Lights Out in the Conservatory

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Lights Out in the Conservatory
Lights Out in the Conservatory

As you're exploring the Haunted Conservatory, winding your way around the gravestones of ancient pets and trying to keep your distance from weird and horrible plants, there is a sudden flash of lightning and all the lights go out. Stormclouds cover the moons, and the conservatory is practically pitch-dark.

Isn't that a fine how-do-you-do.

Somewhere in the mansion, an ancient grandfather clock chimes the hour with thirteen slow tolling gonnnggggs. Wait... thirteen?


Make a Torch

Squinting in the almost non-existent light, you manage to combine a dead tree branch, an old burlap sack, and a quarter-can of kerosene into a pretty functional torch. The various plants in the Conservatory hiss angrily at you, making you wonder why you never thought of this before.

The next question, of course, is "Now what?"

Really, "Now what?" is pretty much always the next question, in any situation or context.


Examine the Plants

You walk around the once carefully-cultivated but now twisted and overgrown rows of plants, occasionally jabbing your torch at one that gets too aggressive.

Some of them are pretty strange. For example, you've never seen roses this color before. In fact, though it's hard to tell for sure in the torchlight, you think maybe you've never seen this color before.

You don't find much else of real particular interest though, unless you count a garden ornament in the shape of a comical goblin, which is kind of surprisingly racist against goblins. I guess Lord and Lady Spookyraven were just from an earlier time and didn't know any better.

Eventually, the house's lights come back on, and you douse your torch with a shrug.


Examine the Graves

You wander amongst the graves for a bit, puzzling over the slightly-odd names. "Mr. Bong". "Squont". "Chet". It's like the Spookyravens' son basically knew what pet names were like, but didn't quite grasp it.


Examine the grave marked "Sangfroid"

You brush away the creepers and moss, and uncover an engraving of a rabbit. Or possibly, looking at a slightly different angle, a duck.

Knowing this family, maybe it was both.

You browse around the other graves for a while, but none of them catch your interest. The house lights flicker back on, and you douse your torch and go back inside.


Examine the grave marked "Pibble"

You brush some vines from Pibble's gravestone, and uncover a worn engraving of what appears to be a cabbage.

I guess once you've gone through so many pets, you start looking to branch out a little and try something new.

Can't imagine Pibble was much fun to play catch with, though. Well, maybe to play catch with.

You browse around the other graves for a while, but none of them catch your interest. The house lights flicker back on, and you douse your torch and go back inside.


Examine the grave marked "Crumbles"

You brush away the moss to reveal an engraved portrait of Crumbles, who was apparently a wolf. And if the portrait is accurate, a particularly fearsome and aggressive-looking one.

What kind of crazy parent would let their kids have a pet direwolf? I guess they figured, given the track record of family pets in this place, that it wouldn't last long enough to do much damage.

You browse around the other graves for a while, but none of them catch your interest. The house lights flicker back on, and you douse your torch and go back inside.

If you've already selected the appropriate choice in Lights Out in the Nursery, the message is replaced by:

You brush away the moss to reveal an engraved portrait of Crumbles, who was apparently a wolf. And if the portrait is accurate, a particularly fearsome and aggressive-looking one.

Wait... 'Crumbles'? Wasn't that the name in Stephen's diary?

You look around, and find a rusty shovel leaning in a corner. Just as you figured -- with this kind of turnover, they probably never bothered to put it away.

Crumbles isn't buried very deep, so it only takes a few minutes of digging to uncover the large wooden box. You lever it open with the shovel.

It does appear to have the skeleton of a very large wolf inside. Probably. It's a little hard to tell, because the skull is missing.

Why on earth would they bury Crumbles without his head?

Puzzled, you fill the grave back in. As you're brushing the dirt from your hands, the lights in the house come back on.

Unlocks additional option in Lights Out in the Billiards Room.


Forget this

Dig around in the dark in an animal graveyard full of man-eating plants? Not on your Nelly, as Grandma used to say.

With a judicious application of force, you kick out one of the greenhouse windows and walk away from the Manor and back to a reasonably-lit part of town.

You know, you never did find out who Nelly was.


Occurs at the Haunted Conservatory