleum helmet turtle linoleum staff linoleum sword little paper umbrella Loathing eagle baby-doll shirt Magic lamp Magical ice cubes Maiden wig mariachi pants Marionette Meat cowboy hat Meatloaf helmet Meaty helmet turtle Mesh cap Miner's helmet miner's pants Miniature stuffed Goth Giant Mini-zeppelin Mohawk wig Monster bait Mr. Balloon Mullet wig Mylar balloon Off-hand balloon Orange traffic cone Orcish baseball cap Orcish cargo shorts Oriole-feather headdress Oyster basket Pail pants of the Slug Lord paper-plate-mail pants Pasta of Peril pasta spoon penguin shorts penguin whip penguinskin mini-kilt penguinskin mini-skirt Pentacorn hat Phat turquoise bracelet Pimpin' meat hat Pine-Fresh air freshener Pirate hook Pirate shirt Pixel hat pixel pants pixel sword Plexiglass pith helmet Porquoise bracelet Porquoise eyebrow ring Porquoise necklace Porquoise ring Radio Free Jersey Rag doll Raggedy Hippy doll Raspberry beret Ravioli hat Red balloon Red traffic cone Rhinestone cowboy shirt rib of the Bonerdagon Rice bowl ridiculously huge sword Ring of adornment Ring of cold resistance Ring of conflict Ring of gain strength Ring of half-assed regeneration Ring of increase damage Rock and Roll Legend rubber axe sabre teeth sack of doorknobs Safarrri hat saucepan seal-clubbing club Sequined fez Shiny ring Sk8board skeleton bone slingshot Snorkel snowboarder pants Sock monkey Soggy wofl t-shirt Souvenir ski t-shirt Spanish fly trap Special sauce glove Spooky glove spork Stainless steel skullcap star crossbow Star hat Star shirt star staff star sword Steaming evil sticky meat kilt sticky meat pants sticky meat skirt stolen accordion stone banjo String of blue beads String of green beads String of red beads studded leather boxer shorts Stuffed can of asparagus Stuffed dodecapede Stuffed ghuol whelp Stuffed Mob Penguin Stuffed sabre-toothed lime Stuffed shoulder parrot Stuffed stab bat Stuffed yeti Stuffed zmobie suede shortsword Support cummerbund Supportive bra swashbuckling pants sweet ninja sword Talisman o' Namsilat The Colander of Em-er'il The Scalp of Gorgolok Thought balloon Time helmet tiny ninja sword Tiny plastic accordion thief Tiny plastic angry goat Tiny plastic baby gravy fairy Tiny plastic barrrnacle Tiny plastic bitchin' meatcar Tiny plastic blood-faced volleyball Tiny plastic Cheshire bat Tiny plastic cocoabo Tiny plastic coffee pixie Tiny plastic Crimbo elf Tiny plastic Crimbo reindeer Tiny plastic Crimbo wreath Tiny plastic disco bandit Tiny plastic fuzzy dice Tiny plastic ghost pickle on a stick Tiny plastic ghuol whelp Tiny plastic grue Tiny plastic hermit Tiny plastic howling balloon monkey Tiny plastic killer bee Tiny plastic leprechaun Tiny plastic levitating potato Tiny plastic mosquito Tiny plastic pastamancer Tiny plastic sabre-toothed lime Tiny plastic sauceror Tiny plastic seal clubber Tiny plastic spooky pirate skeleton Tiny plastic stab bat Tiny plastic star starfish Tiny plastic sweet nutcracker Tiny plastic turtle tamer Tiny plastic Uncle Crimbo titanium assault umbrella Toy train troutpiece two-handed depthsword Viking helmet Voodoo doll vorpal blade Walrus-tusk earring Wand of Nagamar White balloon white sword Wolf mask wooden axe Wooden salad bowl wooden stakes yak whip yakskin kilt yakskin pants yakskin skirt Yellow plastic hard hat Yellow traffic cone
- Some thoughts/questions here for potential testing and clarification. Items can be smashed into smaller pieces resulting in powders, nuggets and wads. Can any of those be smashed as well? Thus if I smash an item and get a wad but I really wanted nuggets, can I smash it again? The article says wads are transmuted when cooked with scrumdiddlyumptious solution. I assume this means it just changes to a different type of wad. Related to that, do you get to pick or is it random? If it's random, it might be worth testing to see if any of the skills such as Flavour of Magic or the new books have any influence on the outcome. Probably not but worth the checking I think.
