Talk:Daily Activities

From TheKolWiki
Jump to: navigation, search


Can you really use the Arena three times a day? I thought it was only once. --Tripwood 16:09, 28 January 2008 (CST)

Same. Guess someone needs to test/confirm this. I can see how what the Arena page itself says could be misleading. --Flargen 16:15, 28 January 2008 (CST)


It seems like it is obvious to mention that libram usage cost gets reset on rollover, but my addition was removed. What is the rationale here? --Jonrock 20:53, 17 February 2008 (CST)

Because the only thing that limits the use of librams is how much MP you have, which is a very mutable quantity. This is true for EVERY skill that consumes MP, and as such is not worth mentioning on a page about things that have daily limitations (unless we wish to be insane and list all such skills). --Flargen 20:56, 17 February 2008 (CST)
I disagree. Yes, all other skills are limited in usage by the amount of MP you can restore during a day. However, since the cost of using librams increases with every usage, they are the only skill(s) limited in usage by your MP maximum. The fact that this rising cost gets reset by rollover should be relevant. --Jonrock 21:01, 17 February 2008 (CST)
It is relevant to librams, yes, and as such it is mentioned on their pages and the bookshelf pages. Your maximum MP is very mutable as well, and there is no upper bound on maximum MP, at least that anyone has yet to find (and probably ever will). --Flargen 21:04, 17 February 2008 (CST)
As has been mentioned already, the MP cost of a Libram is definitely not really comparable to every other spell. I'd also like to point out that a large portion of the ascending player base is bound to be level 13 or lower, and the supposed infinite mana pools that they'd have would therefore simply not exist. When I'm not in BM I definitely consider summoning Hearts/Divine items a "daily and bounded" activity. Bakapyrite 23:13, 17 February 2008 (CST)

There's no limit to your maximum level, so why is donating to the halls on this list? --Jonrock 21:07, 17 February 2008 (CST)

Because it's a readily computed formula for any character, with only a slight stat dependency and NO dependency upon equipment or status effects. Assuming it's up-to-date and accounts for every possibility properly, I suppose you could use the KoL Diety entries on the maximimizing your MP and Myst pages to try to come up with a formula for maximum MP based on current Myst, but this formula will change every time a better item gets introduced into the kingdom. And the formula will be discontinuous (or at best piecewise continuous) with Myst, anyway, since at sufficiently high Myst something like a drywall axe becomes more effective than the usual +Myst equipment. Plus at sufficiently ridiculous myst levels you'll probably have more limitations from the speed of your connection to the server than anything else. --Flargen 21:33, 17 February 2008 (CST)
I agree with Jonrock in that the Librams should be on this page. These Daily Activities generally list counters that are limited in times used or done every day. I would think that you will not be able to use a libram infinite times because no matter what the MP cost will eventually reach or exceed your own maximum MP. In addition, most of the items on the list mentioned reset each rollover or ascension, like the Librams. --CG1:t,c,e 21:38, 17 February 2008 (CST)
Dependence on equipment and buffs is disallowed? So you'll be removing the PvP section, then? Instead of such contorted logic, how about defining what belongs on this list with six simple words: "The counter gets reset at rollover." --Jonrock 21:48, 17 February 2008 (CST)

To me, the bottom line is usefulness. No one will be harmed by the presence of the Librams on this page, and if someone is using it to remember their daily "chores", they would find mention of the Librams useful. --Starwed 21:51, 17 February 2008 (CST)

Since the prevailing opinion is against me, I suppose it will have to be added back in. But for the record:

  1. Even at low levels the primary impediment to casting hearts is how much MP you can acquire, not your maximum MP, just like any other skill. It doesn't take very many skills before you can have a high enough max MP to (hypothetically) summon 9 or 10 in a day at level 1. Actually acquiring enough MP to create that many, however, is another story entirely. Especially if you want to cast anything else that day. Just as with any other skill. The primary distinction is that it hits the MP acquisition ceiling faster than any other skill.
  2. Your number of PvP fights can only be boosted in a very limited number of ways. The number of ways to boost your myst and max MP, even in hardcore or BM, is frankly ridiculous (and I don't mean "11"). I'll go out on a limb and say this playing field will never level. "PvP fights" is a much simpler, much more limited beast.
  3. Libram (and tome and grimoire) skills can be made to appear in your list of skills through your account settings. It's no more difficult to remember than any other skill that consumes MP. Point being, it's just another MP consuming skill.

