Talk:Exotic Parrot

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I've been using it for about 100 adventures today, and it never attacked, so I'm removing that. It did, however, seem to reduce the amount of damage I took by quite a bit, especially elemental. --Drab Emordnilap 16:47, 25 June 2007 (CDT)

  • Ive been testing it out, and it acts like a leprachaun. So I added it.--Zerstu 06:38, 25 June 2007 (CDT)
    • You're nuts. It has no such behavior. My 33 pound leprechaun is giving me several times more meat than my 41 pound parrot. --Jorgen 02:32, 27 June 2007 (CDT)
      • Oh sure. I don't even care. I mean, even if I'm wrong, I got like 257 meat from something in the Airship. Whatever.--Zerstu 08:39, 27 June 2007 (CDT)
        • Just a stab in the dark here, but considering the parrot's placement message (starts mimicing your other familiars.. the ones that talk anyways), maybe the parrot mimics "talking" familiars based upon either phases of the moon or it's own weight? If we're getting a new resistance every 4 lbs, that leaves a 3 lb range in which it could theoretically cycle through leprechaun/fairy/something? Something to test anyways. Bakapyrite 13:47, 28 June 2007 (CDT)

When I named it 'Polly', the game changed the name to 'Unoriginality'. --silver 19:54, 25 June 2007 (CDT)

So at 500k, that makes it roughly more expensive than an NPZR (ZPG being roughly 450-500k). Discuss. Nagyss 15:28, 26 June 2007 (CDT)

  • Throw in the cost of all the clockwork stuff needed for an NPZR, and this becomes cheaper again. Sure, you can adventure for that stuff, but those adventures could have been spent farming meat for the new familiar (while adventuring for clockwork stuff doesn't give you any meat).--Lostcalpolydude 01:09, 27 June 2007 (CDT)

My ideas:

  • It could have different effects for each player. Possibly depending on the ascension.
  • Different for each class. SC grunts, TT makes turtle noises, so on and so forth.
  • It could depend on the chat.
  • It could depend on the monsters in the area. The copyable ones. Somehow.
  • It could depend on your other familiars.
    • The amount of familiars.
    • The most used familiar.
    • The least used familiar.
    • A random familiar (that you have) each day, or KoLmonth.
    • A random common familiar (common meaning Leprechaun, Goat and other stuff like that).

Please try to put down your info for all of these. I don't have a parrot and can't help anymore right now, but I will get one as soon as I beat the NS and will help as much as possible. --Blazingthunder 07:36, 20 July 2007 (CDT)

Naming the Exotic Parrot

I've noticed that if you try to name it "Polly" it automatically changes it to "Unoriginality." --Theoddone2345 19:55, 25 June 2007 (CDT)


It only changes it if you type 'Polly' into the main box at the top. I used the 'Manage Familiar Names' button and it went through fine. --IAmNotADuck 09:05, 12 July 2007 (CDT)

Elemental Protection Levels

  • At 6 lbs: meager Cold; meager Hot --Jonrock 00:18, 26 June 2007 (CDT)
  • At 9 lbs: meager Cold; meager Hot; meager Spooky --Jonrock 00:21, 26 June 2007 (CDT)
  • At 22-24 lbs (plus astral shell): Modest hot resistance, Minor resistance to all other elements --Jorgen 21:01, 26 June 2007 (CDT)
  • At 25-28 lbs (plus astral shell): Modest hot and cold, Minor all others --Jorgen 21:01, 26 June 2007 (CDT)
  • At 33-36 lbs (plus astral shell): Minor sleaze, Modest all others --Jorgen 21:42, 26 June 2007 (CDT)
  • At 37-40 lbs (plus astral shell): Modest resistance to all elements --Jorgen 20:56, 26 June 2007 (CDT)

Conclusion: If you sum up all given resistances, you get 1 point for ever 4 pounds of familiar (rounded up). The points are destributed cyclically. First hot, then cold, then spooky, then stench, then sleaze, with the cycle returning to hot afterwards. A 60 pound parrot should provide Modest resistance to all elements, and a 20 pound one would provide Meager resistance to all elements. --Jorgen 21:42, 26 June 2007 (CDT)--Jorgen 21:20, 26 June 2007 (CDT)


