Talk:Having a Ball!
During Hardcore it says, "You can't bring yourself to jump in a ball pit when you've got so many other important things to do (like being in Ronin or Hardcore.)" ~Kastaguy
Some errors that appeared at the beggining
When the ball first came out, i put 10 balls in and jumped in, got a 10,000% boost to Musc, Mox and Myst. A few minutes later, the buff said +100% but it still gave 10,000% to my character as long as i didnt adventure.
Also, it was usable in HC and Ronin before it was fixed. -Fhthd
I've been noticing that while under the "Having a Ball" effect, my item drops have decreased significantly. Has anyone else noticed this? - Pak-Man
Getting the effect multiple times
Yesterday, I jumped in my clan's pit when it had 2000 balls, so I got +20% for 20 adventures. I didn't adventure at all after that. Today, I jumped in when we had 8000 balls. The effect is now 40 turns of Having a Ball! at +80%. I'll see if it reverts to +20% once I spend the first 20 turns of the effect (I guess it won't), but I thought this was worth noting. --TimRem 21:01, 30 January 2010 (UTC) (edit: it was +80% for all 40 turns --21:04, 30 January 2010 (UTC))
In Ronin, if you acquire this affect through means of a lÃ²ve potion or hookah, and your clan has a full ball pit, do you get 100% to all stats? Will it do nothing? Or can you simply not get the effect?--Mr. Green 21:04, 15 June 2010 (UTC)