--Flargen 00:21, 18 February 2008 (CST)

"Point being, it's just another MP consuming skill." "The primary distinction is that it hits the MP acquisition ceiling faster than any other skill." Also.... "Even at low levels the primary impediment to casting hearts is how much MP you can acquire, not your maximum MP, just like any other skill." You're clearly contradicting yourself here, you just don't seem to want to put the pieces together. Edit: And a softcore character with unlimited meat could cast an unlimited amount of any normal spell. They'd still have to stop casting Hearts/Favors eventually because they'd reach the max mana amount. Until the next day. Bakapyrite 16:07, 18 February 2008 (CST)
I'd say that one person will eventually be limited in the number of candy hearts summoned. Let's say that your max MP (after buffs, etc.) is 150. Then, your max number of candy hearts summonable is 17, as the 18th candy heart costs 154 MP, and your max MP is 150. As 154>150, you cannot summon 18 candy hearts, only 17. Now take an ambiguous max MP, X. You can only summon candy hearts such that the mp cost of summoning the Nth candy heart is less than X. Therefore, the number of candy hearts summonable per day is limited by max MP, so it should be put on this page. --CG1:t,c,e 16:44, 18 February 2008 (CST)
You missed the point entirely. Acquiring the MP to summon all 17 hearts without neglecting the use of other skills typically used in a run--or even when ignoring them--is where the bottleneck is, not your maximum MP. You'll need something like a decent weight and well-stocked frobo/hobo or a lot of meat to burn on MMJ. It takes 833 MP to get all 17, after all. That's no meager amount (some 40+ MMJs alone at level 10). I can easily get my max MP to much greater (relative) heights than I can my MP restore during most of the run. Including in BM. My last run my TT had more MP than HP from about levels 3 to 9, but I rarely had more MP than I needed just to keep the starting buff going. Even during crimbo, when I was just power leveling and/or item farming (and could use buffbots for most of my needs), I was nearing my last adventures for the day by the time I had encountered the max MP barrier, and I wasn't even trying to get my max MP higher. I was just using what I naturally had from stats, equipment, and buffs. If your sole purpose is to summon a ton of hearts (say you want a mall monopoly), then yes you have a tangible daily limit (which could hypothetically be computed if one were to trudge through every possible MP/myst buff and then acquire all of the best ones). But for practical purposes the issue is exactly the same is it is for, say, Empathy of the Newt: MP acquisition. --Flargen 17:38, 18 February 2008 (CST)
However, there is a MP cost counter that resets upon rollover (or ascension), unlike most other skills like empathy, where the MP cost does not reset. In addition, as the MP cost increases as more hearts (or favors) are summoned, there is more of a limit to the Librams than normal buffs. --CG1:t,c,e 19:06, 18 February 2008 (CST)


One person suggested separating out the VIP stuff from the Clan stuff. My thought is that maybe a section for copied combats would be nice. Also, for brickos and hipster fights maybe - combats that don't take an adventure.

Other thoughts? --Orbrisa 18:03, 27 July 2011 (CEST)

  • It has grown poorly. It looked so neat and tidy when I first made the page. Part of the poor growth is including all of the conditions. How many free rests do you get a day? How many free runaways? Some of those things need to be fixed. Maybe something like this:

(snip first version, see larger version below) --Club (#66669) (Talk) 19:39, 27 July 2011 (CEST)

This idea has some merit - I like this proposal. --Wrldwzrd89 23:32, 28 July 2011 (CEST)

Enlarged version (still not nearly everything): (snipped) --Club (#66669) (Talk) 01:32, 30 July 2011 (CEST)

Enlarged version (with everything):

