Ascension
Ascension becomes available to you once you finish the Naughty Sorceress Quest. To encourage a continuation of the game, you may choose to step through a mysterious astral gash and arrive in the even more mysterious world Beyond the Pale. It was implemented on June 9, 2005. Valhalla was heavily revamped on May 17, 2011.
If you have not completed the Naughty Sorceress Quest, but you have ascended at least once before and your last ascension was at least 11 days ago, you can end your ascension by selecting the Reset Button from the Account tab from the Options menu. You will receive only the rewards for a no path casual run, but you will be able to ascend normally otherwise.
Contents
The Basics
- If you have anything for sale in The Flea Market, you cannot ascend until it sells, the listing expires, or you remove the item from sale manually.
- All of your quest items will vanish.
- Everything else in your inventory and closet will be moved into Hagnk's Ancestral Mini-Storage.
- All of your familiars' XP will be reset to 0, and their weights reset to 1 (but they retain their kill counts).
- While in Valhalla, you cannot access your inventory or receive items from other players. You cannot adventure anywhere.
- When you want to leave, go to After-Afterlife Al in The Bureau of Reincarnation. They can send you back to the Kingdom, reincarnated as a new character.
- You are entitled to several rewards for defeating the Naughty Sorceress, as well as access to new content depending on the decisions you make when talking to Al.
- You can only go Beyond the Pale once per day (as of January 30, 2023).
- Notes:
- Your first run (i.e., the run you begin on before you ascend), is considered an unrestricted, normal run without a moon sign or Ronin period.
- After you ascend, the following furnishings will remain in your campground: Your Mystical Bookshelf, Your Colossal Closet, Magical Mystical Hippy Stone, Familiar-Gro™ Terrarium, Trophy Case, Quest Log, Telescope, Advent Calendar (during Crimbo), your Garden, and Your Workshed (plus the appliance installed therein.) All other items are gone for good. Your housing is replaced with The Ground, but your Certificate of Participation will remain in any housing you construct. Your Kitchen will always start with an E-Z Cook™ oven and a My First Shaker™ cocktailcrafting kit, so burning out a Chef-in-the-box and Bartender-in-the-box prior to ascension in order to retrieve some of the components in the resulting explosion is common. Your Hippy Stone will be repaired if it is broken.
Decisions
After-After-Life Al provides you with many choices about your next life. You must choose:
- A lifestyle (casual, normal, or hardcore)
- A class
- A gender
- Which path you wish to follow in your next life (unless your lifestyle is Casual)
- A moon sign
Your lifestyle determines the base amount of karma you earn for an Ascension: 11 for Casual, 111 for Normal, or 211 for Hardcore. Your path may add bonus karma.
Familiars
- On ascension, all familiars' experiences are reset to 0, and weights are reset to 1. The number of kills stay.
- A familiar with 0 kills is treated as weighing 0 pounds, for trophy purposes.
- Any equipment on the familiars in your terrarium goes into Hagnk's Ancestral Mini-Storage, as if it were in your inventory when you ascended.
- Your current familiar goes to Valhalla with you and appears in spirit form. The familiar with which you ascend has no impact on gameplay.
Paths
There are currently three different dietary paths:
- Teetotaler -- May eat food and drink non-alcoholic drinks, but may not consume booze. (+12 karma)
- Boozetafarian -- May drink booze but may not eat food (or drink non-alcoholic beverages). (+12 karma)
- Oxygenarian -- May not consume any food or drink. (+26 karma)
- No dietary path -- can eat anything and drink any booze.
There are also many special challenge paths that you may choose to take to make the game more challenging. Karma rewards are in addition to difficulty reward, and also increased if playing in Hardcore difficulty.
- Standard -- Applies standard restrictions. (+50/100 karma)
- Feast of Boris does not increase fullness for this path.
- Special challenge path -- A special path with unique restrictions. New paths are available seasonally. The current seasonal path is also subject to standard restrictions. (+50/100 karma)
- Feast of Boris does not increase fullness for any special challenge path.
- Unrestricted -- No additional restrictions, beyond those from your lifestyle. (Not to be confused with Casual, a difficulty level.) No extra karma reward; only difficulty level will give karma.
