# Talk:Mammon the Elephant

## Jerkcicle damage

If you want a mathematical formula for the jerkcicle damage, it's very nearly 2^(2^(n-2)) for the nth use (works for anything after the first use). Not sure if that's worth adding to the page, since the boss can't last past 6 and those 6 are all already recorded on the page.--Jambosque 22:56, 13 May 2012 (CEST)

Here is a search on the integer sequences database for the sequence 2,4,16,256,65536. (There were no matches if I included the 1). Perhaps if someone ran sufficient +ML we'd get another data point? --Starwed 23:22, 13 May 2012 (CEST)

- That might require something like +65000ML on the high end, no? And then there's the problem that the expected next number in the sequence is 2
^{32}, and the maximum 32-bit unsigned integer is 2^{32}-1. Also, I see this as: a_{1}=1, a_{2}=2, a_{i}=a_{i-1}^{2}for i>2. --timrem 23:45, 13 May 2012 (CEST)- Depends on how many HP Mammon has. If it's close 65k then testing might be a possibility. I guess I'll go spading! :) --Starwed 00:38, 14 May 2012 (CEST)

Not only can Mammon be stunned, his damage doesn't increase at the same rate as jerkcicle damage. His damage only increases at 1->2->4->8->16->32, so presumably 2^n. I'm not sure of the protocol here, but I think someone should update the funkslinging note to advise that as long as you have more than 31 HP, or 63 if you can't get the jump, you're fine. --The iron troll 00:44, 16 August 2012 (CEST)