Raise Backup Dancer
From TheKolWiki
![]() |
There is an in-game bug related to this page. | ![]() |
The Hobopolis spells are affected by +Generic Spell Damage, but not +Elemental Spell Damage. |
Raise Backup Dancer Type: Combat SpellMP Cost: 120 You're capable of raising a zombie backup dancer to assist you in combat.
|
Source: | Reading Let Me Be! |
Price: | N/A |
Class: | N/A |
Level: | N/A |
Effect: | Deals (35-45)+floor((7*Mys)/20) spooky damage, where Mys is your buffed Mysticality (which isn't ever capped). |
When Used: |
You call for backup, and a zombie emerges from the ground nearby. You dance while a zombie punches your opponent in the face for X damage.
You call for backup, and a couple of zombies emerge from the ground nearby. You dance while a zombie punches your opponent in the face for X damage. The punch is followed by a vicious high kick from the second zombie, dealing another X damage.
You call for backup, and three zombies emerge from the ground nearby. You dance while a zombie punches your opponent in the face for X damage. The punch is followed by a vicious high kick from the second zombie, dealing another X damage. |
Notes
- Damage dealt per bolt is equivalent to Saucegeyser
- The number of backup dancers begins at one, increasing to two on the second cast, before reaching three dancers on the third cast
- Three dancers will then be summoned on each subsequent cast in the same combat (i.e. they don't keep dancing if you're not using the spell)
- Similar skills:
- Awesome Balls of Fire (hot)
- Snowclone (cold)
- Eggsplosion (stench)
- Raise Backup Dancer (spooky)
- Grease Lightning (sleaze)
- Toynado (physical)
References
- The idea of undead backup dancers comes from the Michael Jackson's Thriller music video, which involved dancing zombies performing high kicks (amongst other things).