Run Like the Wind
From TheKolWiki
Run Like the Wind Type: CombatMP Cost: 2 By pretending to run away without actually running away, you can easily trick an opponent into letting their guard down. Man, what will those kids think of next?
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Source: | Using Gothy Handwave against a running man (occasionally) |
Price: | N/A |
Class: | Disco Bandit |
Level: | N/A |
Effect: | Deals damage and can be part of Rave Combo |
When Used: |
If the previous round completed a Rave Combo, or was not a Rave Attack:
As the second move of a Rave Combo:
Completing a Rave Combo:
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Notes
- Trying to use this on any foe outside Secret Tropical Island Volcano Lair before finishing Me and My Nemesis wastes MP but fails with the message:
- You begin to use one of your new rave attacks, and that reminds you that, oh yeah, there was that whole Nemesis thing you were meant to be dealing with, instead of screwing around elsewhere. You decide that you'd prefer not to be reminded of that, and hence decide not to use that attack.