Ring

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ring
ring

You can still remember the summer when you found this ring. It was ridiculous.

Type: accessory
Cannot be traded or discarded
NOTE: You may not equip more than one of these at a time.

(In-game plural: rings)
View metadata
Item number: 10252
Description ID: 170559868
View in-game: view

Obtained From

The Sorceress' Chamber
The Naughty Sorceress (3) (Two Crazy Random Summer challenge path only.)

Notes

  • Each normal (softcore) Two Crazy Random Summer ascension completed affixes a random modifier that grants enchantments, and each hardcore Two Crazy Random Summer ascension completed affixes two modifiers on the ring. Ascending into a new ascension of any path will re-roll your ring's enchantments; re-rolling in this way will not affect the total number of enchantments. A ring may have up to 37 enchantments.
  • The adjectives affixed onto the ring are identical to Item Modifiers on equipment in Two Crazy Random Summer, minus the cosmetic adjectives, and are much weaker than those in the challenge path.
  • The "lucky" modifier appears only rarely, giving +1% Item Drops. It is not known to ever appear on regular equipment, but if it did then the full-strength enchantment would probably be +10% Item Drops just like "auspicious".
Item Modifier Original Enchantment Enchantment on Ring
Annie Oakley's +20% chance of Critical Hit +2% chance of Critical Hit
arcane researcher's +10% to all Mysticality Gains +1% to all Mysticality Gains
aromatic Slight Stench Resistance (+1) Slight Stench Resistance (+1)
asbestos-lined Superhuman Hot Resistance (+5) Slight Hot Resistance (+1)
auspicious +10% Item Drops from Monsters +1% Item Drops from Monsters
avaricious +30% Meat from Monsters +3% Meat from Monsters
baleful Spell Damage +25 Spell Damage +3
banded Damage Absorption +100 Damage Absorption +10
beefcake's Muscle +25 Muscle +3
beefy Muscle +10 Muscle +1
boxer's Muscle +10% Muscle +10%
brainy Mysticality +5 Mysticality +1
brawny Muscle +20% Muscle +10%
careful -10 to Monster Level -1 to Monster Level
censurious Serious Sleaze Resistance (+3) Slight Sleaze Resistance (+1)
chaotic +10% Chance of Spell Critical Hit +1% Chance of Spell Critical Hit
chilly +5 Cold Damage +1 Cold Damage
clever Maximum MP +20 Maximum MP +2
cool Moxie +5 Moxie +1
coward's -20 to Monster Level -2 to Monster Level
crafty Maximum MP +10 Maximum MP +1
curative Regenerate 3-5 HP per Adventure Regenerate 1 HP per Adventure
dance instructor's +10% to all Moxie Gains +1% to all Moxie Gains
dangerous Weapon Damage +10 Weapon Damage +1
Da Vinci's +5 Mysticality Stats Per Fight +1 Mysticality Stats Per Fight
deadly Weapon Damage +5 Weapon Damage +1
dog trainer's +1 Familiar Experience Per Combat +1 Familiar Experience Per Combat
double-paned Superhuman Cold Resistance (+5) Slight Cold Resistance (+1)
educational +1 Stats Per Fight +1 Stats Per Fight
electrified Regenerate 3-5 MP per Adventure Regenerate 1 MP per Adventure
energetic Maximum MP +20% Maximum MP +10%
executive +40% Meat from Monsters +4% Meat from Monsters
experienced +2 Stats Per Fight +1 Stats Per Fight
extremely unsafe Weapon Damage +100% Weapon Damage +10%
family-friendly Slight Sleaze Resistance (+1) Slight Sleaze Resistance (+1)
fireproof Serious Hot Resistance (+3) Slight Hot Resistance (+1)
flame-retardant Slight Hot Resistance (+1) Slight Hot Resistance (+1)
flame-wreathed +10 Damage to Hot Spells +1 Damage to Hot Spells
Fonzie's +1 Moxie Stats Per Fight +1 Moxie Stats Per Fight