--Spudly Dudley 09:58, 16 June 2006 (CDT)
- I think it makes sense to have the elemental and twinkly tables, but do we really need the useless table? It's pretty obvious that only enchanted items can be successfully pulverized. Anything without an enchantment will give useless powder.
Also, I have noticed that the items I have smashed fall into seven different levels:
1. Yields one powder
2. Yields two powders
3. Yields three powders
4. Yields one nugget OR four powders
5. Yields two nuggets OR three powders and one nugget
6. Yields three nuggets
7. Yields one wad OR four nuggets.
These observations came from pulverizing several items from various areas, many of them multiple times, to check the variants. The tougher the area an item comes from, the better its yield. As far as I can tell, each item has certain elements it can and cannot drop, but elemental distribution of allowed elements is random. Like everyone else, I still have no clue about ultra-rares and stainless steel and plexiglass equipment.
Spudly, you can't smash wads or nuggets, only equippable items. I can't answer your other question, since I don't have any scrumdiddlyumptious solution. Sorry. --Joyfulusury 03:54, 17 June 2006 (CDT)
Any confirmation on the items that smash into ultimate wads? Anyone know the source of info on these? --LucySpace 22:42, 17 June 2006 (CDT)
- I don't want to screw up the table, but somebody needs to take the Plexiglass Ring from the Ultimate wad table. It does not give an ultimate wad; evidence. The only screen shots I've seen have been for the IDMG from crovax. I think it's fair to say that only ultra-rares give it, and that all ultra-rares give it. Even if nobody's crazy enough to smash a hockey stick. Mr. Blonde 02:45, 18 June 2006 (CDT)
- Anyone have a consolation ribbon to smash? Considering how rare it is and how it's obtained, it might be another source of ultimate wads. —Dentarthurdent(T,C) 21:28, 3 August 2006 (CDT)
- 1 twinkly powder. I have a screenshot, but all it does is make me a sad panda. A loser is me! Gront 21:02, 16 March 2007 (CDT)
I don't have time yet to incorporate this, but here is my data from my clan's pulverizing attempts if any of you wish to look at it.
1337 7r0uZ0RZ -- 3 twinkly powder, 1 twinkly nuggets
asparagus knife -- twinkly powder
Boris's ring -- 4 twinkly powder
bum cheek -- sleaze powder
can of maces -- 2 cold powder; three made 4 twinkly powder and 2 spooky powder so probably the true yield is 2 powders (cold, spooky, or twinkly)
cornuthaum -- twinkly nuggets
crowbarrr -- twinkly nuggets
dead guy's watch -- 2 twinkly powder
dirty hobo gloves -- twinkly powder; five made 1 twinkly powder and 4 stench powder so true yield is probably 1 powder (twinkly or stench)
enchanted toothpick -- twinkly nuggets
filthy corduroys -- 3 twinkly powder
filthy knitted dread sack -- 2 twinkly powder and 1 stench powder
filthy item true yield is likely 3 powders (twinkly or stench)
flaming crutch (THEY HAVE A USE!) -- six gave 7 twinkly powder, 11 hot powder so true yield is likely 3 powders (twinkly or hot)
flaming talons -- 3 gave 1 twinkly nuggets, 1 hot nuggets, 2 twinkly powders, 2 hot powders; true yield uncertain as a single smash only gave 1 nuggets while 2 smashed gave 4 powders and 1 nuggets
giant needle -- 4 twinkly nuggets but 4 giant needles -- 4 twinkly nuggets and 3 twinkly wads so true yield uncertain
glowing red eye -- 3 hot nuggets and 1 stench nuggets so true yield likely 4 nuggets (hot or stench)
icy-hot katana -- 2 twinkly powder and 2 cold powder although true yield is likely 4 powders (hot, cold, or twinkly)
iron pasta spoon -- 3 twinkly powder and 1 twinkly nuggets
Jarlsberg's earring -- twinkly nuggets
kneecapping stick -- twinkly nuggets
Knob Goblin harem veil -- cold powder
edit to add more
lich face -- 2 twinkly powder, 1 hot powder, and 1 stench powder
magical ice cubes -- cold powder
Mohawk wig -- twinkly wad
mullet wig -- as three gave 2 twinkly powder and 4 sleaze powder yield is likely 2 powders (twinkly or sleaze)
ridiculously huge sword -- twinkly wad
rubber axe -- 1 twinkly powder and 1 sleaze powder
skeleton bone -- twinkly powder
spooky staff -- twinkly powder or spooky powder
star crossbow -- 2 twinkly wads
support cummerbund -- 2 twinkly nuggets
Talisman o'Nam -- 3 gave 4 twinkly powder and 2 twinkly nuggets; Yield is uncertain