Note the following information:
- The Standard path, dietary paths, and the current special challenge path all give karma rewards. Older challenge paths are available, but will only reward 50 bonus karma (100 in Hardcore) out-of-season for your first run on that path.
- Paths are not available during a Casual run.
- You may be entitled to an extra reward as well as some extra karma depending on the difficulty of the path.
- The reward for completing Azazel, Ma Belle varies depending on which path you select.
- You cannot inadvertently violate a path; the game will prevent you from taking any action that would do so.
At any stage throughout the game, you may choose to drop your path and resume a no-path(Needs confirmation!) (except Grey Goo) Ascension with an option in your account menu. Doing so forfeits the reward for completing the pathed Ascension, as well as the path-specific reward and skill from the Azazel, Ma Belle quest and the ability to access the item in the current ascension.
Once you have freed the King at the end of the Naughty Sorceress Quest, all path and lifestyle restrictions are lifted without penalty (i.e., you still receive the same prize at the end), with one exception: if you are pursuing a 100% Black Cat Bad Moon Ascension, you must keep the Black Cat as your active familiar until you are all the way through the gash.
Casual Difficulty
A casual incarnation means you'll be able to play the game again with full access to the Meat and items you acquired in your last life. There are also no restrictions on your interactions with other players. However, you won't be eligible for any Ascension leaderboards, and won't receive enough karma to make a skill permanent. Casual runs do count for all currently known trophies (except those listed as requiring a specific type of Ascension, such as the Golden Meat Stack).
Normal Difficulty
Normal (or "softcore" as it is unofficially referred to) difficulty runs are practically the same as Casual runs, with the exception of the Ronin phase. Ronin lasts for one thousand adventures or until you free King Ralph, whichever comes first. While in Ronin, you cannot:
- Withdraw more than 20 items or 20,000 Meat per day from long term storage. You can mix the two; each item pulled reduces the amount of Meat you may pull by one thousand, and each one thousand Meat pulled removes one possible item pull. Meat can only be pulled in blocks of 1,000.
- Receive items, buffs or Meat from other players. You may receive items and Meat in gift boxes, but you cannot open them until you have finished Ronin.
- Trade any items with other players.
- Withdraw any items from your Clan Stash.
- Purchase any items from the Flea Market.
- PvP for anything other than pretty flowers or Fame.
- Withdraw anything from your Display Case or your Mall store.
- Collect Meat from A Potted Meat Bush, A Potted Meat Tree, or An Exotic Hanging Meat Orchid in your Clan Rumpus Room.
- Use An Awesome Ball Pit, An Old-Timey Radio, A Soda Machine, or A Jukebox in the Clan Rumpus Room.
- Receive extra adventures at rollover from furniture (An Inspirational Desk Calendar, Calendar of Loathing or A Shelf of Self-Help Books) in the Clan Rumpus Room. However, clan furniture that grants Extra PvP Fights does work.
- Receive bonus stat points from Stat Days.
Anything bought from the Mall while in Ronin will be stored in Hagnk's, and will be purchased using meat from Hagnk's. During Ronin, you may still receive Mr. Accessories through donations.
Modern items from the Mr. Store (ones released in 2015 or later, and some older ones in their respective challenge paths) will be pulled automatically at the start of the run.
After the Ronin phase is complete, all restrictions are lifted and normal (unrestricted) play is resumed.
For completing a normal Ascension, you receive 111 karma to spend in Valhalla. Not coincidentally, this is exactly the amount it costs to select a skill to keep as a regular permanent at Jermery's Permery and buy one astral pet and one astral pack of astral consumables.
See also
Hardcore Difficulty
Hardcore is similar to Ronin, except that the restrictions last until you have freed King Ralph, and you may not retrieve any items from long term storage other than items marked as "free pulls". This makes Hardcore much more challenging, but completion of a Hardcore Ascension results in much greater rewards.
While in Hardcore, you cannot:
- Withdraw any items or Meat from Hagnk's. Mr. Accessories can be "withdrawn" by clicking the link at the bottom of Mr. Store; however, you still may not equip them during Hardcore, and can only use them to purchase items from Mr. Store.