Also: the page says now that it doesn't work for the Trapzor cold protection. I just got my 5000 meat and 5 furs from him with a 16 lb parrot (1 base, no xp). No elemental resistance equipment or permed skills except elem. saucesphere, which was not running. Making appropriate change. --Lord Apolon 15:37, 17 July 2007 (CDT)

another refrence

In one of the final Hitchhiker's Guide to the Galaxy books, there is an omnipresent version of the guide (having to do with parallel universes and all that rubbish) that takes the shape of a bird (I think a parrot). Could this be a source for the bird as well?--Zaphodak42 07:06, 26 June 2007 (CDT)

I think it's actually a blackbird, or a raven.--Zelandoni 16:51, 26 June 2007 (CDT)

Actually, to be more specific, the The Hitchhiker's Guide to the Galaxy, Mark II was described as "A Bird-shaped hole in space-time", it doesn't seem to specify a species, and it was clearly black (Lacking any color), and thus seems an unlikely reference.--Rikmach 03:18, 15 July 2007 (CDT)

It is possibly a reference to the Parrot Virtual Machine, however. you can check http://www.parrotcode.org/ to see what I mean. Technicolor logo of a parrot sitting on a perch. Parrot Code, for those unfamiliar, is a perl assembly language. Just a thought.--Wanderer202 23:26, 26 June 2007 (CDT)

The message with the lucky Tam O'Shanter is a reference to the discworld novel Going Postal. The antagonist has a bird he has taught to say "Twelve and a half percent!" wich is his way of hinting that he's a pirate of sorts, as twelve and a half percent is one eight, a piece of eight.--Darthbeandip 15:54, 28 June 2007 (CDT)

  • Actually this could be a reference to several things, yours seems a bit of a stretch. There is an entire article on Wikipedia that can be found at Pieces of Eight(piracy)--Gezmo 23:00, 28 June 2007 (CDT)
    • Also, the pieces of eight are referred to in POTC3 (no spoilers for those who havent seen it). Maybe it's just a universal pirate thing. --Dachshund2k3 17:03, 5 July 2007 (CDT)

The pieces of eight, while having ties to pirates, are also Spanish coins, which were legal tender in the US (and elsewhere) for quite a while. Robert Louis Stevenson's book Treasure Island, had a parrot who was trained to exclaim "Pieces of eight". Hence the parrot and pieces of eight thing. --J12601 17:19, 5 July 2007 (CDT)

Chat

Do chat effects (e.g. the sword behind, Jazz Hands, Gothy) get repeated by the parrot? I just really want to see a parrot recite goth poetry. --Yubi Shines 00:01, 15 July 2007 (CDT)

I've not tested any of the chat-altering effects, but I can confirm that it WILL repeat your haikus, with the proper line breaks and all. I'll have to test how the parrot behaves when you're under a chat-altering effect but are also currently WANGed, just for the heck of it. --Flargen 11:00, 10 August 2007 (CDT)

Possible additional reference ...?

A thought just occurred to me, that there might be another reference hidden in this item ... but it's enough of a rach, I thought it best to seek consensus before performing an edit directly. Specifically, I think the mechanics of this familiar are a reference to the card Birds of Paradise, from the game Magic: the Gathering. That card's original incarnation featured several brightly-colored parrots, and had the special property of being able to generate one point of mana in any of the colors present in the game ... red, blue, white, green, and black. Five colors, five kinds of magic ... I strongly suspect that parallel is not a coincidence. So ... others' thoughts on this? Worth inclusion as a "maybe", or not? --Bork 00:06, 5 January 2008 (CST)

Jick has apparently played Magic in the past (ref: the most recent radio show), so you might very well be on to something. I doubt it counts as a proper "reference", though (unless there are more-explicit allusions to the game in regards to this familiar)--it seems more like an "inspiration". That would probably still be worth mentioning. --Nahtmmm 21:53, 12 July 2008 (CDT)

"Your actions are morally reprehensible" Epic Gilgamech is best remembered for internet catchphrases. Sound plausible? --Club (#66669) (Talk) 17:20, 7 August 2008 (CDT)

  • This looks like a confirmed ref to me. I'll add it to the main page. --TomTomson 22:21, 13 April 2009 (UTC)

Highest Resistances?