forbidden Spell Damage +50% Spell Damage +10%
fortified Damage Absorption +60 Damage Absorption +6
foul-smelling +10 Stench Damage +1 Stench Damage
friendly +3 to Familiar Weight +1 to Familiar Weight
frightening +5 Spooky Damage +1 Spooky Damage
frosty +10 Damage to Cold Spells +1 Damage to Cold Spells
gravedigger's +10 Spooky Damage +1 Spooky Damage
greasy +10 Damage to Sleaze Spells +1 Damage to Sleaze Spells
greedy +20% Meat from Monsters +2% Meat from Monsters
grievous Weapon Damage +50% Weapon Damage +5%
groovy Moxie +10% Moxie +10%
hale Maximum HP +20 Maximum HP +2
hardened Damage Reduction: 3 Damage Reduction: 1
hardy Maximum HP +50 Maximum HP +5
healthy Maximum HP +20% Maximum HP +10%
Herculean +1 Muscle Stats Per Fight +1 Muscle Stats Per Fight
horrifying +25 Spooky Damage +3 Spooky Damage
inspector's +15% Item Drops from Monsters +2% Item Drops from Monsters
Jack Frost's +50 Damage to Cold Spells +5 Damage to Cold Spells
Jeselnik's +25 Sleaze Damage +3 Sleaze Damage
Jim Carey's +25 to Monster Level +3 to Monster Level
knitted Serious Cold Resistance (+3) Slight Cold Resistance (+1)
lard-coated +25 Damage to Sleaze Spells +3 Damage to Sleaze Spells
lightning-fast +40% Combat Initiative +4% Combat Initiative
lion tamer's +2 Familiar Experience Per Combat +1 Familiar Experience Per Combat
Lo Pan's +30% Chance of Spell Critical Hit +3% Chance of Spell Critical Hit
lucky +1% Item Drops from Monsters
MacGyver's Maximum MP +100 Maximum MP +10
mansplainer's +15 to Monster Level +2 to Monster Level
manspreader's +10 to Monster Level +1 to Monster Level
medical-grade Regenerate 7-10 HP per Adventure Regenerate 1 HP per Adventure
miser's +10% Meat from Monsters +1% Meat from Monsters
nasty +5 Stench Damage +1 Stench Damage
Newton's +3 Mysticality Stats Per Fight +1 Mysticality Stats Per Fight
nippy +10 Cold Damage +1 Cold Damage
occult Spell Damage +25% Spell Damage +30%
of bravery Superhuman Spooky Resistance (+5) Slight Spooky Resistance (+1)
of Calamity Jane +15% chance of Critical Hit +2% chance of Critical Hit
of chilblains +25 Cold Damage +3 Cold Damage
of courage Serious Spooky Resistance (+3) Slight Spooky Resistance (+1)
of dire peril Weapon Damage +20 Weapon Damage +2
of doom +50 Damage to Spooky Spells +5 Damage to Spooky Spells
of extreme caution -25 to Monster Level -3 to Monster Level
of Flo-Jo +100% Combat Initiative +10% Combat Initiative
of Gandalf +20% Chance of Spell Critical Hit +2% Chance of Spell Critical Hit
of horror +25 Damage to Spooky Spells +3 Damage to Spooky Spells
of incineration +50 Damage to Hot Spells +5 Damage to Hot Spells
of James Dean +3 Moxie Stats Per Fight +1 Moxie Stats Per Fight
of Leguizamo +20 to Monster Level +2 to Monster Level
of mayonnaise +50 Damage to Sleaze Spells +5 Damage to Sleaze Spells
of Tarzan +3 Muscle Stats Per Fight +1 Muscle Stats Per Fight
of temperance Superhuman Sleaze Resistance (+5) Slight Sleaze Resistance (+1)
of terror +10 Damage to Spooky Spells +1 Damage to Spooky Spells
of the blizzard +25 Damage to Cold Spells +3 Damage to Cold Spells
of the bloodbag Maximum HP +100 Maximum HP +10
of the boozehound +100% Booze Drops from Monsters +10% Booze Drops from Monsters
of the brazier +25 Damage to Hot Spells +3 Damage to Hot Spells
of the brute Muscle +30% Muscle +10%
of the businessman +50% Meat from Monsters +5% Meat from Monsters
of the cheetah +60% Combat Initiative +6% Combat Initiative
of the cougar Moxie +20 Moxie +2
of the dark arts Spell Damage +100% Spell Damage +100%
of the detective +20% Item Drops from Monsters +2% Item Drops from Monsters
