Skeletal Rogue
From TheKolWiki
Skulking behind you, there is a black-robed skeleton wielding two razor-sharp knives. Don't fear this reaper, though -- he's on your side. For now. |
Obtained From
- Choosing "A black cloak and a pair of knives" from Skeletons and The Closet. (30 Adventures)
Notes
- Does damage equal to 10% of the monster's HP (minimum 10 damage, maximum 1000) at the beginning of combat, before the first round.
- Your skeletal rogue ties your opponent's shoelaces together, making him fall for X damage.
- Your skeletal rogue vanishes into the darkness and emerges a few seconds later to deliver a vicious sneak attack to your opponent, dealing X damage.
- Your skeletal rogue sneaks up behind your opponent and trips him for X damage.
- Your skeletal rogue ducks under a cardboard box and sneaks over to your opponent, who is unfazed by a walking cardboard box, and completely surprised when it garrotes him for X damage.
- Your skeletal rogue vanishes into the darkness, then drops down from the ceiling onto your opponent for X damage.
- Gives 15-20 meat at the end of combat; this effect applies even to enemies that do not drop any meat.
- The skeletal rogue reaches his bony finger behind your ear and comes back holding some meat.
- The skeletal rogue vanishes into the darkness, and returns with some meat on the point of his dagger.
- The skeletal rogue grabs some extra meat from a hidey-hole somewhere, and gives you some of it as a finder's fee.
- The skeletal rogue hands you a little purse full of meat, with a "shhh" finger where his lips would be if he had any.
- The skeletal rogue produces an egg, cracks it open with a little "watch this" flourish, and reveals it to be full of meat.
- Certain combinations of this effect with other Skeleton effects are enhanced as follows:
- Rogue + Warrior: Attacks again each subsequent round.
- Taking advantage of the distraction, your skeletal rogue stabs your opponent right in the back, dealing an additional 8-10 damage.
- Rogue + Cleric: +10 to Rogue's bonus meat drop
- Rogue + Wizard: Multiplies Rogue's initial attack by 1.5 (15% of monster's HP, minimum 15, maximum 1000)
- Your skeletal wizard pulls a vial of green liquid from... somewhere, and hands it to the rogue, who coats his blades with it.
- Rogue + Buddy: +15 to Rogue's bonus meat drop
- Rogue + Warrior: Attacks again each subsequent round.
- The start-of-combat damage works against your shadow.
- The Rogue+Warrior per-round damage needs spading vs. your shadow.
References
- "(Don't Fear) The Reaper" is a song by Blue Öyster Cult.
- Hiding in a cardboard box to sneak through enemies is an ability used by the main characters in the Metal Gear Solid series.