Talk:Extra Sensory Perception

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+Items from Monsters?

Judging by the description of this effect, I would say that it gives + Initiative in Combat. LordHorst 11:20, 2 June 2008 (CDT)

Anecdotally, it seems like a very powerful + items effect. A quote from a clannie "Incidentally, I haven't spaded it or nothing, but Extra Sensory is either really powerful, I had great RNG. With ~140% item drops otherwise, I had a 6 turn Filthworm sidequest. Then I was having ridiculous drops on the battlefield, like 4 and 5 items/combat I even had a septuple drop from an Infantryman."--Oddity 14:06, 6 June 2008 (CDT)
I've read the description again and it seems as if I completely misunderstood it the first time. So, shame on me ;) --LordHorst 17:09, 14 June 2008 (CDT)
Using the floor(item%/100) formula for hobopolis bosses, I can state that this gives item drops between 20% and 120%--User:Ruleroflight\Ruleroflight 13:52, 9 August 2008 (EST)

Using the same rubric, here are some tests I did with various Hobopolis bosses:
Extra-Sensory Perception


Base Item drop bonus: +430%
Consumables from Hobopolis: 4

Base Item drop bonus: +370%
Consumables from Hobopolis: 4

Base Item drop bonus: +350%
Consumables from Hobopolis: 4

Base Item drop bonus: +340%
Consumables from Hobopolis: 3

It looks like it gives a +50% item drop bonus.--GoldS 16:51, 20 September 2008 (UTC)

Kovacs did this spading, I'm just reporting it:
With +49% items: 59/60 beans dropped. Item drop bonus is less than 51%.
With -149% items: 1/580 beans dropped. Item drop bonus is more than 50%.

This shows that the bonus is +50%.--QuantumNightmare 17:05, 20 September 2008 (UTC)

I don't see any hint of how this comes about, where it comes from -- what does one do to get to this? I mean, how does it start? This is weird.... --StorellaDeville (talk) 04:17, 3 August 2013 (UTC)

  • Effects didn't always show what their effect was ;) What you see above is called "spading" :P — Cool12309 (talk) 04:50, 3 August 2013 (UTC)