Tiny Plastic commons and uncommons -- twinkly powder
titanium assault umbrella -- 1 cold nuggets, 1 spooky nuggets, and 1 stench nuggets
viking helmet -- twinkly powder
vorpal blade -- twinkly nuggets but four made 4 twinkly powder and 3 twinkly nuggets; Yield is uncertain
wooden stakes -- twinkly powder
Thanks.--Vysion 16:33, 20 June 2006 (CDT)
My theory about what pulverizing yields is that the result depends on the stat requirement to equip that particular kind of equipment. It is, after all, the only way to compare the "power" of an accessory or off-hand item with a weapon, pants, shirt or hat (another could be autosell price, but this is not proportional to power. Let alone cannot be discarded items). In hats, pants and weapons in fact, the stat req is linearly dependent on the power: stat requirement=floor((power-30)/2), only exception being the ice sickle (Mr. Store item, so special rules apply. It's not even smashable). I agree with the levels somebody defined above, only I would add level 0 which yields useless powder, and levels 8 and 9 which yield 2 and 3 wads respectively. Items with no enchantment are level 0 (irrespectively of the stat requirement). Items with any enchantment whatsoever and no stat requirement are level 1. Stat requirement 1-10 is level 2, 11-20 level 3, etc. until 81-90, which is level 9 (i.e. level=1+ceiling(stat req/10) if enchanted, 0 if unenchanted). I've tested about 20 items, 5 times each and none of them contradicts this theory. Also checked lots of the results of the front page, and only contradiction I found was the star buckler, which says 3 nuggets, however smashing one of them gave me two wads, so it must have been wrong in that table. Ultra-rares defy this rule of course. Also, some testing with yakskin pants (stat 55) and wolf mask (stat 60) seemed to show that yaksking pants tend to give the weaker result (nuggets) more often, but my sample was very small to tell. Any thoughts?
I also think that the distribution between elements is equal among the allowed elements (including twinkly). Didn't bother to do statistical tests, but the differences eg. for the lihc face certainly look statistically insignificant.
Are containers smashable? I don't and probably never will have one, and even if I do, I don't think I'll find the courage to smash it.--Kapoios 07:10, 30 June 2006 (CDT)
I've found that items whose stat requirement ends in 2, are actually one level less than my formula above gives (giant discarded plastic fork, pimping meat hat, spooky staff), so it has to be fixed as follows: level=floor(stat req/10+1/2). So requirement 5-14 goes to level 2, etc.--Kapoios 07:40, 30 June 2006 (CDT)
- Here's a table giving the yields for items by power:
|80||25||1 nuggets or 4 powders|
|100||35||2 nuggets or 1 nuggets and 3 powders|
|140||55||1 wad or 4 nuggets|
|160||65||2 wads or 1 wad and 3 nuggets|
I think we should do away with the tables giving yields for individual items: we really don't need a table containing all 400-plus smashable items. A table showing the elements for elemental items would still be useful. —Yendor 11:52, 1 August 2006 (CDT)
- the extra </tr> looks like it's a bug in the wiki. perhaps the table could be wikified, maybe that would help. --Evilkolbot 10:50, 24 July 2006 (CDT)
- damn, and i checked it twice, too. is there a way to have multi-column cells in wikitables? --Evilkolbot 11:22, 24 July 2006 (CDT)
Icy Hot Katana needs to be removed from the Yeilds only Twikly Powder because it yealds cold poweder as well... Also Removed The Grave Robbing Shovel because it was replaced by the Rusty one and that already has an entry i kept the snippet of code though incase it someone should wish to put it back...
|grave robbing shovel x10||5 p
--Thou shalt perish 00:40, 25 July 2006 (CDT)
Is there any zapping indormation on powders/nuggets/wads? --Roger_B 17:52, 7 July 2006 (CDT)
I think it might be useful to group smashes in chunks of 10 at a time (e.g. smash 10 spiked femurs) and format the results of that smashing more like this:
name : units : nuggets : nugget distro : powders : powder distro spiked femur (x10) : 90-96 : 15-17 : 60 spooky/40 twinkly : 5-12 : 40 spooky/60 twinkly
where "units" is the amount of stuff you get, expressed as powder (so 1 powder = 1 unit, 1 nugget = 5 units, 1 wad = 25 units).
