2009: We've rolled out the first .001% of the new Nemesis Quest stuff -- the revamped Dark and Dank and Sinister Cave. Your Nemesis awaits! Again.
2009: You should now always get a notification if using a skill causes you to lose a negative effect. Also fixed a minor napping bug.
2004: Okay, so I've done the same thing with food that I did with booze. Some food items got worse, with respect to stat gains, but most of them got considerably better.
Also, you may have noticed the pre-rollover downtime. I'm trying to reduce the amount of time the rollover and the backup (the thing that causes the hour or so of downtime in the middle of every night) take, and the best way to do that is to kick everybody off while it's running.
After the weekend, there'll probably start to be a period of about 15 minutes every night where you can't log on. I realize this is somewhat annoying, but it's a lot less annoying than what happens to all of the Europeans when they try to play between 4 and 5 CDT now.
2003: Familiars are back as of the last backup (6 days ago...) Sorry about any losses.
Compact mode is now available for those with screen issues, and for those who want to help conserve bandwidth. Toggle it from the Account menu.
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