Class What Requirement Daily Limit Notes
adventure smash barrels guild miniquest 36 spend 1 adv per smash
adventure kill ducks post-war 5, 10, or 15 Five if duck miniquest not completed, 10 if completed as Hippy, 15 if completed as Frat
adventure The Daily Dungeon 15 main stat 1 uses up to 10 adv per day
adventure Change gender in the Sleazy Back Alley 500 Meat 1
adventure Treasury Knob Goblin Elite Guard Uniform 1 get 300 Meat "wages"
adventure Treasury Knob Goblin Harem Girl Disguise 1 get 500 Meat "wages"
adventure The Marinara Trench for bubbling tempura batter Tempuramancy 3
adventure The Dive Bar for seaode Salacious Cocktailcrafting 3
adventure side-effect free adventure V for Vivala mask 10 sometimes given on critical hits
adventure side-effect white rice Whitey's Grove 3 more possible with rice bowl
adventure side-effect white rice Whitey's Grove and rice bowl +2
adventure side-effect beer lens A Barroom Brawl 3
adventure side-effect astral mushroom Astral Badger 5
adventure side-effect tiny bottle of absinthe Green Pixie 5
adventure side-effect agua de vida Baby Sandworm 5
adventure side-effect llama lama gong Llama Lama 5
adventure side-effect Game Grid token Rogue Program 5
adventure side-effect transporter transponder Li'l Xenomorph 5
adventure side-effect free healing candy Cotton Candy Carnie 10 quality of item depends on familiar weight
adventure side-effect bouquet flowers Mayflower bouquet 5
adventure side-effect familiar feast moveable feast 5
adventure side-effect ironic moustache Mini-Hipster 1 only if hipster does not have item equipped and no moustaches in inventory or closet
adventure side-effect bag of many confections Stocking Mimic 1 only if mimic does not have item equipped
ascension the Styx Pixie buff Bad Moon 1
ascension plant mushrooms Degrassi Knoll moon sign
bounty complete a bounty the Bounty Hunter Hunter's Shack 2 twice only possible if one bounty is from a previous day
buff playing with toys outrageous sombrero 1 +3% item drops
buff Smile upon your friends Golden Mr. Accessory 5 five per golden Mr A
buff Arse Shoot your friends arse-shooting crossbow 5
buff Employee of the Month Managerial Manipulation 1
buff The Ballad of Richie Thingfinder (effect) The Ballad of Richie Thingfinder 10 also must be AT
buff Benetton's Medley of Diversity (effect) Benetton's Medley of Diversity 10 also must be AT
buff Elron's Explosive Etude (effect) The Ballad of Richie Thingfinder 10 also must be AT
buff Chorale of Companionship (effect) The Ballad of Richie Thingfinder 10 also must be AT
buff Donho's Bubbly Ballad (effect) Donho's Bubbly Ballad 50 also must be AT
buff Inigo's Incantation of Inspiration (effect) Inigo's Incantation of Inspiration 5
buff get enraged Vent Rage Gland 1
buff hat buff The Mad Tea Party 1
clan misc Clan Training Meat cost 15 clan leaders buy training for all members
clan misc take from clan stash Clan Karma clan limit clan karma is earned by donating to stash
consume items ballast turtle ballast turtle 1
consume items hyperinflated seal lung hyperinflated seal lung 1
consume items pressurized potion of pneumaticity pressurized potion of pneumaticity 1
consume items tempura air tempura air 1
consume items essential tofu essential tofu 1
consume items eat food ascension path allows eating 15 fullness normal state
consume items eat food Stomach of Steel +5 fullness
consume items eat food Feast of Boris +5 fullness
consume items distention pill distention pill 1 reduces fullness of next food item by 1
consume items spleen item - 15 spleen damage normal state
consume items spleen item Spleen of Steel +5 spleen damage
consume items drink booze ascension path allows drinking 14 drunkenness normal state, exceeding tipsiness limit enters drunken stupor
consume items drink booze Liver of Steel +5 drunkenness
consume items drink booze ascension path allows drinking 1 last drink any drink that takes you to or over your drunkenness limit
consume items spice melange spice melange 1 reduces fullness and drunkenness by 3
consume items mojo filter mojo filter 3 reduces spleen damage by 1
consume items eat extra-greasy slider extra-greasy slider, 5 fullness 1 reduces spleen damage by 5
consume items drink jar of fermented pickle juice jar of fermented pickle juice, 5 drunkenness 1 reduces spleen damage by 5
consume items have chocolate chocolate 3