- Receive items, buffs or Meat from other players. You may receive items and Meat in gift boxes, but you cannot open them until you are no longer under Hardcore restrictions.
- Trade any items with other players:
- That player cannot receive Meat or items from other players right now. If you want to send them something to open later, try The Gift Shop in Market Square.
- Withdraw any items from your Clan Stash:
- You can't take items from the stash while you're in Hardcore mode.
- Buy or sell items at The Flea Market:
- You may not use the Flea Market in hardcore mode.
- You can't sell items at the Flea Market while you're in Hardcore mode.
- PvP any non-Hardcore players.
- PvP for anything other than pretty flowers or Fame.
- Withdraw anything from your Display Case or Mall store.
- Collect Meat from A Potted Meat Bush, A Potted Meat Tree, or An Exotic Hanging Meat Orchid in your Clan Rumpus Room.
- Use An Awesome Ball Pit, An Old-Timey Radio, A Soda Machine, or A Jukebox in the Clan Rumpus Room.
- Receive extra adventures at rollover from furniture (An Inspirational Desk Calendar, Calendar of Loathing or A Collection of Self-Help Books) in the Clan Rumpus Room. However, clan furniture that grants Extra PvP Fights does work.
- Receive bonus stat points from Stat Days.
As with Ronin, you may buy items from the Mall while in Hardcore, but the items will be stored in Hagnk's, and will be purchased with meat from Hagnk's.
As with Ronin, modern items from the Mr. Store will be pulled automatically at the start of the run and can be used.
Like paths, Hardcore may be dropped through your account menu. If you are on a path, you do not have to drop the path to drop Hardcore. If you drop Hardcore before you have played 1,000 turns, you will still be subject to Ronin restrictions until that phase expires.
Warning! To prove that you accomplished the trophy tasks while Hardcore restrictions were in effect, you must purchase the Gourdcore or Golden Meat Stack trophy before freeing King Ralph XI. If you do not, you will not be able to obtain the trophy without repeating the process in a new run.
After you complete the Naughty Sorceress Quest and free King Ralph, all Hardcore and path restrictions are lifted without penalty, with one exception: if you are pursuing a 100% Black Cat Bad Moon run, you must keep the Black Cat as your active familiar until you are all the way through the gash.
For completing a Hardcore Ascension, you will receive 211 karma to spend in Valhalla. Not coincidentally, this is the exact amount it costs to select a new skill to keep as a Hardcore permanent (HP) from Jermery's Permery, and to purchase an astral pet and an astral pack of astral consumables for your next run.
See also
Bad Moon
Bad Moon is a special Hardcore Ascension type, appearing on one's character sheet and Ascension history as a special moon sign. In order to access it, the previous run must have been Hardcore within NS13 and must not have used any ten-leaf clovers; or the player must have completed a 100% Black Cat Bad Moon run. Instead of receiving a disassembled clover in the letter from King Ralph XI, players instead receive a big rock. Previously acquired permanent skills are not accessible, and the player begins without a terrarium, requiring all desired familiars to be re-earned. In addition, various "unlucky" things will happen to the adventurer in certain places during the run.
The message you get immediately upon ascending (in a results box above Valhalla) from a 100% Black Cat Bad Moon run is:
- By completing a 100% Black Cat Bad Moon run, you have permanently unlocked the Bad Moon sign for your character.
All Bad Moon ascension are unpathed. You cannot choose a path if you choose Bad Moon as your sign.
Rewards
Normal
- Every player who completes a normal Ascension receives an upgraded normal difficulty ascension tattoo, unless they have already previously completed twelve or more normal Ascensions.
- They will also receive a bonus 100 karma upon ascending.
- Upon beginning a new Ascension, a player receives a big rock and a pork elf goodies sack.
