Pastamancer
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Description
- (Male) With his mastery of the arcane secrets of Noodlecraft, the Pastamancer is a force to be reckoned with. He relies on his Mysticality to get ahead in the world.
- (Female) With her mastery of the arcane secrets of Noodlecraft, the Pastamancer is a force to be reckoned with. She relies on her Mysticality to get ahead in the world.
Skills
Most Pastamancer skills are learned from The League of Chef-Magi. All Pastamancers begin the game with Manicotti Meditation and Spaghetti Spear.
There is a cap on bonus spell damage. See Calculating Spell Damage and the individual spell pages for more information.
Level | Skill | Description | Effect | Type | MP Cost | Train Cost |
0 | Manicotti Meditation |
By meditating on your Manicotti Mandala, you can achieve oneness with the pasta which makes up the underlying structure of reality. Your Magicalness will increase for a period of time. | Pasta Oneness (+2 Mysticality) (5 Adventures) |
Non-combat | 1 | N/A |
0 | Spaghetti Spear |
This spell conjures a fast-moving dart of spaghetti and slings it at your enemy, dealing a small amount of damage. Uncooked spaghetti, that is. Cooked spaghetti wouldn't do much damage, now, would it? | 2-3 physical damage, hard capped at 8 | Combat Spell | 1 | N/A |
1 | Ravioli Shurikens |
This spell allows you to summon a handful of deadly ravioli shurikens, stuffed with various flavors of pain. | Deals 2-4 damage in a random element 3 times (only the first hit is tuned by Flavour of Magic), hard capped at 10 each | Combat Spell | 4 | 125 Meat |
1 | Utensil Twist |
Anybody can use a utensil, but not everybody can use it to bend the laws of physics. | Deals (Weapon Damage)+(0.1*Mys) damage; requires a utensil to cast | Combat | 1 | 125 Meat |
2 | Entangling Noodles |
This spell allows you to conjure a wad of sticky noodles, which slow down your opponent and make its attacks less effective. | Prevents enemy from attacking for X turns (usable once per fight); Staggers and delevels monster instead if you are not a Pastamancer | Combat | 3 | 250 Meat |
2 | Transcendent Al Dente |
You think about almost nothing but pasta, but sometimes you like to take some time to think about it on a deeper level. This skill allows you to spend an entire Adventure doing that, resulting in a significant increase in your magical potential. | Al Dente Inferno (+20 Max MP, restores 18-20 MP per adventure) (10 Adventures) |
Non-combat | 0 (1 Adv) | 250 Meat |
3 | Lasagna Bandages |
This spell summons some enchanted lasagna noodles, which can be used as bandages, healing some of your HP. | Heals 10-30 HP out of combat, or 10-20 HP in combat. | Non-combat or Combat | 6 | 500 Meat |
3 | Bind Vampieroghi |
This skill allows you to bind the spirit of a vampire into a pieroghi and bend it to your will, as long as your will is more or less "bite stuff for me," since that's basically all vampieroghis are good at. | Summons a Vampieroghi thrall | Non-combat | 12 | 500 Meat |
4 | Cannelloni Cannon |
This spell allows you to summon and then fire a cannon made of cannelloni and stuffed with all manner of deadly substances. | Deals (16-32) + (25% of Mys) damage of a random element (tuned by Flavour of Magic), hard capped at 50 | Combat Spell | 8 | 750 Meat |
4 | Arched Eyebrow of the Archmage |
When it comes to magic, presenting an intimidating facade is almost as important as actually knowing how to tear people apart with your mind. |
|
Non-combat | 10 | 750 Meat |
5 | Pastamastery |
This skill allows you to summon forth noodles from thin air, and to cook delicious food by combining them with sauces. |
|
Non-combat | 10 | 1,250 Meat |
5 | Bind Vermincelli |
All of the rats slain by all of the Adventurers in all of the history of tavern basements left vengeful spirits behind, and this skill allows you to befriend one of them and use it as your own personal servant. I'm sure it'll be thrilled. | Summons a Vermincelli thrall | Non-combat | 30 | 1,250 Meat |
6 | Springy Fusilli |
This skill infuses your body with the springy spirit of spiral pasta, putting a spring in your step and making you more nimble in combat. | Springy Fusilli (+40% Combat Initiative) (10 Adventures) |
Non-combat | 10 | 1,750 Meat |
6 | Bringing Up the Rear |
Taking cover behind one of your pasta thralls allows you to cast your spells more carefully, and get more out of them. | Doubles the damage cap of Pastamancer combat spells (except Spaghetti Spear and Candyblast) if you have a pasta thrall active | Passive | N/A | 1,750 Meat |
