Maximizing Your Critical Hit Chance

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Weapons and Offhands still to do

As outlined in Dressing For Success, here's how different player types can Maximize their Critical Hit Chance. For a complete list, see Critical Hit Chance.

[ Return to Dressing For Success ]


Legend
Ultra rares and Raffle House/Radio prizes Tradable and still obtainable, but rare
Semi-rares and war hero drops
Mr. Store/KoL Con accessible derivatives Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source no longer obtainable
Mr. Store/KoL Con items and inaccessible derivatives Tradable, but no longer obtainable
Other limited time content
Clan Dungeon non-tradables Untradable, but still obtainable
Other non-tradables
Non-tradables from past holidays and world events Untradable, and no longer obtainable
* Single-equip restriction, or two-handed/three-handed weapon
^ Equipment disappears at the end of the day or the equipment (or its associated enchantment) has a limited duration


Hat Back Item Shirt Pants
Lens of Violence 5%
moose antlers 5%
sea cape 15% (underwater only)
protonic accelerator pack 5%
White hat hacker T-shirt 3%
Greatest American Pants with Super Accuracy invoked 30%
Honeybritches 5%
Jodhpurs of Violence 5%
corroded breeches 5%
Monster pants 5%
extremely skinny jeans 5%
Uncle Hobo's gift baggy pants 5%
Mainhand Offhand Accessory Familiar equipment
Spirit Precipice* 20%
villainous scythe* 20%
ridiculously overelaborate ninja weapon* 15%
4-dimensional guitar* 15%
crazy bastard sword 10%
diabolical crossbow 10%
pernicious cudgel 10%
Pigsticker of Violence 10%
Sledgehammer of the Vælkyr 10% (Seal Clubber only)
Great Wolf's right paw 10% (Seal Clubber only)
Stainless steel shillelagh 10%
Meteoid ice beam 10%
Granny Hackleton's Gatling gun 10%
vorpal blade 8%
kneecapping stick 8%
giant cactus quill 7%
Kramco Sausage-o-Matic™ 20%
Scepter of Loathing 15%
Loathing Legion tape measure 10%
Great Wolf's left paw 10% (Seal Clubber only)
Brand of Violence 10%
crazy bastard sword 10%
diabolical crossbow 10%
pernicious cudgel 10%
Pigsticker of Violence 10%
Stainless steel shillelagh 10%
Meteoid ice beam 10%
Granny Hackleton's Gatling gun 10%
Enchanted brass knuckles 5%
plush mutated alielephant 5%
V for Vivala mask* 10%
Helps-You-Sleep* 10%
filigreed hamethyst earring 5%
hamethyst bracelet* 5%
hamethyst earring 5%
tiny die-cast ribbon-cutting Elfborg 5%
Ass-Stompers of Violence* 5%
Novelty Belt Buckle of Violence* 5%
bakelite belt* 5%
streetfighting champion's belt* 5%
Former Sheriff Dan's tin star 5%
Red Fox glove* 5%
pearl diver's necklace* 4%
Belt of Howling Anger* 3%
Disembodied Hand familiar with one-handed weapon equipped varies by weapon
Outfit Effects and buffs Passive skills, non-buff skills and others
OK Lumberjack Outfit 10%
New and Improved 25%
Mark of Candy Cain 20%
Ninja, Please 15%
Prelude of Precision 10%
critical.enh 10%
Nightstalkin' 10%
Broberry Brotality 10%
Radiating Black Body™ 10%
Human-Horror Hybrid 10%
Liquid Luck 10%
Macho, Macho Dog 10%
Outer Wolf™ 10%
Superheroic 10%
Kernel Panic! 5%
Piratey Flavor 5%
Things Man Was Not Meant to Eat 5%
Violent Night 5%
Ferocity 25% (Avatar of Boris only)
Virulence 10% (Zombie Slayer only)
Human-Horror Hybrid 10%
Precision of the Penguin 0-5% (Seal Clubber only)

Guaranteed-Critical Hits

There are also some methods to force a critical hit, bypassing luck entirely:

Source Source Type Crit Hit
Chance
Duration Cost Notes
Caret Combat Item 100100% Item Loss
  • Causes the next attack in the same combat to be critical
  • Still works even if other actions are taken between using a caret and attacking
Furious Wallop Combat Skill 100100% 1 Fury Can only be used by Seal Clubbers
pulled blue taffy Combat Item 100100%* 1 adv Item Loss
  • Can only be used while underwater
  • Causes the next attack in the same combat to be critical
  • Will then force 22.5% of all additional attacks (even fumbles) to be critical for the duration of combat
Song of Fortune Effect 100100% 20 adv 10 MP
Summer Siesta Combat Skill 100100% 10 MP
  • Obtained from equipping at least one haiku katana
  • Can be used once per combat per katana equipped
  • Cannot be used in Hardcore
Throw Shield Combat Skill 100100% 0 MP
  • Obtained from equipping an Operation Patriot Shield
  • Staggers the opponent, while causing the next attack in the same combat to be critical
  • If a spell is used before an attack, that spell will be a critical spell in the attack's place
  • Can be used once per combat
  • Cannot be used in Hardcore


Notes

Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison
Stat Limit


[ Return to Dressing For Success ]