consume items synthetic dog hair pill synthetic dog hair pill reduces drunkenness by 1
combat run away navel ring of navel gazing or Greatest American Pants 3 both share the same counter, more free run possible but not aways certain
combat run away Frumious Bandersnatch with Ode to Booze, Pair of Stomping Boots weight/5 both share the same counter
combat free fight Mini-Hipster 7 occur randomly while adventuring with hipster
combat free fight Seal Clubber 5 use infernal seal figurines, more available with Claw of the Infernal Seal
combat free fight Seal Clubber with Claw of the Infernal Seal +5 use infernal seal figurines
combat fight copied monster shaking 4-d camera 1
combat fight copied monster photocopied monster 1
combat fight copied monster Spooky Putty sheet 5
combat fight BRICKOs BRICKO beasts 10
combat skill Creepy Grin V for Vivala mask 1 banishes a monster
combat skill Magic Missile for free Mountain Stream soda jewel-eyed wizard hat and Temporary Blindness 1
combat skill Summon Mayfly Swarm mayfly bait necklace 30
combat skill Fire a badly romantic arrow Obtuse Angel 1 trails the monster
combat skill Release the Boots Pair of Stomping Boots 7 recharges after five victorious fights
combat skill MP restore Consume Burrowgrub 3
combat skill Summon hobo underling Hodgman's Regal Frippery 5
combat skill Summon Pasta Guardians Pastamancer 5 more with with Bandolier of the Spaghetti Elemental
combat skill Summon Pasta Guardians Bandolier of the Spaghetti Elemental +5
combat item Frosty's iceball Frosty's iceball 2 twice safely
combat item software glitch for free adventure software glitch 1
combat item Photograph a monster 4-d camera 2 must use shaking 4-d camera between photographing
combat item bag 'o tricks buff Bag o' Tricks 3
Clan Rumpus Room play Mr. Klaw "Skill" Crane Game clan must have item 3
Clan Rumpus Room get snacks clan must have item (A Snack Machine) 3
Clan Rumpus Room Marquis de Poivre soda clan must have item (A Soda Machine) 3
Clan Rumpus Room listen to jukebox clan must have item (A Jukebox) 1
Clan Rumpus Room listen to radio clan must have item (An Old-Timey Radio) 1
Clan Rumpus Room An Exotic Hanging Meat Orchid clan must have item 1
Clan Rumpus Room pick meat (Orchid) clan must have item (An Exotic Hanging Meat Orchid) 1
Clan Rumpus Room pick meat (Tree) clan must have item (A Potted Meat Tree) 1
Clan Rumpus Room pick meat (Bush) clan must have item (A Potted Bush Tree) 1
Clan Rumpus Room Having a Ball! clan must have item (An Awesome Ball Pit) 1
Clan VIP Lounge play Deluxe Mr. Klaw "Skill" Crane Game need Clan VIP Lounge key 3
Clan VIP Lounge soak in hot tub need Clan VIP Lounge key 5
Clan VIP Lounge play pool need Clan VIP Lounge key, clan must have item (A Pool Table) 3
Clan VIP Lounge "DRINK ME" potion need Clan VIP Lounge key, clan must have item (A Looking Glass) 1
Clan VIP Lounge take shower need Clan VIP Lounge key, clan must have item (April Shower) 1
crafting Nash Crosby's Still Superhuman Cocktailcrafting and moxie class 10
farm pumpkins requires a Pumpkin Patch 1
free action rest requires Disco Nap +1
free action rest requires Disco Power Nap +2
free action rest requires Executive Narcolepsy +1
free action mine Unaccompanied Miner 5 shared counter among all mines
housing bonus Pyramid Power requires a Pyramid 3
housing bonus Holiday Bliss requires a Gingerbread House, Crimbo wreath, Crimbo lights, and/or Crimbo reindeer set up 1
housing bonus Ginormous Pumpkin requires a Ginormous Pumpkin 1
misc get shot with a time's arrow be out of ronin / hardcore someone else has to shoot you
pvp attack someone smash that hippy crap 10 plus any bonus
quest reward blessing Copse of the Deep Fat Friars 1
quest reward Wizard of Ego book Wizard of Ego 1
quest reward free Meat The Organic Produce Stand 1
quest reward arena buff Mysterious Island Arena 1
quest reward massage or healed Our Lady of Perpetual Indecision 3
quest reward free combat items The Lighthouse Keeper 1 only while war is ongoing
quest reward free cooking ingredients McMillicancuddy's Farmhouse 1 only while war is ongoing
quest reward Summon a Demon defeat Lord Spookyraven 1 most unsuccessful summons don't count
quest reward Finstrong buff Comet, the Roller Skate 1 make Skate Park roller skate territory
quest reward Fishy buff Lutz, the Ice Skate 1 make Skate Park ice skate territory
quest reward Busker Do buff The Bandshell 1 clear the gangs from The Skate Park