of the early riser +7 Adventure(s) per Day +1 Adventure(s) per Day
of the empath +5 to Familiar Weight +1 to Familiar Weight
of the glutton +100% Food Drops from Monsters +10% Food Drops from Monsters
of the overflowing toilet +50 Damage to Stench Spells +5 Damage to Stench Spells
of the ox Muscle +20 Muscle +2
of the pedagogue +3 Stats Per Fight +1 Stats Per Fight
of the scaredy-cat -15 to Monster Level -2 to Monster Level
of the sewer +25 Stench Damage +3 Stench Damage
of the storm Maximum MP +40% Maximum MP +10%
of the sweet-tooth +100% Candy Drops from Monsters +10% Candy Drops from Monsters
of the wise owl Mysticality +20 Mysticality +2
of vim and vigor Maximum HP +50% Maximum HP +10%
of wisdom Mysticality +15 Mysticality +2
Oprah's Maximum MP +50% Maximum MP +10%
padded Damage Absorption +20 Damage Absorption +2
perfumed Superhuman Stench Resistance (+5) Slight Stench Resistance (+1)
personal trainer's +10% to all Muscle Gains +1% to all Muscle Gains
prompt +3 Adventure(s) per Day +1 Adventure(s) per Day
quilted Damage Absorption +40 Damage Absorption +4
razor-sharp Weapon Damage +25% Weapon Damage +3%
reassuring Slight Spooky Resistance (+1) Slight Spooky Resistance (+1)
resourceful Maximum MP +50 Maximum MP +5
ribald +10 Sleaze Damage +1 Sleaze Damage
rock-hard Damage Reduction: 5 Damage Reduction: 1
rosewater-soaked Serious Stench Resistance (+3) Slight Stench Resistance (+1)
Rosewater's Mysticality +30% Mysticality +10%
rosy-cheeked Maximum HP +30% Maximum HP +10%
ruddy Maximum HP +40% Maximum HP +10%
sage Mysticality +10% Mysticality +10%
Samson's +5 Muscle Stats Per Fight +1 Muscle Stats Per Fight
savvy Mysticality +20% Mysticality +10%
scandalous +5 Sleaze Damage +1 Sleaze Damage
scorching +25 Hot Damage +3 Hot Damage
sharpshooter's +10% chance of Critical Hit +1% chance of Critical Hit
shellacked Damage Reduction: 7 Damage Reduction: 1
Sherlock's +25% Item Drops from Monsters +3% Item Drops from Monsters
Sinatra's +5 Moxie Stats Per Fight +1 Moxie Stats Per Fight
sinister Spell Damage +10 Spell Damage +1
sizzling +10 Hot Damage +1 Hot Damage
slick Moxie +10 Moxie +1
smartaleck's Moxie +30% Moxie +10%
smelly +10 Damage to Stench Spells +1 Damage to Stench Spells
smooth Moxie +15 Moxie +2
Socratic +1 Mysticality Stats Per Fight +1 Mysticality Stats Per Fight
stanky +25 Damage to Stench Spells +3 Damage to Stench Spells
steel-toed Damage Reduction: 9 Damage Reduction: 1
stiffened Damage Reduction: 1 Damage Reduction: 1
strapping Muscle +5 Muscle +1
studded Damage Absorption +80 Damage Absorption +8
stylish Moxie +25 Moxie +3
supercharged Maximum MP +30% Maximum MP +10%
supercool Moxie +20% Moxie +10%
Temple Grandin's +7 to Familiar Weight +1 to Familiar Weight
Tesla Regenerate 7-10 MP per Adventure Regenerate 1 MP per Adventure
therapeutic Regenerate 5-7 HP per Adventure Regenerate 1 HP per Adventure
thinker's Mysticality +10 Mysticality +1
toasty +5 Hot Damage +1 Hot Damage
up-at-dawn +5 Adventure(s) per Day +1 Adventure(s) per Day
Usain Bolt's +80% Combat Initiative +8% Combat Initiative
Van der Graaf Regenerate 5-7 MP per Adventure Regenerate 1 MP per Adventure
veiny Maximum HP +10 Maximum HP +1
vibrating Maximum MP +10% Maximum MP +10%
weightlifter's Muscle +15 Muscle +2
wholesome Maximum HP +10% Maximum HP +10%
wicked Spell Damage +5 Spell Damage +1
wizardly Mysticality +25 Mysticality +3
wool Slight Cold Resistance (+1) Slight Cold Resistance (+1)
zippy +20% Combat Initiative +2% Combat Initiative

Collection

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