Suggestions/ideas/critique? --Hellion 11:07, 28 July 2006 (CDT)
In the future
In the future, if there are formulas, we should replace the tables with the formulas for what you'd get, based on the items' resistance and elemental damage bonus.
Edit:There may be other factors, considering useless and twinkly.--Dehstil (t|c) 18:57, 5 August 2006 (CDT)
See the table above. For all enchanted, non-ultra-rare items, the only factor determining the amount yielded is the item's power/requirement. If there are two possible yieldsm, they're equally likely. For elemental items, I believe the yield has equal chances to be any of the elements of that item (including twinkly), but I haven't tested this thoroughly.
For instance, a spiked femur (power:100, spooky damage) has a 50% chance of producing 2 nuggets, and 50% chance of producing 1 nugget and 3 powders. Each of those nuggets/powders has an equal chance of being twinkly or spooky. —Yendor 14:28, 6 August 2006 (CDT)
Myself, in the future, I'd like to see what you get for smashing an item on the item page, not this page. --Club 16:16, 16 August 2006 (CDT)
my two cents that you all can ignore:
Editing the ranges is NOT HELPFUL AT ALL.
There is obviously a clear correlation of percentages - 30% this kind of nugget, 30% that one, 40% the other, whatever... these are set in stone expected values. the more items you smash at once, the closer we can approximate what they are. smashing 10 of something twice and changing the range to 1-7 because one time you got one of something and other time you got seven is not just useless, it's misleading to people trying to figure out expected values.
More Precise Formulas
Scratched...this info appears above.-Foggy 13:06, 2 October 2006 (CDT)
How Much Do You Get?
Is yield based on Power or Requirement? Not all items fit into the Requirement = (Power-30)/2 formula. For example, the basic meat crossbow/staff/sword have 20 Power and 5 Requirement - do they yield 1 powder or 2 powders? Similarily, the flypaper staff and bubble bauble bow have 80 Power and 20 Requirement - do they yield (4 powders or 1 nugget) or 3 powders? And what about ice pick, ice sickle and Travoltan trousers - all with 100 Power and 0 Requirement? It doesn't appear that any of these items have been tested. --Gymnosophist 15:03, 2 October 2006 (CDT)
From what I've been able to tell, if there's no power listing, it's based on the requirement. If there is a power rating, then the requirement is irrelevant. --Sparksol 04:59, 6 July 2007 (CDT)
Can the table be converted from HTML into a wiki table? --Hurax 09:35, 11 October 2006 (CDT)
The Huge Table
Is it really necessary to list every single smashable item in the game and what it smashes into? Now that we have formulae for power->amount and enchantments->elements, the huge table is pretty much a waste of space now. --Quietust 11:26, 11 October 2006 (CDT)
As a new clubber, I find the table incredibly useful. I'm not in hardcore, and I'm farming right now for smashables. The table help me decide what to smash and what to sell instead, too. I came here now because I'm trying to decide whether or not to smash my lupine swords- so far I see no info on those.-- --Glia 01:20, 7 November 2006 (CST) [Note: 3 lupine swords = 3 spooky and one twinkly nugget, plus 3 each spooky and twinkly powders]--Glia 01:30, 7 November 2006 (CST)
- This is exactly why the huge table is more confusing than helpful; the exact info you need is already available by reading the expected yield section, and checking the power and enchantments on the item you're considering smashing. Even better, you can look at the ranges, sort your equipment by power, and easily find what's most likely to yield the stuff you're looking for. I'm going to go ahead and move the huge table to the bottom of this talk page as discussed; it can always be restored if there's some use to it I'm not aware of. In the meantime, someone who knows about archiving things may want to do some cleanup on this talk page, since it's really, really full of old info now.--Salien 20:46, 21 November 2006 (CST)
Just smashed 30 glowing red eyes: 24 clusters of twinkly nuggets 11 clusters of hot nuggets 13 clusters of stench nuggets 7 twinkly wads 4 hot wads 7 stench wads
Hope that helps... --Groli 04:19, 8 November 2006 (CST)
Here's the huge, useless table from the main page... should probably just be archived:
Items Obtained From Smashing
The following tables list the results of smashing various items. The actual yields do vary.