7 | Spirit of Rigatoni |
This skill will give you the ability to equip Chefstaves -- powerful one-handed staves that act as conduits for advanced Chef-Magery. | Allows one to equip Chefstaves | Passive | N/A | 2,500 Meat |
7 | Bind Angel Hair Wisp |
The wisps of the underworld are notoriously fickle with their allegiances, but you've learned how to trick... er... convince one of them to help you. At least for now. | Summons an Angel Hair Wisp thrall | Non-combat | 60 | 2,500 Meat |
8 | Stuffed Mortar Shell |
This spell summons a massive mortar shell made of pasta and stuffed with various flavors of arcane shrapnel. This bomb bursting in air will give proof through the night that your foe has suffered some serious trauma. | Deals (32-64)+(0.5*Mys) damage of a random element (tuned by Flavour of Magic) on the next round after cast (usable once per fight) | Combat Spell | 8 | 3,250 Meat |
8 | Shield of the Pastalord |
Despite what you may think, pasta isn't all about destruction. Sometimes, like in the case of this spell, it's about defense. And you've heard that the best defense is a good defense. | Shield of the Pastalord (30% reduction in physical damage taken) (10% reduction for non-Pastamancer) (10 Adventures) |
Non-combat | 20 | 3,250 Meat |
9 | Spirit of Ravioli |
This skill infuses your body with the essence of ravioli, making it much sturdier. It will increase your maximum HP by 25%. | +25% HP | Passive | N/A | 4,000 Meat |
9 | Bind Undead Elbow Macaroni |
Remember those macaroni guys you fought, way back in the day, when you first started adventuring? Well, how'd you like to have one of those guys of your very own. Sound good? Well, good thing you know this skill, then! | Summons an Undead Elbow Macaroni thrall | Non-combat | 100 | 4,000 Meat |
10 | Weapon of the Pastalord |
This spell will summon forth one of the myriad randomly-generated weapons of the Pastalord, the sworn protector of the order of Pastamancers in the Days of Old. That weapon will then beat your opponent about the head or head-analogue | Deals (32-64)+(0.5*Mys) physical damage of a random element. When spells are tuned to a specific element, this spell deals half elemental damage (rounded down) and the rest physical damage. | Combat Spell | 32 | 5,000 Meat |
10 | Thrall Unit Tactics |
You've learned to work in perfect concert with your pasta thralls -- letting them take the brunt of every attack, ordering them into dangerous situations in your stead, generally insulting and demeaning them. But good news -- now you can give something back, by constantly draining a portion of their life force and using it to make your spells cheaper! | Halves the base MP cost of Pastamancer combat spells when you have an active pasta thrall | Passive | N/A | 5,000 Meat |
11 | Leash of Linguini |
This spell allows you to call forth an enchanted leash made out of noodles, which is placed around the neck of your familiar. This effectively raises your familiar's level by 5, but the noodles will deteriorate after 10 turns have passed. | Leash of Linguini (+5 to familiar weight) (10 Adventures) |
Non-combat | 12 | 6,250 Meat |
11 | Bind Penne Dreadful |
You have learned to bind a hard-boiled skeleton detective to your service. It'll come in handy if on some stormy night a dame walks into your office with legs all the way down. | Summons a Penne Dreadful thrall | Non-combat | 150 | 6,250 Meat |
12 | Cannelloni Cocoon |
This spell summons forth a huge Cannelloni, which envelops you and heals your wounds. | Heals up to 1000 HP. | Non-combat | 20 | 7,500 Meat |
12 | Subtle and Quick to Anger |
People better not meddle in your affairs, because you will cook them into a freakin' lasagna if they do. | Spell Damage +10% | Passive | N/A | 7,500 Meat |
13 | Tolerance of the Kitchen |
They say that if you can't stand the heat, you should get out of the kitchen. Well, with this skill, you'll be able to stand the heat. Any heat. | Provides So-So Hot Resistance. | Passive | N/A | 10,000 Meat |
13 | Bind Lasagmbie |
This skill allows you to bind a lumbering lasagmbie to your service. You wanted grunting and lurching and the flesh of the living, right? Because that's the service you're going to get. | Summons a Lasagmbie thrall | Non-combat | 200 | 10,000 Meat |
14 | Flavour of Magic |
