Mini-Adventurer
From TheKolWiki
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Mini-Adventurer |
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Your stray DNA Made this little splice of life Such cute mad science! |
Ability: Can function as any of the six basic KoL classes, with different abilities for each class.
Throne/Bjorn: All attributes +10%, gives 10-30 Meat for the first 3 rounds
Hatchling: adventurer clone egg
Familiar-Specific Equipment: mini-Mr. Accessory
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Ultimate Cage Match | Scavenger Hunt | Obstacle Course | Hide and Seek |
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+30% Meat Drop 4-5 MP +3 Muscle statgain +25% Item Drop +4 Mysticality statgain 8-10 HP +2 Moxie statgain *Hover for details
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[edit]
Combat Messages
Class-Specific Messages
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![]() ![]() Mini-Seal Clubber |
![]() ![]() Mini-Turtle Tamer |
![]() ![]() Mini-Pastamancer |
![]() ![]() Mini-Sauceror |
![]() ![]() Mini-Disco Bandit |
![]() ![]() Mini-Accordion Thief |
Generic Messages
- Enthroned in the Crown of Thrones:
- <name> winks at you, thanks you for the ride, and tosses you a tip.
![]() | You gain 10-30 Meat. |
- Bjornified in the Buddy Bjorn:
- "Don't worry, pal," <name> says. "I've got your back." Then they give you some meat.
![]() | You gain 10-30 Meat. |
- With lucky Tam O'Shanter equipped:
- <Name> winks under the Tam O'Shanter and says, "here's looking at me, kid."
- With miniature gravy-covered maypole equipped:
- <Name> does an unflattering imitation of your dancing prowess around the Maypole.
- With wax lips equipped:
- <Name> smiles beneath the wax lips, saying, "I think these are an improvement over our regular lips, don't you?"
Abilities
As you level up, your Mini-Adventurer gains additional powers based on its class. These abilities are additive -- the Mini-Adventurer doesn't lose its previous powers when it gains a new one.
Mini-Adventurer Class |
Player Lv. 1+ | Player Lv. 5+ | Player Lv. 10+ | Player Lv. 15+ | Notes |
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Seal Clubber | Physical Damage | Volleyball (stat gains) |
Cold Damage+stun | Removes Debuffs | Order spaded, details and scaling needed. Including what debuffs can be removed. |
Turtle Tamer | Volleyball | Starfish | Physical damage Delevels opponent |
Spooky Damage | Order spaded, details and scaling needed. |
Pastamancer | Potato (blocks attacks) |
Ghuol Whelp (restores HP) |
Leprechaun (meat gains) |
Prismatic Attack | Order spaded, details and scaling needed. |
Sauceror | Leprechaun | Hot/Cold damage | Cold-aligned Starfish | Gives buffs at start of combat |
Order spaded, details and scaling needed |
Disco Bandit | Delevels Opponent | Baby Gravy Fairy (item drops) |
steals HP | Physical deleveling attacks. | Abilities include Fairy, Barrrnacle, stealing HP, and physical damage + delevel. |
Accordion Thief | Gives buffs at start of combat |
Ghuol Whelp (restores HP/MP) |
Baby Gravy Fairy (item drops) |
Hovering Sombrero (stat gains) |
Order spaded, details and scaling needed. |
Buffs
The following table shows the different buffs you receive from your Accordion Thief or Sauceror Mini-Adventurer. The buff you get is based on your class.
Familiar's class | |||||||||
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Accordion Thief (Player Lv. 1+) | Sauceror (Player Lv. 15+) | ||||||||
Your class | Seal Clubber |
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+10 Cold Damage |
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Weapon Damage +50% | ||||
Turtle Tamer |
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Regenerate 6-8 HP per Adventure |
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Regenerate 16-20 HP per Adventure | |||||
Pastamancer |
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+2 Stats Per Fight |
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Spell Damage +50% | |||||
Sauceror |
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Regenerate 3-4 MP per Adventure |
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Regenerate 8-10 MP per Adventure | |||||
Disco Bandit |
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+20% Meat from Monsters |
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+30% Combat Initiative | |||||
Accordion Thief |
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+10% Item Drops from Monsters |
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+5 Prismatic Damage | |||||
Other | |
Notes
- Your first encounter with the Mini-Adventurer will be The Littlest Identity Crisis, wherein you pick a class for the familiar to determine its abilities. Select its class with care, as you cannot currently change it in-run.
- The Littlest Identity Crisis will only trigger on adventure.php.
- The Mini-Adventurer reverts to "no class" on ascension.
- If you are playing as a special class that can use this familiar (Cow Puncher, Beanslinger, or Snake Oiler), neither the Mini-Accordion Thief nor the Mini-Sauceror will grant buffs when they otherwise would.
History
- There used to be a bug, probably since the release of the familiar, in which the player could skip The Littlest Identity Crisis by clicking onto the main map after receiving it. This bug was important to speed ascenders, as it let them reveal squares in The Hidden City (pre-revamp). This was done by clicking on the square, revealing what it was, but not going to adventure.php. Due to the nature of the squares, trying to adventure anywhere else would force you to the area. However, having the Littlest Identity Crisis happen while on the square removed this check, and skipping it let the player continue on. This could be used to reveal all of the squares, saving a lot of turns. This bug was presumably fixed around June 14, 2013.
References
- The Tam O'Shanter message is a reference to "Here's Looking At You, Kid", a quote from Casablanca.