Note: The multiples specify the sample size used for the data collection. When there is an entry such as
this means you would need to pulverize 10 of that item to get the result. (Unless it says something like (80 trials). Some consistency would be nice here).
Elemental & Twinkly
Here's the 'useless only' table as well. There's only one exception to the rule, anyway, and it's now noted specifically in the article:
Items yielding useless powder only
--Salien 21:06, 21 November 2006 (CST)
Apparently post-NS13 the antique equipment now pulverizes to useless powder instead of wads. The page should be updated to reflect this. -- Antaeus Feldspar 19:41, 25 June 2007 (CDT)
- Makes one wonder, what else is different with this now? --Sparksol 03:56, 29 June 2007 (CDT)
Alright, about the supergems. You have a chance of getting any of them by smashing one piece of high-level elemental equipment. You don't need to smash a lot in bulk, it just makes the percentage of finding one higher (on average). I've got two before from smashing 10 pieces, and none from smashing 50 pieces. If you need a good source for all of the gems, smash the bat-ass leather jacket. It has resistance to all elements, is power 180, and you can meatsmith it as long as you have access to shirt kits. I have confirmed that you can get all of the supergems by smashing bat-ass leather jackets.--GoldS 18:41, 1 July 2007 (CDT)
- Or even the dungeoneer's dungarees? --Sparksol
- I think they're only for items that can also yield wads. --TechSmurf 22:46, 2 July 2007 (CDT)
- In that case, I'm going to make a note of that on the page, until someone finds proof otherwise. --Sparksol 17:54, 4 July 2007 (CDT)
- While I haven't been keeping data (in retrospect, I should have been), I can say with certainty that the elemental gems are found randomly in the place of elemental wads, and have noted such on their pages. --LegendaryBard 21:12, 4 July 2007 (CDT)
On another note, now that there are Quest items that are also equipment, I notice I can't pulverize such items that I have so far, like my Hammer of Smiting or Talisman o' Namsilat. --Sparksol 03:21, 3 July 2007 (CDT)
I don't know if this has been discussed or not but has anyone tried smashing the chefstaves since their power is weak but their requirement for wielding is in the triple wad catagory. --Chunky_boo 00:25, 21 July 2007 (CDT)
- Staff of the Grease Trap (10 Power, 125 Myst) pulverised into sleaze powder, so it goes by power, which I seem to recall reading on a talk page I have no chance of finding. --Bagatelle 12:31, 21 July 2007 (CDT)
On my last ascension, I smashed several hundred peices of elemental equipment that people have claimed to get elemental gems and didn't get any. I've been wondering, are these like shirts and the torso awargness skill? Do you perhaps need advanced jewelry making to get them?--Darthbeandip 00:32, 21 July 2007 (CDT)
- Nope. Anything that yields an elemental wad can have that wad converted into the corresponding gem. I haven't kept records, but I've been assuming a chance of about 1%. --Bagatelle 12:31, 21 July 2007 (CDT)
- Going from numbers posted on the main forum, smashing enough equipment to produce a total of about 1900 wads gave 19 gems. I'll put the 1% info on the main page. --Starwed 10:37, 29 July 2007 (CDT)
- I believe from some data others gathered that we can say elemental gems replace results from pulverize at the rate of one gem for one wad.--Vysion 14:54, 31 July 2007 (CDT)
Just wondering... I've been smashing the same equipment regularly for the past month or so, at varying quantities, and have yet to get another gem to drop. Perhaps your chances of obtaining one diminish the more you smash a particular piece of equipment? --Nosul Ragal 20:42, 6 August 2007 (CDT)
I've heard talk on the forums of loathing that gem returns per "smashset" are limited to 1 of each gem type no matter how many items you smash at one time i.e. if you smash 500 bat-ass leather jackets at once you would still only be able to get up to 1 of each gem. Has anyone seen any evidence that supports that claim? --AstinOnTheWiki 20:35, 14 August 2007 (CDT)
- Absolutely false. I smashed 200+ jackets today, at the same time (one press of the Pulverize! button), and got two steamies and two unearthlies, and then one each of the other three. --Bagatelle 20:49, 14 August 2007 (CDT)
Updating item pages
Probably too much work, but perhaps we should start adding Pulverize results for each item on that item's page - it'd be much better for people who're looking for what they can do with an item than expecting them to look up Pulverize and dealing with long lists and tables. IMHO, anyways. --Gumog 10:45, 25 July 2007 (CDT)
- way too much work. it's been discussed before and dismissed. the formula is pretty well known, if someone really wants to know they can work it out. i think one of the problems is that if something has a possibility to pulverise into lots of different sets of items, how much detail do you put, and how?