This spell will allow you to bring your mystical being in line with the elemental forces that underlie all things: earth, wind, fire, water, and heart. Wait, I mean hot, cold, sleaze, stench, and spookiness. And what's the deal with 'heart' anyway? How does that make any sense at all? | Makes damage spells do a specific form of elemental damage:
Also adds +10 Spell Damage. |
Non-combat | 1 | 12,500 Meat |
14 | Wizard Squint |
After "gray hair" and "a beard," the most common answer on The $20,000 Pyramid when the category is "Things a Wizard Has" is "squinty eyes." The fourth one, strangely, is "one of my lungs." |
|
Non-combat | 10 | 12,500 Meat |
15 | Transcendental Noodlecraft |
You have achieved the highest possible level of Pastamancy -- you are now capable of making meals that rival the Platonic ideal of the dish of noodles. |
|
Passive | N/A | 15,000 Meat |
15 | Bind Spice Ghost |
This skill allows you to enthrall a spice ghost, an ethereal being who, being made of a diffuse cloud of floating spice particles, can help you get into those hard-to-reach places where your enemies tend to keep their stuff. | Summons a Spice Ghost thrall | Non-combat | 250 | 15,000 Meat |
Spookyraven Manor Quest Skill | ||||||
N/A | Fearful Fettucini |
This spell summons a mass of fettucini noodles made not of semolina, or of farina, but of pure, uncut terror. | Deals (32-64)+(0.5*Mys) Spooky Damage | Combat Spell | 32 | N/A |
Sea Floor Skill | ||||||
N/A | Tempuramancy |
You've learned the secrets of deep-sea thermal vents, and the ways in which they relate to the secrets of battermaking, which you already knew. | Lets you create tempura dishes from bubbling tempura batters. | Passive | N/A | N/A |
Crimbo '09 Skill | ||||||
N/A | Candyblast |
The ability to summon pasta from thin air is pretty sweet, but this lets you conjure something even sweeter -- a massive barrage of candy. | Deals (8-16)+(0.25*Mys) physical damage, hard capped at 50; may drop candy | Combat Spell | 8 | N/A |
The Traveling Trader Skill | ||||||
N/A | Stringozzi Serpent |
This spell allows you to conjure up a venomous serpent made of wriggling noodles. | Deals (16-32)+(0.25*Mys) physical damage, hard capped at 75; deals additional poison damage | Combat Spell | 16 | N/A |
Nemesis Quest | ||||||
N/A | Canticle of Carboloading |
This ode to the Pastalords has the effect of making the next thing you eat swell up with starchy goodness, thus granting you more energy than it otherwise would have. Unfortunately, it's only usable once per day -- any more than that and you'd run the risk of exploding. | Gives an extra 3 adventures per use (once per day) to the next pasta dish you eat. | Non-combat | 10 | N/A |
N/A | Bind Spaghetti Elemental |
Your research into ancient cult rituals has taught you how to bind a spaghetti elemental to your service. | Summons a Spaghetti Elemental thrall | Non-combat | 150 | N/A |
Levels
The amount of Mysticality required to attain level L follows the formula Mysticality = L2 - 2L+ 5.
Class-Specific Powers
- Pasta Thralls: Pastamancers can summon a Pasta Thrall to them which provide additional effects during combat. Pasta Thralls can gain experience, and gain new effects at levels 5 and 10. Other classes can try to summon one, but will only receive 10 turns of a related effect instead of a Thrall. Both summoned Thralls and trying to bind a Thrall for its Non-Pastamancer effect will dismiss any other Thrall or remove other Non-Pastamancer effects.
- +50% MP: Pastamancers (and Saucerors) have an innate 50% bonus to their maximum MP.
- +5% Elemental Resistance: Pastamancers (and Saucerors) have an innate 5% resistance to elemental damage. This resistance applies only to damage, and will not pass tests that check for levels of elemental resistance (like Guano Junction).
- MP from Pasta: Pastamancers gain MP when eating pasta dishes, based on the fullness of the dish. 3-7 MP is gained per fullness of the food, with the following message:
You gain X Mana Points. |
- Saucemaven Bonus: Pastamancers (and Saucerors) gain 5 extra Adventures from certain foods; other classes gain only 3.
- Entangling Noodles will stun if cast by a Pastamancer. When cast by other classes, it will stagger and delevel instead.
- Shield of the Pastalord reduces physical damage by 30% if you're a Pastamancer. Other classes receive a Flimsy Shield of the Pastalord instead, reducing physical damage by 10%.
- Pastamancers who have passed their guild's test can access Gouda's Grimoire and Grocery.