- The player receives additional rewards after defeating the Naughty Sorceress:
- If the run was completed under the Standard challenge path, they will receive a class-specific item from an annual outfit set:
- 2015 Synthetic Suit
- 2016 Wicker Wear
- 2017 Aeroutfit
- 2018 Gabardine Guise
- 2019 Chalk Chostume
- 2020 Paraffinalia
- 2021 Velour Vestments
- 2022 Loofah Loungewear
- 2023 Chiffon Chiffinery
- 2024 Moss Mufti
- For completing a voluntary dietary path, adventurers also receive:
- Teetotalers: a single Retenez L'Herbe Paté.
- Boozetafarians: a single bottle of single-barrel whiskey.
- Oxygenarians: a single can of Breathetastic™ Premium Canned Air.
- For completing a special challenge path, adventurers receive a Thwaitgold statuette related to the path.
- For completing a Special Class path (Zombie Slayer, Avatar of Boris, Avatar of Jarlsberg, Avatar of Sneaky Pete, Actually Ed the Undying), adventurers will start with one additional skill point in following Ascensions as the same class.
- For completing a Heavy Rains run, adventurers will begin following ascensions with one additional of thunder thigh, aquaconda brain, or lightning milk, to a maximum of three each.
Hardcore
- Every player who completes a Hardcore Ascension receives an upgraded Hardcore difficulty ascension tattoo, unless they have already previously completed twelve or more Hardcore Ascensions.
- As an additional reward for ascending Hardcore, players receive an animated tattoo of their previous class.
- They will also receive a bonus 200 karma upon ascending.
- Upon the beginning of a new Ascension, a player receives a big rock and a pork elf goodies sack.
- The player receives additional rewards after defeating the Naughty Sorceress:
- A stainless steel item of their current class, unless the run was completed under the Standard challenge path, in which case they will receive a class-specific item from an annual outfit set:
- 2015 Ceramic Suit
- 2016 Bakelite Brigandine
- 2017 Wrought Wrappings
- 2018 Fiberglass Finery
- 2019 Marble Materials
- 2020 Terra Cotta Tackle
- 2021 Stained Glass Suit
- 2022 Flagstone Finery
- 2023 Ceramic Clothing
- 2024 Adobe Armor
- For completing a voluntary dietary path, adventurers also receive:
- Teetotalers: three tins of Retenez L'Herbe Paté.
- Boozetafarians: three bottles of single-barrel whiskey.
- Oxygenarians: see "Hardcore Oxygenarian", below.
- For completing a special challenge path, adventurers receive a Thwaitgold statuette related to the path.
- For completing a Special Class path (Zombie Slayer, Avatar of Boris, Avatar of Jarlsberg, Avatar of Sneaky Pete, Actually Ed the Undying) adventurers will start with two additional skill points in following Ascensions as the same class.
- For completing a Heavy Rains run, adventurers will begin following ascensions with one additional of thunder thigh, aquaconda brain, or lightning milk, to a maximum of three each.
Hardcore Oxygenarian
- For ascending in this challenging path, Hardcore oxygenarians (also called OxyCore or HCO) are entitled to extra rewards.
- Oxygenarians receive three cans of Breathetastic™ Premium Canned Air.
- They also receive an especially sparkling, animated class tattoo.
- Rather than obtaining a stainless steel item of their class, oxygenarians receive a plexiglass item.
Bad Moon
- Instead of a stainless steel item, characters that complete a Bad Moon run get a Brimstone item specific to their current class.
Other
- Your name, ID number, and the number of turns played will be retained, as will Tattoos and Trophies. There are also new counters that track the number of completed Ascensions and turns played this Ascension. You'll accumulate the normal class tattoos from every class you ascend into, so it is possible to collect all the class tattoos on one character (and, if you wish, all of the Hardcore class tattoos).
- All quest statuses and your stats are reset on ascension. Any quest items you have will be deleted.
- Any skills you haven't marked either softcore or hardcore permanent will be lost upon ascension.
- You can only ascend after completing all Council of Loathing quests, as they are prerequisites to opening the Naughty Sorceress Quest.
- Your PvP hippy stone is reset along with ranking, but your win/loss ratio will remain until you manually repair your hippy stone.
- If you have access to Hobopolis, you will be sent back to the beginning of A Maze of Sewer Tunnels. However, this will not disqualify you from receiving loot.