quest reward Swimming Head buff A Merry-Go Round 1 clear the gangs from The Skate Park
quest reward Familial Ties buff The Eclectic Eels 1 clear the gangs from The Skate Park
quest reward free fisherman's sack Fishing Village 1
quest reward vial of slime A Boat 10
reusable items buff random clannie creepy voodoo doll 1
reusable items muscle stat gain handmade hobby horse 1
reusable items mysticality stat gain ball-in-a-cup 1
reusable items moxie stat gain set of jacks 1
reusable items MP gain Oscus's neverending soda 1
reusable items free candy Chester's bag of candy 1
reusable items free toast cheap toaster 3
reusable items free drinks Emblem of Ak'gyxoth/Idol of Ak'gyxoth 1 shared counter
reusable items temporary skill burrowgrub hive gives 3 uses of Consume Burrowgrub combat skill
reusable items free breath mint glass gnoll eye 1
reusable items Less Pervious buff STYX deodorant body spray 1
reusable items buff extension, MP restore Platinum Yendorian Express Card 1 all buffs +5, cools wand, restores all MP
reusable items buff extension Bag o' Tricks 1 five random buffs +3
reusable items Clyde's Blessing The Legendary Beat 1
reusable items Bone Homie Stabonic scroll 1
reusable items CRIMBCO cookie buff coal paperweight 1
reusable items Crimbo cookie buff jingle bell 1
ronin Hagnk's [[[Ascension#Normal Difficulty|Ronin]] 20 pulls 1000 Meat counts as one pull
stat gain by donating Meat the named keys {level}x10,000 Meat limit is shared among all gates
stat gain at the library library card 1 random stat, lose item
summon dry noodles Pastamastery 3 more available with advanced skills
summon dry noodles Transcendental Noodlecraft +2 requires Pastamastery
summon scrumptious reagent Advanced Saucecrafting 3 more available with advanced skills
summon scrumptious reagent The Way of Sauce +2 requires Advanced Saucecrafting
summon scrumptious reagent Gravyskin Belt of the Sauceblob +3 requires Advanced Saucecrafting
summon prismatic wad Rainbow Gravitation, five elemental wads 3 consumes one of each elemental wad per cast
summon sack lunch Lunch Break 1
summon snowcone Summon Snowcones 3 shared counter among all tomes
summon stickers Summon Stickers 3 shared counter among all tomes
summon sugar sheet Summon Sugar Sheets 3 shared counter among all tomes
summon BRICKO eye brick Summon BRICKOs 3 MP cost increases with each libram use
summon libram items libram(s) up to max MP no fixed limit, but MP cost increases with each libram use
summon hilarious objects Summon Hilarious Objects 1 yields three objects
summon tasteful gifts Summon "Tasteful" Gifts 1 yields five gifts
summon Alice's Army cards Summon Alice's Army Cards 1 yields one pack and one voucher
trade clover worthless item, possibly hermit permit 3 to 4 fewer in ronin/hardcore
trade clover worthless item, possibly hermit permit -2 ronin/hardcore penalty
trade clover worthless item, possibly hermit permit +2 St. Sneaky Pete's Day bonus
zap zap an item wand 1 safely only successful zaps count
zap zap an item wand +4 unsafe only successful zaps count
zap cool zapping wand Platinum Yendorian Express Card 1 all buffs +5, cools wand, restores all MP

--Club (#66669) (Talk) 23:58, 5 August 2011 (CEST)

Limited cast AT skills

Currently it is listing the effect as limited. That's wrong you can get tons of them from records now. What is limited is the skill casting. Also, somehow "Prelude of Precision" is missing from the list. --Bale 03:02, 16 September 2011 (CEST)

  • While the special AT songs may be much more available ever since you can put them on wax, as far as I know the number of times you can play the songs is still limited. After all this is a list of things you can do by yourself, not receive. --Yatsufusa 03:45, 16 September 2011 (CEST)

Exactly so. Perhaps I wasn't clear. The AT songs are listed as class "buff". However, as you say, there is not limited on getting the buff. What matters is the number of times you can play the song. However there is no class that seems to fit. Should a new classification like "skill" be invented? --Bale 09:19, 17 September 2011 (CEST)

The Florist Friar's Cottage

Should The Florist Friar's Cottage be mentioned, as the number of usages is limited per day? "You may only plant 1 of each plant variety per day (across all zones of each terrain type)." --MageRed (talk) 01:06, 15 July 2013 (UTC)