- Pastamancers can cast Spaghetti Spear in combat for 0 MP.
- The Animated Macaroni Duck's MP-draining ability is more powerful if you are a Pastamancer.
Class Gear
- Pastamancers start with a pasta spoon and a ravioli hat in their inventory.
- The Pastamancer's Epic Weapon is the Pasta of Peril.
- The Pastamancer's Legendary Epic Weapon is the Greek Pasta of Peril.
- The Pastamancer's Ultimate Legendary Epic Weapon is the Wrath of the Capsaician Pastalords.
- The Pastamancer's Epic Hat is the Colander of Em-er'il.
- The Pastamancer's Epic Pants are the Angelhair Culottes.
- The Pastamancer's Epic Accessory is the Bandolier of the Spaghetti Elemental.
- The Pastamancer's Legendary Regalia is the Legendary Regalia of the Pasta Master.
- The Pastamancer's Standard ascension rewards, by year:
- 2024: moss medal
- 2023: chiffon chamberpot
- 2022: Loofah lederhosen
- 2021: Velour veil
- 2020: paraffin poncho
- 2019: chalk chalice
- 2018: gabardine gunnysack
- 2017: aerogel apron
- 2016: wicker knickers
- 2015: polyester peeler
- The Pastamancer's Standard Hardcore ascension rewards, by year:
- 2024: adobe abacus
- 2023: ceramic celery grater
- 2022: flagstone flip-flops
- 2021: Stained glass stetson
- 2020: terra cotta tongs
- 2019: marble magnet
- 2018: fiberglass fannypack
- 2017: wrought-iron widget
- 2016: bakelite bowl
- 2015: porcelain porkpie
- The Pastamancer's Hardcore ascension reward is the stainless steel solitaire.
- The Pastamancer's Hardcore Oxygenarian ascension reward is the plexiglass pocketwatch.
- The Pastamancer's Bad Moon ascension reward is the Brimstone Brooch.
- The Pastamancer's secret from the future reward is the molten medallion.
- The Pastamancer's Hateful Habiliment item is the Staff of Simmering Hatred.
- The Pastamancer's Violent Vestments item is the Novelty Belt Buckle of Violence.
- Pastamancers can get a spaghetti-box banjo from the Hobo Marketplace.
- The chintzy noodle ring and Snowpack confers its enchantment bonus only to Pastamancers.
- The Vile Vagrant Vestments and its components confer their enchantment bonuses only to Pastamancers.
- The Dreadful Ghost Suit and its components confer their enchantment bonuses only to Pastamancers.
- The Pastamancer's Nemesis Quest familiar is the Animated Macaroni Duck.
- The Pastamancer's level 30 trophy is the Potentate of Pasta.
Notes
- Elements for pasta spells have equal probabilities, despite the fact that some elements have more hit messages than others.
- Elemental pasta spells cast against elemental creatures will never be of that creature's element (e.g., hot damage will never occur against a hot creature, so you never do 1 damage), assuming you do not have equipment or an effect that forces spells to be of that element.
History
- April 10, 2008 was Pastamancer Appreciation Day. Elemental spell names were changed: Minor Ray of Something to Ravioli Shurikens, eXtreme Ray of Something to Cannelloni Cannon and Cone of Whatever to Stuffed Mortar Shell. The damage caps for these spells were increased and Weapon of the Pastalord was modified.
- Pastamancers (and Saucerors) received the last batch of revamps on November 14, 2013, due to events involving Peripatetic Pasta. The ability to summon Pasta Guardians was remade to Pasta Thralls, which are summoned with a non-combat skill instead of items and acts like a second familiar rather than a temporary summon. 8 of the previous Pasta Guardians returned as Thralls, with many of its abilities changed. Pastamancer combat spells were also tweaked, with Ravioli Shurikens now dealing damage 3 times, and Stuffed Mortar Shell now deals more damage, but with a 1-turn delay and is limited to one cast per combat. Also, Pastamastery now only require one cast per day. Besides Thrall binding, 7 other new skills were added. See Pastamancer/Old to see the skill list prior to the revamp.
References
- The Pastamancer is the KoL equivalent of the Necromancer class from D&D, whose strength revolved around the summoning of undead minions.
- The title for the second level is perplexing, since although they are indeed made from dough, most noodles do not contain yeast.
Classes | |||||
---|---|---|---|---|---|
Seal Clubber |
Turtle Tamer |
Pastamancer |
Sauceror |
Disco Bandit |
Accordion Thief |