Talk:Llama Lama

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It seems to spit opponents from time to time. Anybody know what it does exacly?

Here's some text: Llama Lama spits on your opponent. Yech.

Llama Lama looks deep into your eyes. "I see you are too preoccupied with the woes of this world," he says, "This gong will enable you to see things from a different perspective." You acquire an item: llama lama gong

Volley Effect: Llama Lama smiles at you, a knowing gleam in his eye.

Llama Lama regards you with a warm smile.

A smile crosses Llama Lama's serene countenance.

Seems to have NO arena Weakness nor Strenght. --KydrouKair, The Pastamancer 01:23, 1 June 2008 (CDT)

Llama llama there's a llama, llama llama duck. There. I just had to get that out of my system. --JRSiebz (|§|) 03:24, 1 June 2008 (CDT)

Just a hunch- the spitting may de-level opponents, it just seems fitting. Feel free to add your input to this.--Ironcheff 05:38, 1 June 2008 (CDT)

I did some spading on the Llama's spit here and it looks like the spit delevels randomly in the range of [1 to weight/4], or at least reduces monster defense by that much, more or less. --Deandra 18:22, 5 June 2008 (CDT)

He will drop gongs even if you're in a form. Just got one while in bird form. --Flargen 17:15, 4 July 2008 (CDT)

That "llama" is a Spanish word isn't a reference; it's just a coincidence.--P4n1q 00:03, 19 September 2009 (UTC)

Max gong drops per day

Looks to be 5, based on the Pixie and Badger, as well as how many I got after some 300 adventures. Anyone else? InvalidUser 02:49, 1 June 2008 (CDT)

9lb Llama beats 10lb mosquito at the scavenger huntamosmj 02:49, 1 June 2008 (CDT)

I second the 5/day notion. motorcycle didn't seem to have an effect.--Stanley 23:35, 1 June 2008 (CDT)

I got 5 gongs in the first 20 adventures, and 0 in the next 100. --T0nedef 23:58, 1 June 2008 (CDT)


Um, much love for the Doctor and all, but I'm pretty sure the maypole message is a reference to the Dalai Lama, as is in fact much of the familiar, and is not in any substantive sense therefore a Dr. Who reference. --Australopithecus 18:17, 1 June 2008 (CDT)

I'm seconding the call for removal of that reference. Unless the current attribution has a strong connection to Maypoles, it just doesn't belong. Dr. Who doesn't have a monopoly on the concept of reincarnation.--Al Khowarizmi 18:20, 1 June 2008 (CDT)

The last time there was a familiar that let you go on adventures, it was a reference to an internet meme. Is this llama llama a reference to [1]? It's not terribly obvious, so perhaps I am incorrect. Any thoughts?--Chalky 08:17, 4 June 2008 (CDT)

The reference has been deleted and I won't persist, but it seems inevitable to me that the name "llama lama" must be tied to the pronunciation "yama yama", given that the double-l in spanish is pronounced as a "y". Therefore, "Llama lama" seems a reference to "Yama Yama Pretty Mama" in that "llama" may be pronounced "yama", the pretty mama in question is 5 feet tall (the height of a llama) and she has a very fetching smile. References to smiles are ubiquitous. I defy anyone, having read this reference, read the phrase "llama lama" without having the song "Yama Yama" run through their mind. Doesn't tie in with reincarnation but it may be a secondary reference. --- Mysteryness

Increased Non-Combat Adventures?

I was South of the Border on a bounty hunt, and I got literally 10 chicle adventures in a row. With all the mentions of peace around this Llama, is there a chance that it reduces combat encounters? I know that's a lot for an item of the month to do, but is anyone else seeing this tendency? --T0nedef 00:10, 2 June 2008 (CDT)

