Talk:Meat golem

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  • Does the meat golem completely protect you from item theft in PVP? If not, how significant is the protection? --Creepingcrud 09:08, 27 July 2007 (CDT)
Not completely, no. I just had a dark potion stolen with a Meat Golem at my campground. --alacrity 20:05, 3 December 2007 (CST)
Yeah, I just had a 3 items stolen from me in the past week with a Meat Golem at my campground. It lets them through around 5-10% of the time. --Coolness 20:25, 7 October 2008 (UTC)
That's hardly scientific. I believe the rate is closer to 50% if the opponent is attacking for loot. In any case the article states that the protection rate is 5%-10% where your statement actually means 90%-95%. --Megustalapasta 01:05, 4 November 2009 (UTC)
  • I'm willing to spend ten days in aftercore and test the effectiveness of the meat golem. If anyone has suggestions as to how to go about testing this, I'd be grateful. Messages to me in-game or on my talk page --Wertperch (talk) 06:19, 19 October 2013 (UTC)
    • That would be somewhat tricky. You need to have a group of PvPers attack you specifically – otherwise, this would take to long to get to decent numbers. Then you check all the fights they've won and count the times they were blocked. 1,000 fights would be a very good sample size, 10,000 would be extremely accurate, but 200 to 500 fights will do just fine. The two major problems will be that you have to dress up for loosing as many fights as possible and only getting items stolen you can afford to loose. So you have to stuff every steal-able, valuable item you own into your closet - including parts of your faming and rollover gear. This will be very annoying. (Sorry for not taking this to your talk page, but it makes sense to discuss those ideas right here.) --Yatsufusa (talk) 06:50, 19 October 2013 (UTC)
    • I'd thought about maybe 500 would be feasible for me, but I must admit that I hadn't thought about the rest of this stuff. I could dress to lose pretty easily, and closet everything but say toast, but that would get inconvenient for regular adventuring pretty quickly, unless I could come up with some sort of Mafia script to enable equipment switches in and out of the closet. And yes, you're right, it makes more sense to discuss it here. --Wertperch (talk) 06:59, 19 October 2013 (UTC)
      • You don't have to closet everything, but since you're aiming to loose quite a lot, you should closet things that are worth more than 5k in the mall. It seems like a good idea to make some meat paste and pull some of the cheap items from the mall that don't sell anyway. If players attack you for Phat Loot and there's nothing steal-able in your inventory, an item from your closet will be stolen instead. I'm sure most of the guys in /pvp will attack you at least once a day if you ask them nicely. After all... it's for science. --Yatsufusa (talk) 07:20, 19 October 2013 (UTC)
      • ...As an alternative thought, you could leave an item that can be stolen in your inventory that's worth like 100k meat and announce it in /pvp (or maybe even /games as well) as kind of a raffle. If someone actually loots it, it's still an affordable loss for you and it might attract some more helpers. --Yatsufusa (talk) 07:20, 19 October 2013 (UTC)
    • Okay, thanks for these suggestions. I'll consider my options over the next few days. Also, apologies for the dreadful run-on sentence in my last missive. --Wertperch (talk) 01:25, 20 October 2013 (UTC)