Once-per-combat skill that randomly chooses a result from:
- Physical damage
- Hot damage
- Stench damage
- Sleaze damage
- Spooky damage
- Cold damage
- Lowers monster attack
- Lowers monster defense
- Possibly others!
All of the above options seem to have the same likelihood of occurring.
The damage is possibly 300-400 (306-379 observed). Elemental monsters don't affect the choices (1 damage and double damage outcomes are possible).
- "You're not sure what happens next, but whatever it is deals 379 damage."
Attack power/defense lowering is possibly 80-100 (83-96 observed).
- "You're not sure what happens next, but whatever it is leaves your opponent confused..."
- "Monster attack power reduced by 83"
- "Monster defense reduced by 96"