Am I right in thinking that resistances reach Superhuman at 81 lbs for hot, 85 for cold, 89 spooky, 93 stench, and 97 sleaze? If so, the table could use a 61-80 lb row to show all resistances at Serious and then the 4 lbs increments up to 96 lbs, after which 96-160 lb would be all Superhuman. Since the parrot can apparently get up to 113 lbs now, it'd be good to show the highest levels possible. --RttlesnkeWhiskey 18:43, 20 July 2008 (CDT)

Maybe something like this. I dunno if there are standard colors for this stuff so I just threw some color codes in that I found on Wikipedia. Someone who knows more should change them, and if/when the whole thing is right, throw it on the real page.

57-80 lb Serious Serious Serious Serious Serious
81-84 lb Superhuman Serious Serious Serious Serious
85-88 lb Superhuman Superhuman Serious Serious Serious
89-92 lb Superhuman Superhuman Superhuman Serious Serious
93-96 lb Superhuman Superhuman Superhuman Superhuman Serious
97-160 lb Superhuman Superhuman Superhuman Superhuman Superhuman

--RttlesnkeWhiskey 19:42, 20 July 2008 (CDT)

  • Serious is +3. Superhuman is +5. +4 to all resistances does not have an in-game name associated to it, so we'd have to change format if the table was to be extended. The parrot does not have a hardcap on how much resistance it gives you, so if there are ever enough weight boosters you can get it all the way up to sublime to all. 60 pounds was just a convenient point to stop the table, since that's what most people can get without really having to go out of their way, and keeps the table from being distractingly large. I'm not sure Superhuman existed back then, either. --Flargen 23:45, 20 July 2008 (CDT)
    • If my thinking is right, each 20 pound "block" on the chart is 1 resistance level, and there are two of these blocks between Serious and Superhuman. The way I did it was to condense the span where all elements are the same resistance level into one row, resulting in the unusual 23 lbs range. Then when resistances began reaching the next stage I went back to the normal 4 lbs increments. My whole reason for doing this was that my parrot was off the chart without me really trying. With it being relatively easy to reach Superhuman with one element, we might as well finish the entire Superhuman cycle, especially since the current technical weight limit reaches the large block of all 5 elements being Superhuman. I agree with keeping it concise so if Sublime ever becomes possible, we can add it then. In short, the info is applicable and it only adds 5 rows to the table. --RttlesnkeWhiskey 01:23, 21 July 2008 (CDT)
      • Except the 57-80 range is not all serious resistances. Serious is +3. After that is +4. After that is Supherhuman at +5. There's an unsupported block in this attempt at expanding the table, thanks to their being no in-game name for "+4 to resistance". And I personally rather like leaving this table with the in-game names, instead of having +1's etc. --Flargen 01:32, 21 July 2008 (CDT)
        • I agree. I guess I was going by the (apparently mistaken) thinking that if something was Serious, it was +3 and would be considered +3 until the +5 Superhuman range was reached. As that doesn't seem to be the case, then I guess the table is fine. --RttlesnkeWhiskey 01:50, 21 July 2008 (CDT)
  • I've tested the resistances at high levels: there's no change from 61 to 80 lbs, at which point it gives +4 to all elements, it gives +5 to all elements at 100 lbs, and +6 to all elements at 120 lbs. I didn't test as far as 140 lbs. There's no incremental change after 60 lbs. —Yendor 04:48, 6 August 2009 (UTC)
  • "Notice that, starting at 80 lbs, the familiar increases resistance in a different fashion. (This is not just formatted differently for the editor's convenience.)"

Following research I conducted today, I would like to propose that this statement on the actual page is incorrect.

I was experimenting today and noticed that at no point does the parrot stop increasing resistance incrementally as is suggested by the statement below the table. Instead, raising the parrot's weight by 4 pounds will increase one element's resistance by 1.

