Talk:BRICKO airship (item)

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A ship designed on a scale of 1:1 is a reference to a solo album called 'State Songs' by John Linell from They Might Be Giants - song is Arkansas, about a ship (the Arkansas) where "every detail had be reproduced on a scale of one to one" - leechboy

Got 4 reactors to drop while running a touch over +1000% items. Fought another when running just over 900% items, and 5 reactors dropped.--Suinoq 20:30, 7 February 2010 (UTC)

One of my multis (WANGbot) got 5 with ~620% items. I'll be spading more later but it appears to take ~75% physical damage. (I did 10700 damage to Ooze and 7600 to airship). --Thagorn 23:31, 21 February 2010 (UTC)

  • I got 5 reactors with just +89% items. --Flargen 00:45, 22 February 2010 (UTC)

I got 5 reactors to drop with 512 percent Item find, but i killed it on the first turn. Is it possible the number of reactors drop is tied to how short/long the battle goes?

Fought an airship with 15229 muscle and a Vivala mask, making an expected divine noisemaker damage value of 22843.5. Actual damage to the airship was 17133, which lines up nicely with the airship reducing damage taken to 75%. The one-round kill yielded 5 reactors while running just over +200% item drop.--Hawksmoor 17:55, 11 March 2010 (UTC)

Question: If you're defeated by the BRICKO airship, do you get the airship item back? --Yunatwilight 02:33, 9 July 2010 (UTC)

Yes. --TimRem 03:08, 9 July 2010 (UTC)


It looks a lot like 25% resistance, but it's probably soft-capped like the other higher bricko monsters. Spells were not doing as much as they should have (was getting in the 2550 range when I should have been getting in the 3400 range). In particular, I observed values 2532, 2538, 2545, 2565, when I should have been observing closer to 3375-3420. For saucegeyser at +350% spell, +30 spell, 1958 Myst. --RoyalTonberry 06:10, 9 November 2010 (UTC)