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Page Revamp

Over the next bit of time, I'm going to be working on expanding this page. Because I'm a sucker for symmetry, I want to make this page much more similar to the Cooking page than it is now-- which means adding overviews of mixed drinks and their categories. I'd really appreciate it if nobody edited the page while I'm working on it-- although, seeing as though it hasn't been touched for over a year and a half, I don't think that will be much of an issue. Thanks, folks. --Southwest 02:50, 25 September 2008 (UTC)

  • I haven't had time to work on this lately, so I've un-"locked" the page and removed the tag. I still plan on rewriting, but I won't keep this page "frozen" while I do nothing. --Southwest 17:22, 26 November 2008 (UTC)

ePeterso2, You've done an awesome job!! A couple of comments:

  • Maybe it was just my imagination, but it seemed like the more drunk I was, the more I fumbled. Maybe there should be some sort of warning about this in the "Drinking Before and After Adventuring" section. I actually found this section confusing - drinking after your day's worth of turns is over just means that you now have some more turns you can adventure with - today. Just don't get your drunkenness over 19. My own pre-ascension strategy was to eat & adventure till all adventures were gone, then drink a TPS drink, adventure, drink TPS, adventure, drink TPS + shot, adventure, then drink a final TPS drink. This seemed to really cut down on the fumbling.
  • In comparing Drinking for Adventures vs. Drinking for Stat Gains, Drinking for Adventures wins hands down. Let's compare the garnish drinks with LoS, starting with Muscle classes. Muscle classes gain 5 Primary stat (102 - 97 = 5) but lose 5 adventures (69 - 64 = 5) if they pursue the Drinking for Stat Gains strategy. Myst classes gain 4 Primary stat (101 - 97 = 4) in exchange for 3 adventures (69 - 66 = 3) while Moxie classes gain 18 Primary stat (115 - 97 = 18) in exchange for 27(!!!) adventures (69 - 42 = 27). If a player can't gain 5 Primary stat in 5 adventures, something is drastically wrong. The best stat gain strategy is always to drink for adventures (at least with garnish drinks. And TPS drinks - fuggeddaboutit!). The Drinking for Stat Gains table is worth keeping, but should be used as an illustration of the superiority of the Drinking for Adventures strategy.

--Gymnosophist 22:27, 29 Jun 2005 (Central Daylight Time)

  • Jick has stated in the past that there is nothing that contributes to your fumbling chance (except, of course, for the new items that remove the chance completely). --Aardvark 01:22, 30 Jun 2005 (Central Daylight Time)

I think that this page needs to be broken up into the major categories. At its present length, it is somewhat difficult to navigate (The TOC fills an entire page!). I'm only hesitant to begin as the bulk of the page was written by ePeterso2, and I'd prefer that he be aware of any changes that are planned. I'd suggest (surprise, surprise) the use of a small navigational template at the top of each page, as seen in Items by number, with the five major "chapters" of the guide as individual pages:

Drink Categories | Mechanics | Strategies | Best Drinks | Drinks by Ingredients

Of course, each page will also have a smaller auto TOC to make navigating about the page easier. Any comments? --Snickles 18:54, 21 Jul 2005 (Central Daylight Time)

  • Well, this is a very very late comment, but I agree that the page is hard to handle and vote for splitting it up. --NewZorkBat 09:36, 9 January 2006 (Central Standard Time)
  • I agree. Since no one has voted against in 7 months, I'll start working on this. —Dentarthurdent 13:19, 18 February 2006 (Central Standard Time)
  • Okay, it's done. I would also like to replace the existing Drinks By Ingredient section with NewZorkBat's table below, as well as these tables which I've been wondering where to put them. Anyone for or against? --Dentarthurdent 20:55, 18 February 2006 (Central Standard Time)
  • Oops. Fixed the link. --Dentarthurdent 20:59, 18 February 2006 (Central Standard Time)

What do the colors in the "Drinks by Adventure" mean? I don't understand 'em. --Barnaby36 16:23, 27 Sep 2005 (MDT)

I find it a little unpractical to click through various pages each day to find out what cocktails I can mix with the ingredients I have at hand, so here's for the lazy people (and those who lack the game overview or cocktail crafting experience such as myself) cross-reference tables. --NewZorkBat 09:36, 9 January 2006 (Central Standard Time)

Cocktailcrafting without the Advanced Cocktailcrafting skill

With basic boozes:

Shaker.gif bottle of gin bottle of rum bottle of tequila bottle of vodka bottle of whiskey boxed wine
Blatantly Canadian         lumbering jack  
cherry         old-fashioned sangria
Cloaca-Cola /
  rum and cola     whiskey and cola  
grapefruit salty dog monkey wrench        
jumbo olive dry martini     dry vodka martini    
lemon     margarita   whiskey sour  
lime grog   tequila with training wheels      
olive martini     vodka martini    
orange     tequila sunrise screwdriver    
papaya papaya sling          
soda water         whiskey and soda wine spritzer
spices   spiced rum *        
strawberry   strawberry daiquiri       strawberry wine
tomato       bloody mary *    

* in a second step:

Shaker.gif spiced rum bloody mary
ghuol egg eggnog  
spices   extra-spicy bloody mary

With other base mixing ingredients:

Shaker.gif fermenting powder ice-cold beer mushroom fermenting solution
grapefruit shot of grapefruit schnapps    
grapes fine wine    
mushroom     mushroom wine
orange shot of orange schnapps    
pretty flower shot of flower schnapps    
ten-leaf clover   green beer  
tomato shot of tomato schnapps bloody beer