Maximizing Your Damage Reduction
From TheKolWiki
Damage Reduction reduces the damage taken from monsters by a flat number. It is applied before Damage Absorption and Elemental Resistance.
[ Return to Dressing For Success ]
| Legend | |
|---|---|
| Ultra rares and Raffle House/Radio prizes | Tradable and still obtainable, but rare |
| Semi-rares and war hero drops | |
| Mr. Store/KoL Con accessible derivatives | Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable |
| Mr. Store/KoL Con items and inaccessible derivatives | Tradable, but no longer obtainable |
| Other limited time content | |
| Clan Dungeon non-tradables | Untradable, but still obtainable |
| Other non-tradables | |
| Non-tradables from past holidays and world events | Untradable, and no longer obtainable |
| * | Single-equip restriction, or two-handed/three-handed weapon |
| ^ | Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration |
Notes
- You can't reduce damage below 1.
| Dressing Up | |
|---|---|
| Maximizing | |
|
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
| Modifiers | |
|
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg | |