Talk:Hobo nickel

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You do NOT need a hobo binder equipped to buy things in the marketplace. It just might make it easier to find the place and product you want. --DerMagus 17:33, 19 June 2008 (CDT)

How do you enter the marketplace without a binder? — SvdB 17:46, 19 June 2008 (CDT)
Via non-combats. Having a binder does not necessarily mean having a binder equipped. Important difference. --DerMagus 20:17, 19 June 2008 (CDT)

According to mafia, with a 530% item drop, i missed a nickel from a cold hobo twice within 20 adventures, which strongly suggests that the drop rate is less than 20%. --Dalgar 23:51, 10 July 2008 (CDT)

Should make a column for what type of thing you get (effect, item, or consumed item), and whether it's tradable. --Raijinili 19:07, 21 June 2008 (CDT)

Items Missing from the Table

The page is focussed on purchasing with nickels, so we're missing the combat choices (gang of hobo muggers)/stat gains (We'll Make Great...), as well as some pages that haven't yet been brought up to snuff. Perhaps it's time to move the table to a separate page, with complete details on the choice tree, and have it linked to from here? Additionally, there's talk that the side-areas' purchases are semi-rares. This would jive with my experience over 1.5 side-areas not having encountered the purchase choices at all. Or perhaps they need the codebook equipped? Either way, this needs to be clarified on the page. --Bagatelle 20:41, 23 June 2008 (CDT)

It's a mess

I think it's a mess now, with all the location information there. Imho, it would be better to only mention the adventure where you can get each item (as it did before), and then perhaps add a marketplace "map" somewhere to help people find each location. The way it is now, it's just too cramped. And not having the items themselves in the first column doesn't help with readability. — SvdB 14:38, 25 June 2008 (CDT)

  • Someone's already made a map that can be cleaned up here. I disagree with mentioning only the final adventure--not helpful at all if you want a one-page reference to get the item of your choosing. At that point we may as well just have a map page and have a link to it from this article. But then we've got the semi-rares, which aren't in the market, and yet certainly should be mentioned where nickels are... It would be relevant to list all nickel items on this page. So... table with location (town square/side-area), item/effect name, link to market map (or semi-rare adventure page), cost, notes? Ideally, we'd like to place notes (consumption, effect info) in just one place to avoid duplication/synch issues. --Bagatelle 21:02, 25 June 2008 (CDT)
"not helpful at all if you want a one-page reference to get the item of your choosing.": That's just it; I don't want a one-page reference to get the item of my chosing, just like I don't want to include travel directions in my address book. And for the same reason: it becomes a mess, making it hard to find anything.
The value of a list like this is to show what's available. And if you're then interested in getting one of these items, then you can figure out how to get there.
Maybe the best way to handle this is to include on the page for each choice adventure in the market the full "path" to get to it. Somewhat like is now being done with drop locations:
Hobopolis Town Square
Marketplace Entrance
The Hobo Marketplace
Food Went A-Courtin'
Food, Glorious Food
Regardless, the way it is now just doesn't work. Maybe it would be more readable on a bigger monitor, or in a smaller font, but I don't think that my monitor and font size are that out of the ordinary.
Btw, why did you chose not to put the central concept, the items, in the first column?
SvdB 22:42, 25 June 2008 (CDT)

Effects

I'm pretty sure Trepandation did not require 5 nickels; I put it a 0; someone else decide if it should be removed completely.--Luos 10:51, 29 June 2008 (CDT)

Drop Rate

What is the drop rate for these things? Are there different drop rates for different areas?--Sacul097 20:38, 17 July 2008 (CDT)

  • Missed a nickel in Esplanade at +407% item. The drop rate is clearly lower than 20% there. --MindlessGames 05:23, 12 December 2009 (UTC)
  • Missed another at +506% item. Didn't miss a single one out of 380 at +571% item. +567% item causing a 100% drop rate, but +500% not doing so would mean that the item almost certainly has a 15% base rate. Same thing seen in both EE and Burnbarrel. --MindlessGames 06:18, 12 December 2009 (UTC)