- if you feel this is something you can't live without, go to discussion and try to get Quietust or one of the other people who deal with the templates interested in adding it to the item/data templates. once it's added it shouldn't be too tricky to bot the changes using the formula. you might find him a bit difficult to pursuade, though. good luck. --11:56, 25 July 2007 (CDT)
Requirement-to-Yield Needs Refining?
I just smashed 54 wonderwall shields and got three per every time. With a Muscle requirement of 70, the Pulverize page says the shield should yield no more than two per. --Bagatelle 21:37, 12 August 2007 (CDT)
- It could be due to the damage reduction on the shield. I've seen that power overrides stat requirement, it might be similar here. --Sparksol 22:39, 12 August 2007 (CDT)
- I'm fairly certain that (1) every piece of regular equipment is fodder for pulverize, and (2) anything that isn't is due to Jick forgetting to flag something on the database. There was a talk comment on one of the Crimbo item pages that it was changed to smashable, but I don't remember which. Not sure if the TPS is a special case, given that URs are obviously smashable. --Bagatelle 11:16, 12 January 2008 (CST)
In one of the tables on this page, the mesh cap is listed as yielding 3 twinkly powders, but I just smashed two and I received 3 clusters of twinkly nuggets and a twinkly wad the first time( evidence), and two twinkly wads the second time ( evidence ).--Knobula 13:27, 8 April 2008 (CDT)
- Not so much incorrect as out-of-date. Try reading the article rather than the talk page; the table there is perfectly consistent with your mesh cap findings, though there are known exceptions. --Bagatelle 19:24, 8 April 2008 (CDT)
BGE 'ferocious fruit' shirt
as I have no idea where this would fit in on the page I figured I'd put it here. You smash the BGE 'ferocious fruit' shirt. You acquire an item: twinkly powder. JohnCub 02:56, 22 December 2010 (UTC)
So... it can be permed, but you have to be in the brotherhood of the smackdown, right? So is it usuable only by TT and SC, or can anyone use it? What are the details? --Hughdo 16:11, 15 July 2011 (CEST)
- No, it's pretty clear that you can still smash equipment. You just can't turn powders into nuggets and nuggets into wads.(Like Superhuman Cocktailcrafting and Transcendental Noodlecraft, you have to still be a moxie/myst class in order to access the still or wok but you still get the benefits of extra summons and more crafting knowledge))--Toffile 16:27, 15 July 2011 (CEST)
- Let's make that more clear. You smash things with a tenderizing hammer. With the skill permed, any time you have the hammer (available for for sale in every ascension) you can smash things. You need the Malus to recombine powders and nuggets into bigger things. That requires a muscle class ascension. --Club (#66669) (Talk) 19:43, 15 July 2011 (CEST)
Smashing starting items
Pursuant to Notsupposedtobehere's edit, I checked all the starting items. Here's what I found. All the hats smash into twinkly powder, all the weapons smash into useless powder. The old sweatpants are untradeable, so you can't smash them with /smash, and if you type /smash sweat you will smash your psycho sweater into two twinkly nuggets which will not cover the cost of a new sweater in the mall. Smashing the pants through the crafting page gives useless powder, as expected. Anyhow, this does mean that twinkly wads are now essentially purchasable for 1250 meat from the market via chewing-gums-on-strings, which is contrary to prior policy but probably not really efficient enough to matter in most cases. Also, /smash always refers to the item in question in the plural which other people probably knew but I didn't. --Johnny Treehugger 14:30, 8 October 2011 (CEST)
are back items special?
So since changing from a shirt to a back item, the vampire cape seems that this item ceased to be pulverizeable. It's not in the drop down on the smithing page, and forcing it via remote forms gives "That's not something you can pulverize." Or did this happen at some other time? --Club (#66669) (Talk) 00:04, 14 August 2012 (CEST)