My resistances are high due to other testing yesterday, but my unmodified resistances were:

Hot - 36

Cold - 41

Spooky - 55

Stench - 33

Sleaze - 33

Introducing an 80 pound parrot, my resistances all increased by the expected 4 to:

Hot - 40

Cold - 45

Spooky - 59

Stench - 37

Sleaze - 37


At 81 pounds, my hot resistance increased by 1 to 41.

At 85 pounds, my cold resistance increased by 1 to 46.

At 89 pounds, my spooky resistance increased by 1 to 60.

At 93 pounds, my stench resistance increased by 1 to 38.

At 97 pounds, my sleaze resistance increased by 1 to 38.


At 101 pounds, my hot resistance increased by 1 again, to 42.

At 105 pounds, my cold resistance increased by 1 again, to 47.

At 109 pounds, my spooky resistance increased by 1 again, to 61.

At 113 pounds, my stench resistance increased by 1 again, to 39.

At 117 pounds, my sleaze resistance increased by 1 again, to 39.


At 121 pounds, my hot resistance increased by 1 again, to 43.

At 125 pounds, my cold resistance increased by 1 again, to 48.

At 129 pounds, my spooky resistance increased by 1 again, to 62.

At 133 pounds, my stench resistance increased by 1 again, to 40.

At 137 pounds, my sleaze resistance increased by 1 again, to 40.


The resistances continue going up incrementally with hot resistance increasing by a total of 8 points at 141 pounds, 9 points at 161 pounds, and 10 points at 181 pounds, with the others following a multiple of 4 pounds later depending on element. --Icy elemental (talk) 15:30, 20 July 2014 (UTC)

    • I added that note (apparently) after reading Yendor's spading efforts from 2009 because till September 2013‎ nobody had mentioned that mechanic on the actual page. If it's wrong, it's wrong and has to be removed/updated, but I can't verify it. I'll update it if nobody comes in here crying bloody murder within the next few days but please feel free to make the update if you feel your spading was solid and you didn't miss anything. --Yatsufusa (talk) 19:37, 20 July 2014 (UTC)
      • In case anyone's curious, the thing about 20-pound increments seems to be outdated. The parrot seems to still be giving resistances of each type slowly as I pile on weight, and I would assume that bosskillers or anyone else with a giant parrot would be able to confirm that the resistance formula doesn't change.--The ErosionSeeker (talk) 23:17, 15 August 2018 (UTC)
      • Yeah, I was testing this because Mu does the same thing. It was increasing gradually up to 200 pounds at least. —Yendor (talk) 03:16, 16 August 2018 (UTC)

LEVEL 30


I got a new message from my parrot today, which I have added to the main page--Barbarian7 19:28, 8 August 2008 (CDT)

  • It's very probably something you said in chat. --TechSmurf 19:38, 8 August 2008 (CDT)

What happens if you have more then 60 pounds of exotic parrot?--Brion thenotgiant 23:49, 13 April 2009 (UTC)

There's no cap. The resistance continues to increase.--Toffile 00:23, 14 April 2009 (UTC)
*a-hem*. --Evilkolbot 11:41, 14 April 2009 (UTC)

Phoenix Wright's Parrot

""Don't forget DL-6" is a reference to the Nintendo DS game Phoenix Wright: Ace Attorney in which the player must cross-examine a parrot to get the bird to say, "Don't forget DL-6.""

Technically, Manfred von Karma retrained the parrot before the trial so that it wouldn't say that. The connection was proven through (spoiler) the number of the safe and the parrot's name.

I'm not sure how to reword the reference, though. Maybe: "Don't forget DL-6" is a reference to the Nintendo DS game Phoenix Wright: Ace Attorney in which the pet parrot of a witness shocks the player by saying, "Don't forget DL-6," a reference to a case 15 years prior."

--Osthato 05:57, 25 July 2010 (UTC)

Fixed. I added the words "in an attempt" between "parrot" and "to." --Tsunoba 02:12, 8 November 2012 (CET)