  • I also feel as though I saw way, way more non-combats. I ascended this afternoon and was annoyed to have wasted a White Candy Heart on almost entirely non-combats in the Spooky Woods, followed by almost entirely non-combats in the Tavern. Could the spit possible be a Harold's Bell / Creepy Grin / Divine Popper concept, where it drives that combat, or all combats, away at a small percentage for a few turns? I assumed it deleveled, but I know I saw it more than once today, and I also know my NC rate was pretty epic... --The KoW 15:38, 2 June 2008 (CDT)
  • I experienced the opposite. Wearing a ring of conflict and having the ballroom set to +non-combats, I had 8-10 combats in a row in the Middle Chamber. Once I got (but did not use) a gong and switched to my GGG, the wheel adventures came quickly with few intervening combats.--Harry Pesto 04:18, 3 June 2008 (CDT)
  • I am not high-level enough to take on the Shimmering Portal, but this seems the best way to test this theory: do you get any non-combats there with the Llama Lama? I'm in the middle of the War, otherwise, I'd donate a sphere or two to the cause :( --t0nedef 12:18, 3 June 2008 (CDT)
  • I haven't kept track of the numbers so I can't substantiate this, but I seen to have had a noticeably lower rate of non-combats this run using only the llama. Taking the earlier comments about increased non-combats into account it may suggest that any perceived change to non-combat rate is purely down to RNG.--Thumbtack 11:52, 7 June 2008 (CDT)

Gongs Gongs Gongs

Gong: Turns:
1 5 6
2 4 7
3 9 6
4 17 49
5 31 20

--TechSmurf 22:17, 4 June 2008 (CDT)

So what's the third column for? Second Day? And I assume the "turns" is the number of combats after getting the previous gong? --Flargen 00:17, 5 June 2008 (CDT)
Yeah, each column is a new day. Turns is the number of combats each Gong takes to drop, starting from 1 each time. --TechSmurf 00:37, 5 June 2008 (CDT)
Did you use any gongs along the way? Perhaps having reserve gongs may factor into the calculation for a new gong. Actually, on that note, are gongs lost when you use them? It doesn't say so on the gong page (I don't have one yet to test myself). --Fryguy9 11:12, 5 June 2008 (CDT)
All usable items are, by default, lost upon use. --Flargen 15:59, 15 June 2008 (CDT)

So, guys, the drop rate for gongs is still not conclusively spaded yet? I'd love to help. As soon as I finish this run and can access my llama.--Pepeson 22:33, 5 July 2008 (CDT)

Just a note: my llama just dropped a gong while I was under Shape of...Mole! and fighting a digital underground dweller. So I can confirm that they do drop while on karmic trips. --Southwest 19:02, 7 July 2008 (CDT)


Some stats for different weights.

  • Pound 19: Rate: 175/841 (20.81%)
  • Pound 20: Rate: 181/902 (20.07%)
  • Pound 21: Rate: 181/959 (18.87%)
  • Pound 40: Rate: 200/1073 (18.64%)
  • Pound 41: Rate: 724/3714 (19.49%)

First number is the number of spits, second the number of rounds of combat.

I used the delevelling spading technique outlined on the spading page, and tested at several different weights.--Foggy 09:19, 15 June 2008 (CDT)

Spitting doesn't seem to yield the new deleveling messages and icons. Are we positive it does delevel? --Ackyri 20:48, 19 December 2010 (UTC)
Yeah, I'm not seeing it either. They either forgot the lama, or it never deleveled, or they nerfed it to not delevel. --Flargen 01:09, 20 December 2010 (UTC)

Seems to be fixed:

Bob83 spits on your opponent. Yech.

Monster Defense Monster defense reduced by 2 --Thagorn 02:37, 8 January 2011 (UTC)

I think the delevel formula needs a bit of clarification: is int(x/4) meaning that it rounds up .5 and .75 and rounds down .0 and .25, or is it actually a floor() as most deleveling familiars seem to be? Also, it explicity shows the Defense reduction; it should be tested (dwarvish war uniform?) to see if the Attack is also being reduced and just not stated explicitly, or if the spit is truly only reducing the Defense. --Terion 02:40, 11 June 2011 (UTC)

Spading Zen motorcycle

Are there any major efforts on this? I have raw data from 23 days of gongs with the motorcycle, but it really doesn't seem to want to converge.. Should I post my data somewhere? --Silent Knight 23:14, 19 September 2010 (UTC)