|This content has been retired and is no longer available in game.|
|Locations||The Spooky Fright Factory|
|Hit Points||Scales with player stats|
|Attack||Scales with player stats|
|Defense||Scales with player stats|
|Monster Parts||arm, head, leg, torso|
This zombie has taken time off of its busy shambling-and-lurching schedule to stuff stockings for Linnea, the scream queen. Two guesses what he stuffs the stockings with. Er, with what he stuffs the stockings. Sorry.
He slashes you with his ragged fingernails. Happy Crimbo! Argh! Eek! Oof!
He stuffs your <neck> into a stocking. Happy Crimbo! Ugh! Ooh! Ouch!
He gnaws on your skull with his decaying teeth. Ugh, bad breath. Happy Crimbo! Argh! Ugh! Ouch!
He gnaws on your skull and eats some of your brrraaaains, then uses the rest to stuff a stocking. You admire the festive creepiness of it while you black out. Ow! Ugh! Oof!
He shambles toward you, moaning. Even with that Santa hat he's wearing, it's spooky Ouch! Oof! Ow! (spooky damage)
He tries to gnaw on your skull, but his teeth are too decayed. He could use an elfin dentist.
He shambles toward you, moaning, but trips over a stocking and falls over.
He tries to slash you with his fingernails, but they just break off on your thick skin.
He tries to stuff your <leg> into a stocking, but you've got stock in dodging.
He tries to stuff you into a stocking, but you're far too big. He gets confused and just keeps walking into the same wall, over and over and over. (FUMBLE!)
|You acquire an item: evil googly eye (9.1% chance)*|
|You acquire an item: spooky felt (9.0% chance)*|
|You acquire an item: spooky length of string (8.5% chance)*|
|You acquire an item: spooky stuffing (8.6% chance)*|
|You acquire an item: spooky toy wheel (9.0% chance)*|
|You acquire an item: spooky wooden block (9.6% chance)*|
|You acquire an item: spooky frank (??.?% chance)*|
|You gain some <substat>.|
Occurred at The Spooky Fright Factory.
- The reference to an elfin dentist is a reference to Hermey from the Rudolph the Red-Nosed Reindeer TV special.
- The reference to walking into the same wall, could be a reference to many games' AI that causes this exact same thing to happen, sometimes to your advantage (But more likely to your disadvantage as it's often the guy you need to protect that gets stuck).