- Most counters for food and booze will remain, including those for trophies, e.g., herb brownies and white Canadian consumption.
- Clan membership, leadership, and karma are unaffected by Ascension.
- Your store persists through Ascension. You will be able to add items and adjust the prices of items in your store when in Hardcore/Ronin, but you may not remove items. Any Meat earned from the store enters Hagnk's Ancestral Mini-Storage, and is subject to the standard Hardcore or Ronin restrictions if you wish to remove it from storage.
- You can still chat normally, and send clan messages, and send and receive kmail (as long as there aren't Meat/items attached in the case of receiving).
- After ascending, you will start your next incarnation with exactly 40 adventures, no matter how many you had left before ascending. Note that you do not need to have at least one adventure remaining. You can rescue the King while falling-down drunk (after defeating the Sorceress, and before ascending). You can also ascend while drunk and with no adventures.
- Note that beating the Sorceress is not the same as freeing King Ralph XI and that you must still be level 13 or higher (as of NS13) before you can muster the ability to smash the prism in which he is entrapped. After you have smashed the prism, you may lower your level without repercussions.
One-Time
As you play the game, you will encounter a number of adventures, item drops, quests and the like that are described as "one-time" (see Once per ascension items). What this actually means is that the adventure, item drop, etc. will occur once during the course of a single Ascension. Once you complete an Ascension, the "one-time" adventures, etc., will all be available all over again. Some "one-time" examples are the Spirit of the Dolphin King adventure, the Boss Bat bandana item drop, and Doc Galaktik's Quest for Herbs. There are some exceptions -- some things really are one time only, as described below.
Really, Really One-Time
As described above, most "one-time" experiences, in fact, recur from ascension to ascension. There are, however, some adventures, items, and quests that really are one time only. Once you experience or acquire or complete them, you can never again experience them again, no matter how many times you ascend. These things generally pertain to "newbhood" and to gaining access to chat channels and include:
- The Toot Oriole Quest and its item drops and rewards (except, bizarrely, the pile of shiny pebbles):
- Other one-time drop items (not tied to particular in-game events):
- buying a hobo code binder on Hobopolis Town Square
- pile of smoking rags
- Unique swords from the psychoses zones and its ingredients
- buying a card sleeve from the Ye Wizard's Shack Game Shoppe Cashier
- A Silent Mime
- Getting 3 LOV Entrance Passes from the L.O.V. Exit puzzle.
- The Cocktail Shaker in Kokomo Resort.
- ittah bittah hookah from The Duchess' Cottage in The Rabbit Hole.
- The Legendary Beat (see related quest).
- Chat Channel access:
- Passing the The Altar of Literacy test to gain chat access.
- Passing the Most Extreme Haiku Challenge to gain access to the haiku channel.
- Buying a KWE-brand transistor radio to gain access to the kwe channel.
- Using a 'Villa' document to gain access to the villa channel.
- Completing your first Ascension allows you to gain access to the valhalla channel.
- Completing your first Hardcore Ascension allows you to gain access to the Hardcore channel.
- Miscellaneous events:
- Two Birds (the "get out of drunk free card")
- Most unlocks from talking to Grandpa.
- Upgrading Telescope with Discount Telescope Warehouse gift certificate.
- Unlocking Demon Names.
Noobspheres
Some aspects of the game are affected by the number of Ascensions you have:
- The Naughty Sorceress and Baron von Ratsworth's Attack and Defense
- The Naughty Sorceress's familiar debuff
- The number of items available at The Gift Shop
- Monster/adventure variants
- drunken half-orc hobo / hung-over half-orc hobo
- flame-broiled meat blob / overdone flame-broiled meat blob
- Goomba / Buzzy Beetle
- The Hole in the Sky monsters
- Hammer Time (retired)
- Knob Goblin dilemma (retired)
- Knob Goblin Thief (retired)
- The Singing Tree (Meditate) (retired)
- Availability
- Anything related to moon signs
- box of sunshine
- A Battlefield / A Small, Bright Light when you are level 4 or 5
- The Mall of Loathing if you are under level 5 and out of Ronin
References
- Ronin means "wandering person" or a samurai who has lost their master.