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|Locations||The Wreck of the Edgar Fitzsimmons|
|Monster Parts||head, leg, torso|
This hermit crab has made perhaps the worst residential decision in the history of the sea -- it has made a home inside an unexploded naval mine. Although I suppose if he needed his house to be swept, cubicle workers all over the world would be more than willing to help him.
Anyway. You're in an extremely delicate situation here. Try not to make any sudden movements, eh?
It pinches you in the <forehead>. Well, now at least you know you're not dreaming. Eek! Ooh! Oof! Argh! Ooh! Argh! Ugh!
It says, "hey...hey..." and karate-chops you with a claw Ouch! Eek! Ooh! Ugh! Ugh! Eek! Ugh!
It stomps on your foot with its spiny leg. This little piggy got shish-kabobed. Oof! Ooh! Ooh! Eek! Ouch! Eek! Ugh!
It bounces its mine against you. It hurts, but it could have been a lot worse. Argh! Ow! Ouch! Ooh! Ooh! Argh! Ouch!
It lunges at you, and in a frenzied attempt to get out of the way of the mine, you trip and fall on your face. Very slowly, but very painfully. Oof! Ugh! Argh! Ooh! Ooh! Oof! Ouch! Ow! Oof!
It tries to pinch you, but can't. Does that mean you're dreaming?
It tries to karate-chop you, but you dodge.
It tries to stomp on your toes, but hits the piggy that's at the market.
It tries to hit you with its mine, but you dodge for your life.
Startled by something, the crab disappears into the mine for a few moments. (FUMBLE!)
|You gain 200-300 Meat (average: 250, stdev: 20.82)*|
|You acquire an item: live nautical mine (20.1% chance)*|
Occurs at The Wreck of the Edgar Fitzsimmons.
- Explodes if you deal more than 40 damage to it with any single damage source.
|You lose X hit points.|
- X damage is 100 times the player's health at the beginning of the round, with unspaded extra damage. (0-100?). Beginning the round with 3 HP for example, guarantees 300+ damage.
- Using a beehive every round is a very simple way to defeat it. You will probably want some combat damage increasers: -ML or Deft Hands work wonders.
- Funkslinging plot holes is a relatively cheap option to defeat these (without funkslinging you won't have enough turns to kill them this way). Without funkslinging, try using a black spot in the first turn, which deals a max of 40 damage every round for the rest of the fight, then every turn after cheap combat items that max at 40 damage (e.g. photoprotoneutron torpedo).
- Stacking multiple passive damage sources that each individually can't deal more than 40 damage per hit and then burning turns also works.
- Prismatic damage counts each element separately, so max level Belch The Rainbow deals 55 damage without triggering the 40 damage threshold.
- You can survive the Mine crab's explosion by lowering your health enough to survive, then funk slinging a scented massage oil to restore your health, and a combat item to explode the mine crab. The damage dealt will be dependent on your health at the start of the round. If you had 3 health, you will need at least 400 max health. Once exploded, the Mine crab will not explode again.
- The "Little Piggy" lines refer to the nursery rhyme "This Little Piggy".
- The line about cubicle workers helping the crab sweep his house is a reference to the staple game of office workers everywhere, Minesweeper.
- The second hit message is possibly a reference to two crabs in the animated film Finding Nemo, in which they are seen fighting over a stream of bubbles coming out of a sewage pipe, while saying "Hey...hey".